Topic: Hardcore Server NEW SCRIPTS testing  (Read 91057 times)

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Offline FPF-DieHard

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Re: Hardcore Server NEW SCRIPTS testing
« Reply #180 on: July 28, 2008, 11:26:02 pm »
Ok...knock it off guys...

 :police:

Just for the record, I didn't do anything.  I made a post, and then was called retarded for it.  I am not gonna share blame for this.

I'll take all the blaim for this.  But for the record, I didn't call Centerus retarded, I called his POSTS retarded.   I've got J'inn on retainer.
Who'd thunk that Star-castling was the root of all evil . . .


Offline KBF-Crim

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Re: Hardcore Server NEW SCRIPTS testing
« Reply #181 on: July 29, 2008, 12:09:13 am »
Oh come on.  I'm not much of a D2 pilot, and even I've been giving this Hardcore server a shot.

If someone like me is willing to at least try it out, it doesn't say much, if anything, about the old D2 pilots that whine and complain about the server without even trying it.

Sounds more to me like people that have found what makes them the best in the game, and they don't wanna change anything.

That had to be said.


I HAVE been trying it...It wasnt a whine..or complaint...it was a statement of fact...the difficulty level will drive a few players off the server...

If this level translates onto general servers you can kiss the DV goodbye...

If the goal is just to have a more kick yer ass sandbox for XC to play in between servers then fine...put the forge back up for the rest of us ....

You just split the base again for what I'm not sure...

I didnt say "this sucks" or this isnt the "proper" way to run a server or anything like that...I voiced my view....

You wanna play hardcore setup...go right ahead....but I just spent an hour on and didnt see a soul...

I bow to your superior game skillz...have fun playing the AI....



Offline Centurus

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Re: Hardcore Server NEW SCRIPTS testing
« Reply #182 on: July 29, 2008, 12:13:28 am »
Oh come on.  I'm not much of a D2 pilot, and even I've been giving this Hardcore server a shot.

If someone like me is willing to at least try it out, it doesn't say much, if anything, about the old D2 pilots that whine and complain about the server without even trying it.

Sounds more to me like people that have found what makes them the best in the game, and they don't wanna change anything.

That had to be said.


I HAVE been trying it...It wasnt a whine..or complaint...it was a statement of fact...the difficulty level will drive a few players off the server...

If this level translates onto general servers you can kiss the DV goodbye...

If the goal is just to have a more kick yer ass sandbox for XC to play in between servers then fine...put the forge back up for the rest of us ....

You just split the base again for what I'm not sure...

I didnt say "this sucks" or this isnt the "proper" way to run a server or anything like that...I voiced my view....

You wanna play hardcore setup...go right ahead....but I just spent an hour on and didnt see a soul...

I bow to your superior game skillz...have fun playing the AI....




I said without even trying it.  As you have put in bold.  I know you tried it, and you didn't like it.  At least you tried it.  Others haven't, and are bashing the server without even trying it.  You probably missed that part, which is odd since you put it in bold.
The pen is truly mightier than the sword.  And considerably easier to write with.

Offline FPF-DieHard

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Re: Hardcore Server NEW SCRIPTS testing
« Reply #183 on: July 29, 2008, 12:17:50 am »
We've tried it before, years ago.  What part of that don't you get?   This isn't anything new.
Who'd thunk that Star-castling was the root of all evil . . .


Offline Centurus

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Re: Hardcore Server NEW SCRIPTS testing
« Reply #184 on: July 29, 2008, 12:18:59 am »
We've tried it before, years ago.  What part of that don't you get?   This isn't anything new.

That was then.  This is now. 
The pen is truly mightier than the sword.  And considerably easier to write with.

Offline FPF-DieHard

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Re: Hardcore Server NEW SCRIPTS testing
« Reply #185 on: July 29, 2008, 12:21:10 am »
We've tried it before, years ago.  What part of that don't you get?   This isn't anything new.

That was then.  This is now. 

That makes no sense.

As Crim stated before, not a soul was on Hardcore.  GSA was a slow night and we had about 15 people.   That should say a lot more.
Who'd thunk that Star-castling was the root of all evil . . .


Offline Centurus

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Re: Hardcore Server NEW SCRIPTS testing
« Reply #186 on: July 29, 2008, 12:23:57 am »
We've tried it before, years ago.  What part of that don't you get?   This isn't anything new.

That was then.  This is now. 

That makes no sense.

As Crim stated before, not a soul was on Hardcore.  GSA was a slow night and we had about 15 people.   That should say a lot more.

Personally, it says to me that not many people around here are accustomed to variety or change.
The pen is truly mightier than the sword.  And considerably easier to write with.

Offline FPF-DieHard

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Re: Hardcore Server NEW SCRIPTS testing
« Reply #187 on: July 29, 2008, 12:28:29 am »
We've tried it before, years ago.  What part of that don't you get?   This isn't anything new.

That was then.  This is now. 

That makes no sense.

As Crim stated before, not a soul was on Hardcore.  GSA was a slow night and we had about 15 people.   That should say a lot more.

Personally, it says to me that not many people around here are accustomed to variety or change.

That makes no sense either.

If the change isn't for the better it is pointless.  SFC3 was change, it sucked.  ST:lecagy had variety.  It also sucked harder.  Really hard missions HAVE BEEN DONE before and the general consensus of the community and the experienced server admins was it was not a good idea..
Who'd thunk that Star-castling was the root of all evil . . .


Offline KBF-Crim

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Re: Hardcore Server NEW SCRIPTS testing
« Reply #188 on: July 29, 2008, 12:33:51 am »
We've tried it before, years ago.  What part of that don't you get?   This isn't anything new.

That was then.  This is now. 

Hope for change....

*snicker*

Offline FPF-DieHard

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Re: Hardcore Server NEW SCRIPTS testing
« Reply #189 on: July 29, 2008, 12:34:00 am »


You wanna play hardcore setup...go right ahead....but I just spent an hour on and didnt see a soul...

I bow to your superior game skillz...have fun playing the AI....




People's silence on this speaks volumes.  You know how many hardcore OP nutters haven't posted a thing in this thread?
Who'd thunk that Star-castling was the root of all evil . . .


Offline FPF-DieHard

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Re: Hardcore Server NEW SCRIPTS testing
« Reply #190 on: July 29, 2008, 12:35:25 am »
We've tried it before, years ago.  What part of that don't you get?   This isn't anything new.

That was then.  This is now. 

Hope for change....

*snicker*

LOL!  I was so tempted to make an Obama reference but I figured it's best to leave that in H&S (especially after I've been called a hardcore right-winger today).

Who'd thunk that Star-castling was the root of all evil . . .


Offline Centurus

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Re: Hardcore Server NEW SCRIPTS testing
« Reply #191 on: July 29, 2008, 12:36:35 am »
We've tried it before, years ago.  What part of that don't you get?   This isn't anything new.

That was then.  This is now. 

That makes no sense.

As Crim stated before, not a soul was on Hardcore.  GSA was a slow night and we had about 15 people.   That should say a lot more.

Personally, it says to me that not many people around here are accustomed to variety or change.

That makes no sense either.

If the change isn't for the better it is pointless.  SFC3 was change, it sucked.  ST:lecagy had variety.  It also sucked harder.  Really hard missions HAVE BEEN DONE before and the general consensus of the community and the experienced server admins was it was not a good idea..


Look around.  The player base has died out considerably.  SFC3's design flaws severely limited it's lifespan, and the same old campaigns rehashed for the D2 haven't helped much either.

The community isn't as it was.  It has changed.  Back then everyone, according to you and several others, voted against such missions and concepts that are now in the Hardcore server.  Now, there are those of us that are actually supporting such ideas, and want them.  That is enough to give this concept a chance.

Things can only remain the same without change for so long before it becomes the instrument of its own end.
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Offline KBF-Crim

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Re: Hardcore Server NEW SCRIPTS testing
« Reply #192 on: July 29, 2008, 12:44:48 am »
We've tried it before, years ago.  What part of that don't you get?   This isn't anything new.

That was then.  This is now. 

Hope for change....

*snicker*

LOL!  I was so tempted to make an Obama reference but I figured it's best to leave that in H&S (especially after I've been called a hardcore right-winger today).



Yeah but your a fed ...so it cancels out... ;D

BTW...I DO think some of these missions would be great on a server IF THEY COULD BE LIMITED TO SPECIAL LOCATIONS....

Offline Centurus

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Re: Hardcore Server NEW SCRIPTS testing
« Reply #193 on: July 29, 2008, 12:48:30 am »


BTW...I DO think some of these missions would be great on a server IF THEY COULD BE LIMITED TO SPECIAL LOCATIONS....

Possibly.  It is something to be tried.
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Offline FPF-DieHard

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Re: Hardcore Server NEW SCRIPTS testing
« Reply #194 on: July 29, 2008, 12:49:24 am »
We've tried it before, years ago.  What part of that don't you get?   This isn't anything new.

That was then.  This is now. 

That makes no sense.

As Crim stated before, not a soul was on Hardcore.  GSA was a slow night and we had about 15 people.   That should say a lot more.

Personally, it says to me that not many people around here are accustomed to variety or change.

That makes no sense either.

If the change isn't for the better it is pointless.  SFC3 was change, it sucked.  ST:lecagy had variety.  It also sucked harder.  Really hard missions HAVE BEEN DONE before and the general consensus of the community and the experienced server admins was it was not a good idea..


Look around.  The player base has died out considerably.  SFC3's design flaws severely limited it's lifespan, and the same old campaigns rehashed for the D2 haven't helped much either.

The community isn't as it was.  It has changed.  Back then everyone, according to you and several others, voted against such missions and concepts that are now in the Hardcore server.  Now, there are those of us that are actually supporting such ideas, and want them.  That is enough to give this concept a chance.

Things can only remain the same without change for so long before it becomes the instrument of its own end.

What kinda have California-Koolaid-driking-hippie nonsense was that last line? 

So basically if you want to stick your dick in a toaster, though I've done that years ago and learned it doesn't work out very well, you've decided you want to stick your dick in a toaster because it will be new in exciting?  You think other players will want to stick their dicks in toasters as well?  All you'll get is a bunch of people with toasted dicks.

Crim is right, stuff like this doesn't encourage people to play.   The "numbers" of people trying this out says it all.

The game is 8 fricking years old.  My friends are amazed people still play this, ever the 15 we can get on a D2 at most or 25 on GSA.  It's old, doesn't work well with Vista, and is a pain in the ass to get working with modern networking hardware/software.  That's it, that's why the game is down to the "DieHard" players. 

All ideas are worth presenting, but not are worth betting the house on.  Notice I've stopped pushing my ISC Invasion idea?  Lukewarm reception for the community, I'd be lucky to get 5 players on a side.  I realized it's best to go back to the drawing board.
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Offline FPF-DieHard

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Re: Hardcore Server NEW SCRIPTS testing
« Reply #195 on: July 29, 2008, 12:50:55 am »


BTW...I DO think some of these missions would be great on a server IF THEY COULD BE LIMITED TO SPECIAL LOCATIONS....

Possibly.  It is something to be tried.

It doesn't work like that, the game's not smart enough.  The only thing ED could do is set them to trigger on certain terrain and map makings could build the maps with this in mind.
Who'd thunk that Star-castling was the root of all evil . . .


Offline FCM_SFHQ_XC

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Re: Hardcore Server NEW SCRIPTS testing
« Reply #196 on: July 29, 2008, 12:57:22 am »
ENOUGH OF THIS SLASHING BACK AND FOURTH AT EACHOTHERS POSTS WITH INSULTS!!! THIS THREAD IS IN DANGER OF GETTING LOCKED DOWN >:(
Guys, this server is not to set a standard of harder missions on every other campaign.
Those who like flying against extreme odds and stuff will find this server for them to be on
Those who don't will just wait till the next normal campaign server.
This thread is for input of those missions on the hardcore server to help debug them, NOT about the standard of all future D2 servers. Switch back to that now. Another thread can be created for analysis of what would and would not work to change in a standard D2 campaign if it can be kept civil.

THESE type of arguments drive away the players, not the servers.

Please, do keep posting though if you are going to have a report on the missions in HC server or a POV to share.
« Last Edit: July 29, 2008, 01:09:53 am by SrCpt_SFHQ_XC »
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Offline Dizzy

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Re: Hardcore Server NEW SCRIPTS testing
« Reply #197 on: July 29, 2008, 01:14:34 am »
I DO think some of these missions would be great on a server IF THEY COULD BE LIMITED TO SPECIAL LOCATIONS....

ED and I have already tested this. They can be. They can be set to only show in a certain hex...

Offline KBF-Crim

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Re: Hardcore Server NEW SCRIPTS testing
« Reply #198 on: July 29, 2008, 01:19:30 am »
I DO think some of these missions would be great on a server IF THEY COULD BE LIMITED TO SPECIAL LOCATIONS....

ED and I have already tested this. They can be. They can be set to only show in a certain hex...

Thanks for the update.

For the record...I'm not dissing Pesty or his efforts on the HC concept....nor Dave and his script work...

But I'd like to see another option between servers...like the forge... ;)

Offline Pestalence_XC

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Re: Hardcore Server NEW SCRIPTS testing
« Reply #199 on: July 29, 2008, 04:30:08 am »
I agree with ya Crim.. the Hardcore is designed to be tough.. I have been stating this all along.. It is not designed as a main stream server.. it is for those that want to get into an in depth battle that will last for a while whether it is PVP or AI with the opportunity to be killed by either..

It is not a casual server in the sense of The Forge where you can wash the AI out in 1 to 2 min.. some people like it, some don't..

Currently I have 14 people registered on Hardcore with 22 accounts, not counting mine..  of the 14 registered on the server, you are the first to state you don't like the difficulty settings.. which I think is great.. You have your flavor of server type that you like...

I'm not sure why you haven't seen anyone else on the server.. so far the player list is

Lear                  missions:   35
KBF-Standarte    missions:   2
Wendigo           missions:   4
M1AF-deadman  missions:   7
Walleye            missions:   5
Scytale             missions:   21
Marstone          missions:   5
Corbomite        missions:   46
Ternado           missions:   1
KBF-MalaK        missions:   0
Leto               missions:   0 (Alted out ?)
KBF-Crim         missions:   4
F9thCenturus   missions:   5

And this is since I reset the server with the changed map on Saturday... so for 3 days that the server has been running, there has been some activity on the server...


Now I'm not advocating at all that the XC scripts get incorporated to any other server.. they are for a special purpose of a campaign idea that was brain stormed between Frey, SFHQ and myself that will run 1 time only..

Anyone can put up a casual server.. The Forge will return once Thor recieves some repairs..

People forget that there can be 100+ servers running.. Hardcore is running in a Beta capacity at the time being.. if someone else wants to throw up a server, by all means put a casual server up.

Hardcore will run as a casual server up to the point of the XC campaign being ready, and then it will run the campaign, and then go back to a casual server.. much like Strayy's Tavern is and how The Forge was.

Now Hardcore is running both the new XC hardcore scripts along with their Evil Dave general server counterparts for the purpose of testing.. the Hardcore Scripts are ideas that I came up with for variations of missions instead of the constant fly up and kill the enemy..

I have more Hardcore scripts being worked on like Shipyard Assaults on planets.. planets with real defenses, not just 2 defending ships.. but Starbase in orbit plus the planet model being changed out to I' Mudd's model that puts the weapons on the equator, thus making weapons damage much greater.. Defending ships coming in periodically once the initial defending ships are destroyed..

The Starbases will have recurring defending ships coming in..

Shipyard Assaults will have many ships in various states of repair coming on line  to attack you as well as ships in the area defending it normally... maybe a Battle station a bit away from it to give some more cover for the ship yard...

Things like this to add variety and spice.. and of course there will the the ED versions for regular servers and then my murderous level that is designed to fly 3 player fleets and possibly some AI help.

I do not know why anyone is getting worked up over this at all..

I know what Dizzy and DH want out of a server, which is why I asked Dave to make some ED versions of them just so that the XC scripts can be left out, but people still have the ability to use the ideas on other servers...

I hope you can see what I am saying..

as for everyone else.. stop the fighting.. I know DH and Dizzy don't like the Hardcore server idea.. however there are many other people out there besides Dizzy and DH and people have been asking for tougher AI.. so that is what I am giving them..

As I stated before, when a Major Campaign takes off.. Hardcore comes down as to not throw the player base off..

see, currently SGO could be running.. AOTK 5 could be going.. I think that a few others want to run campaigns as well.. Hardcore server is far from being ready for a major campaign with lots of testing to be done..
« Last Edit: July 29, 2008, 10:31:18 am by Cptn_Pestalence_XC »
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