Topic: Testeract Hex 25,19  (Read 3931 times)

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Offline Bonk

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Testeract Hex 25,19
« on: February 26, 2009, 07:34:48 pm »
Be there or be square.

Offline [KBF]MuadDib

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Re: Testeract Hex 25,19
« Reply #1 on: February 26, 2009, 08:25:36 pm »
Life cannot find reasons to sustain it, cannot be a source of decent mutual regard, unless each of us resolves to breathe such qualities into it.

Offline Dizzy

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Offline FCM_SFHQ_XC

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Re: Testeract Hex 25,19
« Reply #3 on: February 26, 2009, 10:27:28 pm »
yes, you do want to be in that hex, just go there and satisify your curiosity :D
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Offline Dizzy

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Re: Testeract Hex 25,19
« Reply #4 on: February 26, 2009, 11:06:51 pm »
ok its a new server...

u got a seeded mission for that hex?

Offline KBF-Crim

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Re: Testeract Hex 25,19
« Reply #5 on: February 27, 2009, 01:57:28 am »
Too late for tonight...check it tommorrow... ;)

Offline Dizzy

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Re: Testeract Hex 25,19
« Reply #6 on: February 27, 2009, 03:30:09 am »
Ok, so I hit the hex. Ran a patrol, ran a planet ass. NOTHING. WTF is going on? I was under the impression u'd done something neat. Was it tricking us? Why have 2 servers up? Whats the big deal about this hex?

Offline Bonk

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Re: Testeract Hex 25,19
« Reply #7 on: February 27, 2009, 05:03:31 am »
This is a new test build of the serverkit running on MySQL:

"basically she's build 39 with the racial flavour equalisation in, rebuilt directx project, and a windows threading api fix"

plus a test fix for a wonky function in the MySQL code. I am using the Flat Out map and config as it is very stable on the flatfile.

I want confirm that drafting is still working properly and see the effects of a hex pileup. (might need to remove that planet)

I think I may have nailed it this time.

Oh yeah, I also want to see if Vista clients still lag when connected to this build. (and I have one more directx tweak to test if so)
« Last Edit: February 27, 2009, 05:50:32 am by Bonk »

Offline Dizzy

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Re: Testeract Hex 25,19
« Reply #8 on: February 27, 2009, 05:53:30 am »
Well then shut down the forge for a week till testing concludes... Im all for stable sql server

Offline Bonk

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Re: Testeract Hex 25,19
« Reply #9 on: February 27, 2009, 02:39:01 pm »
Testing concludes tonight (tomorrow morning). The Forge stays up all the time.

Basically, I'd just like a report on whether drafting is working properly on Testeract (and Vista compat). I'm not expecting to achieve a load test this week.

Offline Lepton

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Re: Testeract Hex 25,19
« Reply #10 on: February 27, 2009, 06:48:18 pm »
Are you hoping to test client Vista compatibility or server Vista compatibility, as I think client side is pretty well decided.


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Offline Riskyllama

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Re: Testeract Hex 25,19
« Reply #11 on: March 02, 2009, 05:23:35 pm »
i want to go but i need to finish my homework... if it's still needing testing later on in the week I'll reinstall OP and swing by although I'm on an XP machine.
Everything is sweetened by risk. ~Alexander Smith

Offline KBF-Crim

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Re: Testeract Hex 25,19
« Reply #12 on: March 02, 2009, 05:40:47 pm »
We need to get this set for a certian window so we can muster a few peeps... ;)

(still on XP)

Offline benbean

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Re: Testeract Hex 25,19
« Reply #13 on: April 03, 2009, 08:10:20 am »
I'm on a Windows 7 instal, build 7057.

Would you like me to test?

Edit:  Ok so I installed SFC OP... patched to 2.5.5.2, installed OP+, Win7 reported a compatibillity problem with The Forge Scripts, I let it reinstall with the recommended settings and it worked.

Game runs, although there seems to be a gfx driver problem the fps seem a bit stuttery, but other than that I logged onto The Forge with no problems, moved a hex and ran a patrol all seemed ok.

Some one called 42 logged on but didnt respond in chat, so I havent had a chance to test drafting.
« Last Edit: April 03, 2009, 08:59:29 am by benbean »
ben.