Topic: Stop me if I'm wrong - but didn't smomeone model this?  (Read 8378 times)

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Offline atheorhaven

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Re: Stop me if I'm wrong - but didn't smomeone model this?
« Reply #20 on: May 13, 2009, 05:29:45 pm »
I'll bite, what do you use to model with?  Am curious myself.. :)

"Appologies for the quality of the attached pic, but I don't use 3dmax for my modelling. "
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Offline Major A Payne

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Re: Stop me if I'm wrong - but didn't smomeone model this?
« Reply #21 on: May 13, 2009, 07:58:35 pm »
Sorry Tus, but not until I get a bit further into the mesh (I'd prefer to have the majority of it done or preferably finished (prior to texturing) before posting a wireframe (I'm don't normally like posting images of unfinished models anyway).

atheorhaven. I use Milkshape 3d for around 99.9% of all modelling. The only mesh I need max for is the torus as ms3d doesn't have the facility built in and its one big pain in the arse to make one using cylinders. I also use max for model rendering primarily (completed model only), high poly cgi model stripping (not as erotic as it might sound) and for conversions.

Offline Major A Payne

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Re: Stop me if I'm wrong - but didn't smomeone model this?
« Reply #22 on: May 14, 2009, 03:25:54 pm »
Okay and so an update. Saucer is about 90% complete and the current poly count now stands at 5457. All thats left to do is the nacelle supports, engineering hull and some minor detailing so hopfully the next 2500 polys or so (we might be looking at almost 10k in the end, although I hope not), should be enough for that.

Oh and I did consider it necessary to include the actual running lights considering that they stand out quite prominantly on the original high poly mesh. My only gaff at the moment is the possibility the bridge might be to high but I'll know better when the engineering hulls added. Anyway, pics attached.

Offline FoaS_XC

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Re: Stop me if I'm wrong - but didn't smomeone model this?
« Reply #23 on: May 14, 2009, 03:26:41 pm »
Very cool - I look forward to more :-)

Those ridges on the neck don't have to be modelled - you can get away with textures. However your saucer could use a few more rings (i usually make my saucers with 32 or 64 segments.
Robinomicon
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Offline Norsehound

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Re: Stop me if I'm wrong - but didn't smomeone model this?
« Reply #24 on: May 14, 2009, 03:57:36 pm »
Perhaps a level image of the WIP would be able to make judging of the bridge is too high a little easier?

I'm not a modeler but I agree with FoAS- leave the little details to texturing. Sometimes minor details cause more problems with the in-game (SFC:OP) shading than they're worth, I feel.

Offline Centurus

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Re: Stop me if I'm wrong - but didn't smomeone model this?
« Reply #25 on: May 14, 2009, 04:19:34 pm »
Definately have more segments in the saucer.  If you want to keep it low poly, 48 segments will do just fine.
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Offline Major A Payne

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Re: Stop me if I'm wrong - but didn't smomeone model this?
« Reply #26 on: May 15, 2009, 01:47:17 am »
Guys. Please remember that I'll do revisions of this once the initial mesh is done. I did exactly the same thing with a Valkyrie Battlestar once it was finished, and this will get the same treatment.

Offline Centurus

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Re: Stop me if I'm wrong - but didn't smomeone model this?
« Reply #27 on: May 15, 2009, 03:52:12 am »
Ahh, well in that case, I'll be sitting here eating popcorn and waiting for more updated pics.  :-D
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Offline Bernard Guignard

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Re: Stop me if I'm wrong - but didn't smomeone model this?
« Reply #28 on: May 16, 2009, 06:52:29 am »
Thank you for taking this project on  Keep up the great work  ;D

Offline Centurus

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Re: Stop me if I'm wrong - but didn't smomeone model this?
« Reply #29 on: May 16, 2009, 08:34:17 am »
Hey FoaS, I was thinking, and I'm half asleep here so if what I post sounds stupid forgive me, but maybe a gun metal gray with a mix of like silver/titanium for the general hull plating?  Just a thought.
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Offline Major A Payne

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Re: Stop me if I'm wrong - but didn't smomeone model this?
« Reply #30 on: May 18, 2009, 05:35:50 am »
I HATE ENGINEERING HULLS!!!

Poly count is now 7007, and after swaping out the 24 sided saucer for a 32 sided saucer, the shape looks much more smoother. The main mesh is now complete, but I'm REALLY not happy with the deflector dish so it'll be redone. I also need to add the phaser pods (I think theres at least 8 of them in total so I'll have to think up some interesting shape for them). Anyway, heres the current update (after nearly 34 hours of modelling over the past.........weeks):

I decided to take some 3dmax renders and they look okay but I'm seriously not to sure whether the mesh looks right (height wise).

Offline Khalee1

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Re: Stop me if I'm wrong - but didn't smomeone model this?
« Reply #31 on: May 18, 2009, 06:34:52 am »
looks good to me

Offline Bernard Guignard

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Re: Stop me if I'm wrong - but didn't smomeone model this?
« Reply #32 on: May 18, 2009, 07:08:47 am »
Looking good but the neck looks like it needs to be swept back Slightly more also check the saucer hight to secondary hull it seems
a little short. Keep up the great work.


Offline FoaS_XC

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Re: Stop me if I'm wrong - but didn't smomeone model this?
« Reply #33 on: May 18, 2009, 07:13:01 am »
Secondary hull seems way too long. Otherwise I am amazed at your progress.
Robinomicon
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Offline Norsehound

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Re: Stop me if I'm wrong - but didn't smomeone model this?
« Reply #34 on: May 18, 2009, 12:23:41 pm »
Yeah I agree with FoAS- the engineering hull is waaay too big.

But other than that, the nacelles and primary hull look fine. Take your time making it look good- the idea is awesome and there are many wanting a good model of it.

Offline Starfox1701

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Re: Stop me if I'm wrong - but didn't smomeone model this?
« Reply #35 on: May 18, 2009, 01:17:35 pm »
Yep  cut 25 too 30 meters off the engienering hull and you will have her perfect Major. She looks great.

Offline Major A Payne

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Re: Stop me if I'm wrong - but didn't smomeone model this?
« Reply #36 on: May 19, 2009, 12:24:33 am »
.....and so after just under 36 hours of modelling time and probably one of the hardest meshes I've attempted, the model itself is finished. As was suggested the engineering hull is now much shorter and looks to be correct to the originals rendered images. Deflector dish has been changed and phaser pods added. Also after rechecking the height in my side render against the original its as close as I can get it. Final poly count is 9275. Next up will be to try to give it some clothes.

Offline FoaS_XC

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Re: Stop me if I'm wrong - but didn't smomeone model this?
« Reply #37 on: May 19, 2009, 12:35:17 am »
I don't know how much you care, but it still seems like the proportions are off

Robinomicon
"When I was 5 years old, my mom always told me that happiness was the key to life. When I went to school, they asked me what I wanted to be when I grew up. I wrote down “happy.” They told me I didn’t understand the assignment and I told them they didn’t understand life."

Offline Major A Payne

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Re: Stop me if I'm wrong - but didn't smomeone model this?
« Reply #38 on: May 19, 2009, 12:53:04 am »
Thanks for that FoaS but I think I'll leave it as is. Its close enough for my own liking and I dont' want to have to mess around with the mesh any further.  8)

Do you know something. The way you've overlaid one mesh on the other looks really freaky. Almost like the ship has a glowing shield  :D

Offline Starfox1701

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Re: Stop me if I'm wrong - but didn't smomeone model this?
« Reply #39 on: May 19, 2009, 12:51:21 pm »
When comparied directly yours looks more developmental any way not just an NX with a secondary hull.