As I've noted numerous times, I've been following the daily blog.
As an example of them trying to get 'pre-TOS right', the design of the bridge set is VERY reminiscent of the TOS Enterprise. While some control panels and such may get upgraded to touch screens, the layout of the bridge is very faithful to TOS.
And I just compared the Axanar designs to the JJTrek Enterprise design. Those warp engines on the JJPrise look nothing like TOS, whereas the Axanar engines are at least are in the same neighborhood.
I still struggle with some design elements they've chosen, but all of the ships so far look like they came out of the FASA recognition manuals or something, as well as homage to the Franz Joseph designs, and of course the design of the original ships from TOS.
With JJTrek, yeah the designs feel like a different universe altogether. Axanar, so far, feels like it belongs.
Anyways, r.e. my comment about having issues with some of the designs. On the USS Korolev, you'll note the four shuttle bay doors to either side of the impule engines (2 each side). My issue with those is twofold - one - dealing with the exhaust from the impulse engines as you try to land (they'd proably need to park/drift/shut off the engines while launchiing and landing - the 45 degree approach angle probably isn't that helpful either), and the proximity to the warp engine struts for two of the doors (seems to me you'd need to avoid a warp conduit or something). Of course, they could land 'skewed' with the portal at a 45 degree angle relative to the shuttle, but that seems weird to me. Plus that reduces the cross section of the door, so you'd have a smaller margin to either side of your shuttle.
I commented on another ship recently (with the struts behind the impulse engines). While the Axanar ships are quite pretty, I do wish someone would think about such things before slapping things together...