Topic: bug report  (Read 2676 times)

0 Members and 2 Guests are viewing this topic.

Offline Villa64

  • NCC-64E
  • Captain
  • *
  • Posts: 5672
  • Knuckle Dragger
bug report
« on: April 24, 2009, 08:09:47 pm »
Was playing a single player in a KWR.

When I downloaded the S torps to F, they only took two turns to load.  the installed F torp took half again the time that the downloaded S to F's did (took the full 3 turns).

Might be a known bug; just wanted to report it if it wasnt; not sure if there is an ongoing bug thread.
Engaging the precious snowflakes of the world.

Offline marstone

  • Because I can
  • Commander
  • *
  • Posts: 3014
  • Gender: Male
  • G.E.C.K. - The best kit to have
    • Ramblings on the Q3, blog
Re: bug report
« Reply #1 on: April 24, 2009, 09:14:53 pm »
not a bug, it is accelerated arming.  A G,S,or R.  Can be loaded in two turns as an F torp.  Cost is 2 on the first turn and a total of 4 on the second to arm.  In SFB you are suppose to fire it as soon as the extra energy used to quick load it.  SFC does it differently tho.
The smell of printer ink in the morning,
Tis the smell of programming.

Offline Villa64

  • NCC-64E
  • Captain
  • *
  • Posts: 5672
  • Knuckle Dragger
Re: bug report
« Reply #2 on: April 24, 2009, 11:38:17 pm »
Thanks for the explanation, very much.

Next question (just to myself): does 3 x F torp = 2 x S torp.. on the receiving end? 

..hey thats a great nugget to consider... thanks!
Engaging the precious snowflakes of the world.

Offline marstone

  • Because I can
  • Commander
  • *
  • Posts: 3014
  • Gender: Male
  • G.E.C.K. - The best kit to have
    • Ramblings on the Q3, blog
Re: bug report
« Reply #3 on: April 24, 2009, 11:48:22 pm »
Thanks for the explanation, very much.

Next question (just to myself): does 3 x F torp = 2 x S torp.. on the receiving end? 

..hey thats a great nugget to consider... thanks!

depends on range.
The smell of printer ink in the morning,
Tis the smell of programming.

Offline Villa64

  • NCC-64E
  • Captain
  • *
  • Posts: 5672
  • Knuckle Dragger
Re: bug report
« Reply #4 on: April 25, 2009, 12:01:27 am »
intriguing...
Engaging the precious snowflakes of the world.

Offline BlazinBud

  • Lt. Junior Grade
  • *
  • Posts: 74
  • Gender: Male
Re: bug report
« Reply #5 on: April 25, 2009, 12:03:09 pm »
"Wanna see something really scary?" LOL I watched that movie last night.
Thanks alot,

RFA-asa-BlazinBud

Offline Corbomite

  • Commander
  • *
  • Posts: 2939
Re: bug report
« Reply #6 on: April 25, 2009, 06:55:56 pm »
Thanks for the explanation, very much.

Next question (just to myself): does 3 x F torp = 2 x S torp.. on the receiving end? 

..hey thats a great nugget to consider... thanks!



Please see this thread for all weapon's damages and ranges -

http://www.dynaverse.net/forum/index.php/topic,163350834.0.html



An F - Torp that is fast loaded takes 2.5 points per turn for two turns.

Offline KBF Soth

  • Lt. Junior Grade
  • *
  • Posts: 124
Re: bug report
« Reply #7 on: April 27, 2009, 09:23:23 am »
Also fast loaded f-torps cost 1 to hold.F-torps that are in a F-torp tube however are free to hold.
I grant you your soul,but not your life.
Be happy that I have found a measure of mercy.

Offline Villa64

  • NCC-64E
  • Captain
  • *
  • Posts: 5672
  • Knuckle Dragger
Re: bug report
« Reply #8 on: April 29, 2009, 09:09:50 pm »
Aaargh, complexity!!

Well, I guess its what keeps bringing me back to this game.
Engaging the precious snowflakes of the world.