...in the last stages of my work I moved over to WZs' ships. There is much less work involved using his versions.
Nice to be appreciated...
Oh trust me you are, WZ.
The amount of time I have to spend to retexture your models, is only spent on the textures and how to make them look. I don't have to worry about streching issues, weird bumps in the models mapping not lining up across textures if I want to put a line there. The only time I think there was any remapping issues on a model was on a kitbashed ship not an orginal work of yours. Still not sure if the part that needed the reworking was one of yours.
The X-ship where a CA, a DN, and a BB. I never did the destroyer where I fixed the mapping errors on the saucer someone else applied my textures to it. The texture set was a aqua one when i was in one of those phases, used that same modified saucer on the two miranda kitbashes I did and released on Mackies site.
I also did another retexture of the DD, CA and DN on the unmodified versions that can be found in this
Thread. In this case all the streched areas and mismatched areas are hidden by texturing tricks, on one of the older ones I did I fixed the errors but nolonger have the software to fix those things or the will to learn GMax. I don't think these ever made to release either, few ppl have them but that is as far as they got.