Thanks to Age for pointing out I was in the wrong area (I swear, I never saw the restricted sign! Or the lock...)
OK, found my SFCOP disk, fresh install, running OP Enhancement 5.1. Running the solo Beast Masters campaign in OP+ mod with an MCT file I had from somewhere that included the NW, TracyG and EEK missions. I've run into the Agent Recovery mission twice now flying a B-CA0/Early era. The first time I got lucky, beam over the agent and blew *everything* still alive at that point away, and... it's a draw?!?
Oookay... Second attempt later on. Escorts this time pretty much suck, so I double up the engines and blow by the advance ships leaving the cannon fodder to distract em. Make a beeline for the ship with the agent, capture is and immediately swap over to that one as the AI takes my ship and turns back. (Bah!) Manage to run the captured frigate w/ agent off the map. Get back in my ship just in time to keep it in one piece, but pretty much have to run it off as well. Mission ends, and it's a draw again?
Mission briefing says "there is an agent on one of the patrol vessels around this outpost. Whatever else happens is irrelevant, the only important factor is that this agent survive the mission in our hands. Good luck!.
what am I doing wrong?
Mission is Met_NWRecovery.scr