Topic: Hardcore Server NEW SCRIPTS testing  (Read 91718 times)

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Offline Dizzy

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Re: Hardcore Server NEW SCRIPTS testing
« Reply #220 on: July 29, 2008, 08:24:16 pm »
alted out ?? I admit I haven't played in over a week, but I don't remember alting out of a mission. I repurchased my ship (for the third time) last night but I didn't fly a mission since the last reset- that the alt-out you refer to ?

I just put alted out on the list.. I should have put a ? at the end of it.. the kit reports some alts.. but it doesn't say who..

If you haven't alted.. My apologies .. I'll correct the thread above.


I did alt out of a number of missions, but they were against AI.  I was in over my head on a few missions, and didn't want to have to buy another ship, since at times I was low on PP.



Wait a second... 1st NEVER ALT OUT!!! Messes up the DB.

Second... if the missions are so damned hard that ur alting out then why are you advocating for them to be so damned hard???  :o

Offline Corbomite

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Re: Hardcore Server NEW SCRIPTS testing
« Reply #221 on: July 29, 2008, 08:24:59 pm »


Hmmm ... favour to ask -- if you run across missions where you don't get a DV shift, could you note if the mission gave you AI allies?  #$%@ bugs...

thanks!
dave


IIRC I had AI allies for most of them. The neutral pirate ones I think I was alone.

Offline Corbomite

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Re: Hardcore Server NEW SCRIPTS testing
« Reply #222 on: July 29, 2008, 08:27:06 pm »
Next solo in Open Space.  My F-DDX, F-FLGR, F-NDC (AI wings). verus C7, FDW, FDWf, and some HDW varient.   My AI Wings last about 3:30 before dying, the FDWf is also dead.

Minute 14 -  I finally see the border!

Miinute 23:  HDW is dead, other FDW is crippled.

Minute 27:  Second FDW is dead.

Minute  40:  C7 is finally dead




This is with my level of skill with the normal ED missions in Neutral space while flying a moderately cheesey ship.  Does this seem a little high to people?


Sounds like a pretty even fight to me. What took you so long?



Offline Dizzy

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Re: Hardcore Server NEW SCRIPTS testing
« Reply #223 on: July 29, 2008, 08:32:06 pm »
DH's testing the new ED pack and says the mission scripting and dialogue and setups are really cool.

Offline Corbomite

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Re: Hardcore Server NEW SCRIPTS testing
« Reply #224 on: July 29, 2008, 08:33:27 pm »
DH's testing the new ED pack and says the mission scripting and dialogue and setups are really cool.

Yeah, we know that. Some of us have been playing them for weeks now....  ::)

Offline FPF-DieHard

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Re: Hardcore Server NEW SCRIPTS testing
« Reply #225 on: July 29, 2008, 08:35:04 pm »
DH's testing the new ED pack and says the mission scripting and dialogue and setups are really cool.

Yeah, we know that. Some of us have been playing them for weeks now....  ::)

Some of us have been playing them for Years now :P
Who'd thunk that Star-castling was the root of all evil . . .


Offline Corbomite

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Re: Hardcore Server NEW SCRIPTS testing
« Reply #226 on: July 29, 2008, 08:40:24 pm »
DH's testing the new ED pack and says the mission scripting and dialogue and setups are really cool.

Yeah, we know that. Some of us have been playing them for weeks now....  ::)

Some of us have been playing them for Years now :P

So we can blame you for lack of any progress for the last couple of years?

Offline FPF-DieHard

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Re: Hardcore Server NEW SCRIPTS testing
« Reply #227 on: July 29, 2008, 08:41:04 pm »
DH's testing the new ED pack and says the mission scripting and dialogue and setups are really cool.

Yeah, we know that. Some of us have been playing them for weeks now....  ::)

Some of us have been playing them for Years now :P


So we can blame you for lack of any progress for the last couple of years?

It's still Fluf's fault.
Who'd thunk that Star-castling was the root of all evil . . .


Offline Pestalence_XC

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Re: Hardcore Server NEW SCRIPTS testing
« Reply #228 on: July 29, 2008, 08:42:47 pm »
Now that we have updated scripts, again.. the installer is updated..

To uninstall the old installer.. go into your OP directory and find the HC_Uninstall.exe and run it.. and then you can DL and run the new installer..

http://warpcore.110mb.com/Downloads/Hardcore_Installer.zip



Alternatively, you can just install the new scripts over the top of the old ones..

http://warpcore.110mb.com/Downloads/HC_Scripts.zip


Server will be back up in a little bit.

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Offline Age

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Re: Hardcore Server NEW SCRIPTS testing
« Reply #229 on: July 29, 2008, 08:45:18 pm »
We've tried it before, years ago.  What part of that don't you get?   This isn't anything new.

That was then.  This is now.  

That makes no sense.

As Crim stated before, not a soul was on Hardcore.  GSA was a slow night and we had about 15 people.   That should say a lot more.

Personally, it says to me that not many people around here are accustomed to variety or change.

That makes no sense either.

If the change isn't for the better it is pointless.  SFC3 was change, it sucked.  ST:lecagy had variety.  It also sucked harder.  Really hard missions HAVE BEEN DONE before and the general consensus of the community and the experienced server admins was it was not a good idea..


Look around.  The player base has died out considerably.  SFC3's design flaws severely limited it's lifespan, and the same old campaigns rehashed for the D2 haven't helped much either.

The community isn't as it was.  It has changed.  Back then everyone, according to you and several others, voted against such missions and concepts that are now in the Hardcore server.  Now, there are those of us that are actually supporting such ideas, and want them.  That is enough to give this concept a chance.

Things can only remain the same without change for so long before it becomes the instrument of its own end.
I wouldn't say that the SFC3 community is in charge of thier destiny.When it comes to scripts I would say that D3 has some hard ones as they use El_Karnak's and the only one in D2 who like his scripts is Dizzy I don't and not to many do.ED are more milder than Karnaks's same as Tracey's I think.No the D2 community is not flexible on variety as I couldn't get shiplist change if did my own server even.No they don't like change that much especially about this game.It is sacred.

Offline FPF-DieHard

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Re: Hardcore Server NEW SCRIPTS testing
« Reply #230 on: July 29, 2008, 08:49:06 pm »

I wouldn't say that the SFC3 community is in charge of thier destiny.When it comes to scripts I would say that D3 has some hard ones as they use El_Karnak's and the only one in D2 who like his scripts is Dizzy I don't and not to many do.ED are more milder than Karnaks's same as Tracey's I think.No the D2 community is not flexible on variety as I couldn't get shiplist change if did my own server even.No they don't like change that much especially about this game.It is sacred.

Not really true, it's just that 90% of the servers done in the past 4 years have been me and Dizzy and we have a common opinion as to what should be in a shiplist.  Somebody hosting their own server can pretty much do whatever they want.   Skull and Bones went nuts with RDSL.
Who'd thunk that Star-castling was the root of all evil . . .


Offline Dizzy

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Re: Hardcore Server NEW SCRIPTS testing
« Reply #231 on: July 29, 2008, 08:50:38 pm »
Just had an evil thought. These hardcore missions can be useful on an SGO server. Say I seed these missions around only core world hexes? Or along shipping lanes spaces... So they arnt all over but in planned strategic places. Then you'll truly have mission diversity! I think this would work.

Offline Dizzy

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Re: Hardcore Server NEW SCRIPTS testing
« Reply #232 on: July 29, 2008, 08:52:19 pm »
 Skull and Bones went nuts with RDSL.


I think some roleplay and stuff would be nice for an SGO server as well.. Some have had it in the past and its been pretty neat... Always controversial, tho.

Offline Corbomite

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Re: Hardcore Server NEW SCRIPTS testing
« Reply #233 on: July 29, 2008, 08:56:40 pm »
Just had an evil thought. These hardcore missions can be useful on an SGO server. Say I seed these missions around only core world hexes? Or along shipping lanes spaces... So they arnt all over but in planned strategic places. Then you'll truly have mission diversity! I think this would work.

I'm glad to see you are finally seeing the light at the end of the tunnel on these.

Offline NuclearWessels

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Re: Hardcore Server NEW SCRIPTS testing
« Reply #234 on: July 29, 2008, 09:10:43 pm »
Is this typical for ED?  I'm flying a DDX with a 171 BPV on my own base hex.   I drew a C9K, two F5Y, and an FWL.   Because I had a small base with me I was able to win it in about 7 minutes.

With the latest release, when you're in a base or planet hex you should always draw the appropriate base/planet size, and the enemy forces will take that into account.  (Barring bugs, which ... since I'm now well intoxicated ... do not of course exist).

And yes, it's all Fluf's fault.  And J'inn is still a bastard ... just have to get him to post more often.

dave

Offline Corbomite

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Re: Hardcore Server NEW SCRIPTS testing
« Reply #235 on: July 29, 2008, 09:12:28 pm »
ED Player Patrol: Open Space; Two Pirates, one in a Freighter and one in a CA. Message reported they were a known contra-band dealer and that they were trying to evade. When I closed to range 18 of the Freighter the mission completed and gave me a win. Not one shot was fired.

Offline NuclearWessels

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Re: Hardcore Server NEW SCRIPTS testing
« Reply #236 on: July 29, 2008, 09:12:55 pm »
Next solo in Open Space.  My F-DDX, F-FLGR, F-NDC (AI wings). verus C7, FDW, FDWf, and some HDW varient.   My AI Wings last about 3:30 before dying, the FDWf is also dead.

Minute 14 -  I finally see the border!

Miinute 23:  HDW is dead, other FDW is crippled.

Minute 27:  Second FDW is dead.

Minute  40:  C7 is finally dead

This is with my level of skill with the normal ED missions in Neutral space while flying a moderately cheesey ship.  Does this seem a little high to people?

If it's one of the ED scripts that sounds excessive and I'll need to do some more balancing --- if it's one of the XC scripts then I'll let Pesty decide whether that's just worth penance for a ... jeez, what did you say you got called earlier?   ;D

EDIT:: Just looked it up .... "hard core right winger" ... geez that was hardly worth searching for ... sure it wasn't "psycho jinn-bashing kroma chasing nutcase" or something?   <sigh>


dave

Offline NuclearWessels

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Re: Hardcore Server NEW SCRIPTS testing
« Reply #237 on: July 29, 2008, 09:15:09 pm »
Just had an evil thought. These hardcore missions can be useful on an SGO server. Say I seed these missions around only core world hexes? Or along shipping lanes spaces... So they arnt all over but in planned strategic places. Then you'll truly have mission diversity! I think this would work.

Hey - I can happily tweak the ED scripts so they only crop up in hex subtypes 1-3 or 1-2 or something .... just holler.    [Disclaimer -- I might disavow this post when I sober up]

dave

Offline FPF-DieHard

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Re: Hardcore Server NEW SCRIPTS testing
« Reply #238 on: July 29, 2008, 09:16:19 pm »
Next solo in Open Space.  My F-DDX, F-FLGR, F-NDC (AI wings). verus C7, FDW, FDWf, and some HDW varient.   My AI Wings last about 3:30 before dying, the FDWf is also dead.

Minute 14 -  I finally see the border!

Miinute 23:  HDW is dead, other FDW is crippled.

Minute 27:  Second FDW is dead.

Minute  40:  C7 is finally dead

This is with my level of skill with the normal ED missions in Neutral space while flying a moderately cheesey ship.  Does this seem a little high to people?

If it's one of the ED scripts that sounds excessive and I'll need to do some more balancing --- if it's one of the XC scripts then I'll let Pesty decide whether that's just worth penance for a ... jeez, what did you say you got called earlier?   ;D

dave


It's a ED, I'm not testing the XC scripts.
Who'd thunk that Star-castling was the root of all evil . . .


Offline NuclearWessels

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Re: Hardcore Server NEW SCRIPTS testing
« Reply #239 on: July 29, 2008, 09:19:40 pm »


Righto ... will have to do a bit more juggling then.   Must admit, I didn't try testing with any of the X ships.

Damn ... the rye must be better than usual or something ... having trouble typing, never mind thinking.   

dave