"The difference in the numbers of players really wasn't that great"
A few weeks ago it was just me and GeneralGanja420 for 4 or 5 days and alliance numbers were small and inconsistent before that. Once the 2 Gorns disappeared, the two of us Feds could barely hold the line. I played my butt off on what I thought would be a casual server, but had enough of not seeing others chip in regularly on what is apparently a much more serious server.
It looks like you need a sign-up if you want a shot at balance for your reset.
I was referring to the total amount of pilots on each side, Buck, not how much time those pilots spent on line. Who did that is pretty obvious by the colors on the map.
If we actually called it a serious server maybe more would show up, but I doubt it.
There are no points given for kills, points for territory, nor penalties for running.
And no where else is there a decent campaign where there aren't tight restrictions on what ships can be flown and how many you can have.
As I like to say "If you can buy it, you can fly it"
The Forge has rarely had a high population of pilots on either side for what ever reason. There have been many reasons given.
Trying to balance the number of players on a side has also been proved over and over again in many campaigns to be difficult and deceptive.
What it comes down to was how many of those actually show up on a regular basis and what they do while they are there.
The Coalition was blessed this time around with a few nutters who followed posted OPs to perfection.
And somehow we even pulled it off without "The Brothers Nutter" Soth and Kaz, both famous for running quite literally hundreds of missions each on any server they play on.
The Forge has before gone the way of the Alliance, just not this time.
There's always the next one, sir.