Topic: Futurama World  (Read 4739 times)

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Offline Kreeargh

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Futurama World
« on: October 10, 2008, 03:00:26 am »
Futurama World comes to SFC  :D
Time for life!

Offline Terradyhne

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Re: Futurama World
« Reply #1 on: October 10, 2008, 03:35:28 am »
 8) like this much, the Futurama Robot Devil and Bender on a Hoverboard, thats cool  :D



"there will be no better worlds with human presence as mankind tends to ignorance, intolerance and selfishness, despite they tell you about themselves"

Offline Star Dragon

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Re: Futurama World
« Reply #2 on: October 10, 2008, 02:14:20 pm »
Haha! At first I thought it was Santa, then I realised it was "Stabby bot!" :)

Offline Kreeargh

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Re: Futurama World
« Reply #3 on: October 10, 2008, 03:20:39 pm »
Haha! At first I thought it was Santa, then I realised it was "Stabby bot!" :)

There is Bender on an airboard - Devilbot in a "Firebird" car :P Old school from a time travel epp 68 a Waterwheel bot and Sinclair 2k which i think was a vacume cleaner bot.
Im going to make some sort of vehicle for most of the bots to ride there were only a few bots that could fly if i remember correct.
Time for life!

Offline Atolm-Rising

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Re: Futurama World
« Reply #4 on: October 11, 2008, 08:57:14 am »
NIICE!
I want Zap Branagan's ship
:)

Offline Kreeargh

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Re: Futurama World
« Reply #5 on: October 11, 2008, 09:53:41 pm »
NIICE!
I want Zap Branagan's ship
:)

Thanks , Zaps ship is in the works they all are ;)
Here is what Ive done so far in the last 2 days. The total scene is just below 30000 poly each characters i make will have a 6000 poly cap and buildings and props will have a 3000 poly cap i think.
You might notice that the crime boss's coat and head isn't accurate but i will fix those in time as my modeling skills get better. The real test will be the organic characters.
Time for life!

Offline Kreeargh

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Re: Futurama World
« Reply #6 on: October 25, 2008, 12:45:42 am »
I got 3 more done   :D
Let me know if any one wants them. I will post them on battleclinic if there is a demand for them. Each character will be released as a standing figure and a version siting in/on some sort of vehicle scaled to fighter/shuttle scale for sfc use.
Time for life!

Offline markyd

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Re: Futurama World
« Reply #7 on: October 31, 2008, 02:16:24 pm »
lol... nice work their mate...    i think u should post this stuff in other places too  generate intrest ;)

Offline Kreeargh

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Re: Futurama World
« Reply #8 on: November 02, 2008, 10:34:25 pm »
lol... nice work their mate...    i think u should post this stuff in other places too  generate intrest ;)
I didn't think many would care here , i don't really know where to post stuff like this most games i know of care about mods not models. I should have enough models by the time i get done to make a mod though  :P
Time for life!

Offline Atolm-Rising

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Re: Futurama World
« Reply #9 on: November 05, 2008, 01:01:23 pm »
NIMBUS!!!
NIMBUS!!!
NIMBUS!!!

Offline Kreeargh

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Re: Futurama World
« Reply #10 on: November 15, 2008, 12:59:14 am »
NIMBUS!!!
NIMBUS!!!
NIMBUS!!!

Its in space dock but i fear i will fail to get it 100% accurate the textures may also get me , as for other space ships I'm closer i think but the 2 bots i think I'm real close to being accurate to the pics i have.
Time for life!

Offline Atolm-Rising

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Re: Futurama World
« Reply #11 on: November 16, 2008, 08:11:55 am »
NIMBUS!
That's what I'm talking about :)
Thanks!

Offline Kreeargh

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Re: Futurama World
« Reply #12 on: November 21, 2008, 08:38:48 pm »
NIMBUS!
That's what I'm talking about :)
Thanks!

I don't know if i will be able to get the proportions right for Zaps ship i only was able to get 4 pics of the ship and 2 are of a model from goggle earths stuff i don't know how accurate it is. But ill do my best :P
i got the Awesome Express done now i need to ask someone who has photoshop to curve some text for me for the tail texture of the Planet Express version.
Time for life!

Offline markyd

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Re: Futurama World
« Reply #13 on: November 23, 2008, 06:22:36 am »
Lol... its all looks great, a futurama mod  8)