Topic: Prelude to War  (Read 5152 times)

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Offline Wicked Zombie

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Prelude to War
« on: February 21, 2009, 08:22:47 pm »














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Offline Kreeargh

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Re: Prelude to War
« Reply #1 on: February 21, 2009, 10:17:49 pm »
Totally beautiful  :thumbsup:
Time for life!

Offline Wicked Zombie

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Re: Prelude to War
« Reply #2 on: February 21, 2009, 10:23:20 pm »
Ya know, Kreeargh, this ship will go berzerk without a few other ships to fly with...
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Offline Kreeargh

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Re: Prelude to War
« Reply #3 on: February 21, 2009, 10:29:27 pm »
 ;)
Time for life!

Offline Centurus

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Re: Prelude to War
« Reply #4 on: February 21, 2009, 10:31:23 pm »
I really hate you WZ.  You keep making killer meshes.   :P
The pen is truly mightier than the sword.  And considerably easier to write with.

Offline Dizzy

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Re: Prelude to War
« Reply #5 on: February 21, 2009, 10:40:50 pm »
Wow!

Offline Wicked Zombie

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Re: Prelude to War
« Reply #6 on: February 21, 2009, 11:12:47 pm »
Can't have a head without a body:







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Offline JB_Wonderboy

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Re: Prelude to War
« Reply #7 on: February 22, 2009, 06:22:12 am »
That looks great. Cant wait to see more.

Offline Shadowfleet

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Re: Prelude to War
« Reply #8 on: February 22, 2009, 03:15:56 pm »
Suhwheet! The Chrysoar needed a playmate that would do her justice. Can't wait to see the final product. Thanks for sharing WZ.

Offline Wicked Zombie

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Re: Prelude to War
« Reply #9 on: February 22, 2009, 04:20:13 pm »










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Offline Tus-XC

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Re: Prelude to War
« Reply #10 on: February 22, 2009, 04:35:35 pm »
awesome work deadite :)
Rob

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Offline GotAFarmYet?

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Re: Prelude to War
« Reply #11 on: February 22, 2009, 05:50:20 pm »
Suhwheet! The Chrysoar needed a playmate that would do her justice. Can't wait to see the final product. Thanks for sharing WZ.

Just retexture the Pirate ship he released around Christmas, it makes a good BattleStar compaion
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Offline Wicked Zombie

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Re: Prelude to War
« Reply #12 on: March 03, 2009, 12:13:05 am »
Model work is done:











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Offline Tus-XC

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Re: Prelude to War
« Reply #13 on: March 03, 2009, 01:28:44 am »
simply awesome
Rob

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Offline Dizzy

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Re: Prelude to War
« Reply #14 on: March 03, 2009, 02:43:30 am »
 :rockinband: :tonybanks: :rwoot: :multi: :woot: :notworthy: :dance:

Offline Rod ONeal

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Re: Prelude to War
« Reply #15 on: March 03, 2009, 02:53:37 am »
Looks fabulous. Very inspired work!!!
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Offline Dizzy

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Re: Prelude to War
« Reply #16 on: March 05, 2009, 08:53:39 am »
I hope this turns into a series of ships, man I LOVE BSG ships and they can pretty easily fit into SFCOP with some creative license.

Offline Kreeargh

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Re: Prelude to War
« Reply #17 on: March 05, 2009, 02:34:59 pm »
I hope this turns into a series of ships, man I LOVE BSG ships and they can pretty easily fit into SFCOP with some creative license.
Yes please please make a Galactia atleast ,I dont want to even try one the textures scare me to much and more than 3 of Coxxons Galactia ships in game causes lag in sfc2 but i know you can pull off a lag free version :thumbsup: Pegasus looks sweet btw i cant wait to take er out for some cylon killin in sfc. ;D  I have one request for the Pegasus can you release a battle damaged texture set give the gal some dirt so she dont look so new ?
Time for life!

Offline Wicked Zombie

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Re: Prelude to War
« Reply #18 on: March 06, 2009, 08:08:44 pm »
The Pegasus will have some battle damage by default as she had scorch marks and patched hull plates by the time we see her join the fleet. Besides, clean hulls are boring these days.

I normally avoid fully-canon ships for the reason that making them accurate is often a chore but I do sometimes make exceptions. The Peg is one of my favorite designs, as you can tell by the ridiculous level of detail I put into the frakkin' thing.

I wouldn't place any bets on a Galactica getting made as it would be too much of a hassle to texture and/or model all those ribs. Besides, Coxxon's version is fine and it runs smooth if the texture size is reduced and the gun batteries are left out.
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Offline Magnum357

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Re: Prelude to War
« Reply #19 on: March 07, 2009, 02:20:48 am »
I hope this turns into a series of ships, man I LOVE BSG ships and they can pretty easily fit into SFCOP with some creative license.

Yes please please make a Galactia atleast ,I dont want to even try one the textures scare me to much and more than 3 of Coxxons Galactia ships in game causes lag in sfc2 but i know you can pull off a lag free version :thumbsup: Pegasus looks sweet btw i cant wait to take er out for some cylon killin in sfc. ;D  I have one request for the Pegasus can you release a battle damaged texture set give the gal some dirt so she dont look so new ?


What?!?!  No love for my Galactica Model I just released?

http://www.battleclinic.com/docks/dock/4667-Re-imagined-Early-Battlestar-Galactica-Columbia-Atlantia-details.html#4667

Ya, the textures are fairly basic (people can always put there own in if they want), but I worked very hard on this basic model and kept the poly count to a minimum.  The Re-imagined Galactica is a very complex design (I should know) I would be careful what you wish as this design can easily "hog" resources in a hurry.

Oh, and that is a very superb model of the Pegasus WZ.  Great work!
« Last Edit: March 07, 2009, 02:59:14 pm by Magnum357 »
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Offline Kreeargh

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Re: Prelude to War
« Reply #20 on: March 07, 2009, 06:05:54 pm »
I hope this turns into a series of ships, man I LOVE BSG ships and they can pretty easily fit into SFCOP with some creative license.

Yes please please make a Galactia atleast ,I dont want to even try one the textures scare me to much and more than 3 of Coxxons Galactia ships in game causes lag in sfc2 but i know you can pull off a lag free version :thumbsup: Pegasus looks sweet btw i cant wait to take er out for some cylon killin in sfc. ;D  I have one request for the Pegasus can you release a battle damaged texture set give the gal some dirt so she dont look so new ?


What?!?!  No love for my Galactica Model I just released?

http://www.battleclinic.com/docks/dock/4667-Re-imagined-Early-Battlestar-Galactica-Columbia-Atlantia-details.html#4667

Ya, the textures are fairly basic (people can always put there own in if they want), but I worked very hard on this basic model and kept the poly count to a minimum.  The Re-imagined Galactica is a very complex design (I should know) I would be careful what you wish as this design can easily "hog" resources in a hurry.

Oh, and that is a very superb model of the Pegasus WZ.  Great work!

Im useing yours in mid era it is perfect for the 2nd cylon war in my personal mod :thumbsup: but i haven goten around to retext it yet for the new show eras look.
Time for life!

Offline GotAFarmYet?

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Re: Prelude to War
« Reply #21 on: March 07, 2009, 08:38:55 pm »
I hope this turns into a series of ships, man I LOVE BSG ships and they can pretty easily fit into SFCOP with some creative license.

Yes please please make a Galactia atleast ,I dont want to even try one the textures scare me to much and more than 3 of Coxxons Galactia ships in game causes lag in sfc2 but i know you can pull off a lag free version :thumbsup: Pegasus looks sweet btw i cant wait to take er out for some cylon killin in sfc. ;D  I have one request for the Pegasus can you release a battle damaged texture set give the gal some dirt so she dont look so new ?


What?!?!  No love for my Galactica Model I just released?

http://www.battleclinic.com/docks/dock/4667-Re-imagined-Early-Battlestar-Galactica-Columbia-Atlantia-details.html#4667

Ya, the textures are fairly basic (people can always put there own in if they want), but I worked very hard on this basic model and kept the poly count to a minimum.  The Re-imagined Galactica is a very complex design (I should know) I would be careful what you wish as this design can easily "hog" resources in a hurry.

Oh, and that is a very superb model of the Pegasus WZ.  Great work!



You need to check your laning bays. if you look at it from the top you can see where you missed the welds to the side. Also if you look up from the inside of the bays you see out of the hull
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Offline FoaS_XC

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Re: Prelude to War
« Reply #22 on: March 07, 2009, 10:51:22 pm »
Looks great WZ. Can't wait to see skins on her. Your details, especially on the dent on the alligator head look great. This will fly great with my revised Coxxon model :-) How many polies are you working with here?
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Offline Wicked Zombie

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Re: Prelude to War
« Reply #23 on: March 08, 2009, 12:43:43 pm »
How many polies are you working with here?

Triple my usual restrictions. There will be a cut-down version available that is more user friendly, plus the hi-res one above will likely have LODs. This isn't to be accommodating to the masses, it's just because I can do it...so don't anybody get all sentimental. 8)
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Offline FoaS_XC

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Re: Prelude to War
« Reply #24 on: March 08, 2009, 03:43:22 pm »
Not gonna drop a number? thats cool.
I don't mind the high-end stuff :-)
Robinomicon
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Offline dogfighter

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Re: Prelude to War
« Reply #25 on: March 15, 2009, 10:39:23 am »
Simply awesome WZ. That mesh is stunnigly good :)


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