Topic: SFC direct question  (Read 3211 times)

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Offline knightstorm

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SFC direct question
« on: November 22, 2008, 02:11:16 am »
Is their anyway to return to the lobby without recording a win/loss.  I don't want to lie about it, but I don't want to display a record of how badly I suck either.

Offline Bonk

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Re: SFC direct question
« Reply #1 on: November 22, 2008, 06:28:33 am »
Is their anyway to return to the lobby without recording a win/loss.  I don't want to lie about it, but I don't want to display a record of how badly I suck either.

Damn, been I while since I looked at the code... Gimme a bit and I'll take a look and let you know.

Offline knightstorm

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Re: SFC direct question
« Reply #2 on: November 22, 2008, 06:30:04 am »
Thanks,  I appreciate it.

Offline Bonk

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Re: SFC direct question
« Reply #3 on: November 22, 2008, 07:10:53 am »
Taking a look at it...

Wow... I wrote that thing? Pretty impressive. /Me pats self on back...

Admittedly, it could use a few touch-ups some unfinished parts (mod code and config w/Srat's mod chooser etc...), and it needs a help file.

At first glance it looks like the answer to your question is no, but there might be a trick to use to get around it, or I can consider this a feature request and add a checkbox to make results reporting optional, or add a way for a player to opt out of displaying their recorded wins/losses.

And that firewall check feature may have to go, as AVG identifies it as a PUP (potentially unwanted program - but they did provide instructions to add an exception).

Let me hack it for a bit and I'll see if you can workaround reporting results, if not I'll consider adding a feature to make it optional.

But don't be too self concious, we all have our bad days and some players are just aces and kick everyboody's butt!  ;D

Oh, I think I ust thought of an easy way to accomplish your request....

Offline Bonk

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Re: SFC direct question
« Reply #4 on: November 22, 2008, 07:40:57 am »
There you go, done. I added a "Skip" option to the results reporting. So no need to let that stop your fun.

Remember: "It's not about whether you win or lose, but how you play the game!" ;)  ;D

Offline Rod ONeal

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Re: SFC direct question
« Reply #5 on: November 22, 2008, 02:15:19 pm »
"And that firewall check feature may have to go, as AVG identifies it as a PUP (potentially unwanted program - but they did provide instructions to add an exception)."

What's the reason for it in the first place? Would doing away with it allow someone to play through a *wireless access terminal?

*I think that's the right term.
If Romulans aren't cowards, then why do they taste like chicken?

Offline Bonk

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Re: SFC direct question
« Reply #6 on: November 22, 2008, 04:06:19 pm »
"And that firewall check feature may have to go, as AVG identifies it as a PUP (potentially unwanted program - but they did provide instructions to add an exception)."

What's the reason for it in the first place? Would doing away with it allow someone to play through a *wireless access terminal?

*I think that's the right term.

You may be mixing this up with the Dynaverse login firewall detection, I think. Basically, the answer is no in most cases. The firewall-disabler NSIS plugin component of SFC Direct is there to remind users that playing with the windows firewall enabled is known to cause instability, and provide a handy utility to detect, disable and enable it without going to the control panel to do so. In either case, whether playing on the Dynaverse or direct tcp/ip games (SFC Direct / Gamespy) if your computer has a private IP address and is behind a NAT (network address translation) router of some kind, then your private IP address must be configured statically, and the router set to forward the directplay 7 ports. Also UPnP must be disabled and the router must also accept pings from the WAN (on the internet side, on its public IP address).  Which can be done through a wireless router but a wireless connection is always less relaible than a wired one, and usually has encryption overhead as well. If you have admin access to the router that you are behind, then it can be done with most router firmwares (but not all).

So if you are asking if you can play while connected to a wireless access point (WAP) while at a motel on a business trip or in the food court at the mall while waiting for your wife to finish her shopping, the answer is no (unless the WAP has not been secured properly and you can get to the admin page of its embedded webserver). Now if you have a wireless ISP, they may be able to make the proper settings for you, I know at least one user here who has done so. Alternatively if you are at home behind your own wireless router it can also be done, depending on the router's capabilities as mentioned above.

Clear as mud?  ;D
« Last Edit: November 22, 2008, 04:17:00 pm by Bonk »

Offline Roychipoqua_Mace

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Re: SFC direct question
« Reply #7 on: November 22, 2008, 05:12:57 pm »
There you go, done. I added a "Skip" option to the results reporting. So no need to let that stop your fun.

Remember: "It's not about whether you win or lose, but how you play the game!" ;)  ;D
Bonk, thanks for coding SFCdirect in the first place and changing that score report feature around. When we were playing on SFCdirect last night, I stupidly kept hitting the backspace key when the cursor wasn't over the chat text box, so it was like hitting the 'back' button on a browser. This caused OP to launch again automatically even when there wasn't really a room up, and then forced the game report thing when a game was never played.

But while GSA was going through lots of troubles last night, SFCDirect was running clean and smooth, no troubles.

Offline knightstorm

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Re: SFC direct question
« Reply #8 on: November 22, 2008, 05:23:36 pm »
There you go, done. I added a "Skip" option to the results reporting. So no need to let that stop your fun.

Remember: "It's not about whether you win or lose, but how you play the game!" ;)  ;D

Thanks Bonk.  You are awesome! :notworthy: :notworthy:

Offline Bonk

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Re: SFC direct question
« Reply #9 on: November 22, 2008, 06:54:41 pm »
You're most welcome knightstorm.

Thanks for the input Mace, I had not forseen that issue (obviously), oh wait, I think I had, but getting browsers to heed a no-cache tag is next to impossible.

Glad to know people are getting some use out of it.  :)  I should take another look at it soon and polish it up some.