Topic: another SFB question  (Read 6477 times)

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Offline FoaS_XC

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Re: another SFB question
« Reply #20 on: March 29, 2009, 03:09:02 pm »
Any programmers feel like taking on a small project?
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Offline marstone

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Re: another SFB question
« Reply #21 on: March 29, 2009, 05:18:40 pm »
no programs set up for that as I know, a DB file might be modified to do it.

Would help but not a programmer anymore.  Having plenty of trouble doing the coding for my Q3 work.  But can bounce ideas this way, I was looking at doing the same thing a few years ago.  But didn't have the time to do it. (did all the work on paper, very slow)
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Offline FoaS_XC

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Re: another SFB question
« Reply #22 on: March 30, 2009, 08:59:40 pm »
haha. I have found a program called VASSAL. It was designed to play wargames over the internet. I have since adapted it to my use :-).
Basically, I have VASSAL combined with a very detailed Excel file to help me keep track of the campaign. The only thing that I need help with is the damned research tree...
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Offline FoaS_XC

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Re: another SFB question
« Reply #23 on: April 02, 2009, 06:35:44 pm »
Anyone know what the plasma-X's energy cost is?
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"When I was 5 years old, my mom always told me that happiness was the key to life. When I went to school, they asked me what I wanted to be when I grew up. I wrote down “happy.” They told me I didn’t understand the assignment and I told them they didn’t understand life."

Offline FoaS_XC

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Re: another SFB question
« Reply #24 on: October 08, 2009, 10:27:15 am »
Hey guys, I don't know if anyone is still interested in this - but I'm writing up a PHP page that will help me manage my campaign. It includes things like adding ship components, a navigable research tree, and all sorts of lovely things. It's coming along wonderfully, actually.




For now, I'm still going to be using vassal as my game board - but I'd rather integrate the campaign (and battle) maps into the site itself.

I am also open to suggestions regarding things like morale for planets (revolts), ships (mutinies), and characters (defection).

Also I am open to suggestions as to an economic system. So far I have about 6 resources that players can spend to achieve different results (they are industry, research, luxuries, money, intelligence, and personnel). Things like trading is what im talking about. Types of government, and relations between those races (alliance, trade treaty, sanctions, etc) ought to affect trading.
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"When I was 5 years old, my mom always told me that happiness was the key to life. When I went to school, they asked me what I wanted to be when I grew up. I wrote down “happy.” They told me I didn’t understand the assignment and I told them they didn’t understand life."

Offline FoaS_XC

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Re: another SFB question
« Reply #25 on: October 09, 2009, 10:40:51 am »
Okay, I've been hammering out a bunch of javascript. I have a WIP of an interactive hex-grid map here: http://robinomicon.com/haven/hexmap/mapGrid.htm
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"When I was 5 years old, my mom always told me that happiness was the key to life. When I went to school, they asked me what I wanted to be when I grew up. I wrote down “happy.” They told me I didn’t understand the assignment and I told them they didn’t understand life."