Topic: Modding SFC3 music  (Read 2836 times)

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yochenhsieh

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Modding SFC3 music
« on: March 16, 2009, 12:48:32 am »
Requirements:
CDex - http://cdexos.sourceforge.net/
7-zip - http://7-zip.org/
(Optional) Audacity - http://audacity.sf.net/

Preparing:
All wav tracks must be less than 75 seconds. Preferably, they should be longer than 60 seconds but shorter is allowed. If the tracks are too long, they will be cut when playing in the game. You can use Audacity to edit music tracks, export to wav format to reserve quality.

Steps:

1.Use cdex to convert your wav tracks to mp3 format, 128bps, stereo, 44100hz. Make sure you set "tag version" to "none"!
2.Rename the tracks so that you can replace the original music.
3.Use 7-zip to add tracks to SFC3Music.zip, set "compression level" to "store"!
4.Place SFC3Music.zip into Assets/Sound/ folder. Backup original music if necessary.

Note: Modify and redistribute copyrighted music and soundtracks might violate Intellectual
property law in your country! Be careful when you release music mods!
« Last Edit: April 19, 2009, 10:54:12 am by You-Cheng Hsieh »