Topic: Deadalus Class  (Read 4662 times)

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Offline candle_86

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Deadalus Class
« on: September 11, 2009, 05:18:55 pm »
Ok here it is, a high Poly hi res Deadalus class. Textures are 1024x1024, 512x512, and 1024x512.



Original Readme from Darkdrone, this is his Dakota for Star Trek Bridge Commander
Quote
AUTHOR:DARKDRONE
Name:Uss Dakota
Mesh:Darkdrone
Textures:Darkdrone
Polycount:17,000
Format :3Dmax3.1
Buildtime:23hrs
date:16/10/03



TO BE USED IN YOUR PERSONAL Use, NOT FOR COMMERCIAL USE

Portions copyright 2000 Amarillo Design Bureau.Some elements based upon the board games created by Amarillo Design Bureau.
All other trademarks and copyrights are the property of their respective owners.


The new Readme
Quote
AUTHOR:Candle_86   
Name:Uss Horizon
Mesh:Darkdrone (modified by Candle_86)
Textures: Candle_86
Polycount:17,000
Format : Starfleet Command 2
Buildtime:23hrs
date:16/10/03
candle_86 : Phil.causey@gmail.com


Technical Details
-----------------------------------------------------
Tested with SFC 2
Weapons wont come from the right spot there are not hitbox's I dont know how to create these
Conversion to SFC1 can be done upon request
no break model also dont know how to make one, if you wish to make one feel free to



Copyright and Distribution Permissions
--------------------------------------
THIS PATCH IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY INTERPLAY
 TM & (C) INTERPLAY & PARAMOUNT PICTURES.

Copyright notices:

Star Trek, Star Fleet Command, Star Trek: Deep Space Nine, Star Trek: The Next Generation,
Star Trek: Voyager (and the various logo devices used in them) are copyright Paramount Pictures,
as are the characters, related images, and sound from the productions.

If you use this model in any Starleet Command project please include this file.
If you make this file available at your website or anothers please include a link to
http://starfleet.thegamers.net
http://www.dynaverse.net/forum/index.php

Please do not modify this file or the included texture with out seeking the authors opinion.
Nothing legal here, it is just polite.


as noted not hitpoints or a break model, I have no clue how to make either, also I will convert to SFC1 upon request, I will also consider lowering the texture res upon request

Any modifcation to this must go through myself and Fallen_Warrior as he has control of DarkDrones SFC files. Please respect this, me and Fallen will discuss if it goes anywhere besides here.

Here is your model it is in 3 parts as it is just over 2mb in size

Offering a rear shuttlebay texture thats cannon for anyone who wants it just resave as a bitmap

« Last Edit: September 11, 2009, 05:33:06 pm by candle_86 »