Topic: New TMP Klingon Stardocks????  (Read 1411 times)

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Klingon Fanatic

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New TMP Klingon Stardocks????
« on: March 12, 2003, 09:04:19 pm »
Despite their initial successes against the Federation, the Klingon Empire lacked sufficient staying power during the Four Years War. The Klingon High Command learned the hard way that without sufficient logistical support close to the front lines many warships were needlessly lost. Battle damage and general stress on combat vessels that was not fully repairable by ship crews yet didn?t require the full resources of an entire starbase added to the roster of needlessly lost ships. It was decided that the Klingon fleet needed a general purpose, easily movable repair yard. Thus the N?Rendrin class shipyard was commissioned.



The N? Rendrin repair dock is slightly larger than a Komo Val Dreadnought. It is named after a fallen scout ship commander at the battle of Axanar. The N? Rendrin class ship yard is capable of repairing up to four destroyer sized vessels or two heavy cruiser class vessels simultaneously. However, dreadnoughts, carriers or battleships would require a more secure repair facility, as the N? Rendrin is not armed, and can only perform emergency field repairs to warships larger than a cruiser. Due to the hazardous nature of the duties assigned these repair yards, they are heavily armored. The Mark IV versions utilize the same type of armored deflector plating used on the B-10 series battleships. The armor is primarily intended to protect it, as best as possible, from ship based radiation leaks and from a nearby warp core breach of a ship that might not make it in time to be stabilized. Aside from reaction control thrusters, the N? Rendrin repair dock relies on tugs to get it to and from the forward battle areas. Plans are prepared to make the N? Rendrin repair yards more mobile (Mark V refits) and function similar to the Federation Pearl Class Mobile Repair Facilities. Unfortunately, the High Council has not approved funding to give these repair yards a warp engine or impulse engine component as this would detract from resources better allocated to other projects requested by the High Command.

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This model is one of Darkdrone?s ST: Armada conversions. The original Klingon_Shipyard1 comes in a very UGLY forest green. I liked the overall design and thought, ?I?d love to have this in the TMP Era.? I then thought about the ST: TMP Maya space dock and P81?s D2 KBB textures and attempted to replicate something equivalent to that. Its about time somebody retextured something other than a warship, LOL. I use this to replace the stock KSD; I don?t like the stock SFC ?Half-eaten? Shark Cage. It took me about twenty minutes to retexture this.  If Darkdrone and P81 don?t mind I?ll get this hosted with the rest of my retextures.

Qa Pla!
 
« Last Edit: December 31, 1969, 06:00:00 pm by Klingon Fanatic »

E_Look

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Re: New TMP Klingon Stardocks????
« Reply #1 on: March 13, 2003, 11:47:43 am »
Sounds good, KF.  I am looking forward to it!

Captain KoraH

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Re: New TMP Klingon Stardocks????
« Reply #2 on: March 13, 2003, 01:44:29 pm »
Wonderful KF. I wish we had more fans of Klingon stuff out here, there are so few really good Klingon ships/stations out there.  

Ducttapewonder

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Re: New TMP Klingon Stardocks????
« Reply #3 on: March 13, 2003, 07:27:21 pm »
DAMN!

KF be bustin' out his skills! Lookin good bud. Cant wait to pull a shipyard raid on that one, with my good ole' 1701-A