Topic: GSA Games  (Read 78308 times)

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Offline Dizzy

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Re: GSA Games
« Reply #180 on: August 13, 2008, 08:10:08 pm »
Wow... Cool game in an asteroid belt. I rocked a DNW and an NHK with my CCZ, heh.

Offline Wraith 413

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Re: GSA Games
« Reply #181 on: August 25, 2008, 01:38:39 pm »
 No new posts in awhile to this thread?    :(   Is no one playing on GSA lately?

Offline Roychipoqua_Mace

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Re: GSA Games
« Reply #182 on: August 25, 2008, 02:39:44 pm »
No new posts in awhile to this thread?    :(   Is no one playing on GSA lately?
I saw only Five people on last night! That included the 'away' crowd too. It was sad. Every other night seems like about 12 people, though.

I know DH was planning to have a Dynaverse campaign battle PvP server sometime soon... while that is still in construction, we should get 6 people together to have a race vs. race fleet match on GSA. Maybe a classic Feds versus ______?

Offline FCM_SFHQ_XC

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Re: GSA Games
« Reply #183 on: August 25, 2008, 02:47:39 pm »
I'm out of GSA for a bit, I might be able to get in via IPing in, but I haven't tested it. For the time being though, dont expect to see me on GSA.
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Offline Tus-XC

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Re: GSA Games
« Reply #184 on: August 25, 2008, 02:54:17 pm »
i'll be back on later this week, have a few models to finish up ;)
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Offline IAF Lyrkiller

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Re: GSA Games
« Reply #185 on: August 26, 2008, 04:58:24 pm »
I might be up for a game or two, if I can figure out what happened when I installed OP.

I my need to reinstall XP again. :(




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Offline GE-Raven

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Re: GSA Games
« Reply #186 on: August 27, 2008, 07:04:12 pm »
I think I finally am back in

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Offline Roychipoqua_Mace

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Re: GSA Games
« Reply #187 on: August 27, 2008, 11:47:57 pm »
We had a 40-minute 2v2 match today, 177 late no X:

Ribcager's G-CCH and my K-D7W versus a R-FHF and I-CW. It was a good game, but they seemed to get annoyed that we had saber-danced and ran for most of the match (what else can one do against a mauler and plasma duo?).

Offline FPF-Tobin Dax

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Re: GSA Games
« Reply #188 on: August 28, 2008, 02:38:32 pm »
I have often wondered about the mental state of certain plasma chuckers who become indignant when you don't simply fly up to them, park and let them hit you with it. "Stop running, you suck!" you're wasting my time etc while they are taking on damage little by little.  :o
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Offline FPF-DieHard

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Re: GSA Games
« Reply #189 on: August 28, 2008, 03:21:21 pm »
We had a 40-minute 2v2 match today, 177 late no X:

Ribcager's G-CCH and my K-D7W versus a R-FHF and I-CW. It was a good game, but they seemed to get annoyed that we had saber-danced and ran for most of the match (what else can one do against a mauler and plasma duo?).

Were these the some mooks who said the EXACT same thing to us about a month ago?  I would not be shocked  ;D

I'll be on tonight.
Who'd thunk that Star-castling was the root of all evil . . .


Offline Roychipoqua_Mace

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Re: GSA Games
« Reply #190 on: August 28, 2008, 07:55:12 pm »
One of them was one of the same guys we had a previous experience with, but it was actually the other pilot who was complaining.

Dax, you've had this happen too? It sounds more common than I thought.

Offline FPF-Tobin Dax

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Re: GSA Games
« Reply #191 on: August 28, 2008, 08:18:19 pm »
I've seen it often enough on GSA over the years and a few times on the dyna.
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Offline [KBF]MuadDib

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Re: GSA Games
« Reply #192 on: August 28, 2008, 08:30:55 pm »
heh...just guessing here...but im sure most of the gsa crowd...would complain about any match taking longer than 30 minutes...

they are not accustomed to the epic battles where if one loses...they lose points for the team...save the ship...nah...until recently...or a year or so from what i heard...a gsa person would never run for the border...think thats dyna carrying over into gsa...but i could be wrong...

and not that i want to make anyone unhappy...but they dont really get the whole "strategy" thing either...diz can vouge for that...

even when you try to help people...its like talking to a wall...oh well...at least we try...
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Offline GE-Raven

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Re: GSA Games
« Reply #193 on: August 28, 2008, 08:46:16 pm »
I will say... I won my first two games... and I was told that one of the ICOP guys was pretty good... dunno... but I will be damned if it didn't
"all come back"

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Offline FPF-DieHard

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Re: GSA Games
« Reply #194 on: August 29, 2008, 02:11:03 pm »
I will say... I won my first two games... and I was told that one of the ICOP guys was pretty good... dunno... but I will be damned if it didn't
"all come back"

GE-Raven


Ramagar is the best ICOP guy left.   Excellent pilot.   He's on a lot so it was probably him.
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Offline FPF-DieHard

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Re: GSA Games
« Reply #195 on: August 29, 2008, 02:12:50 pm »
heh...just guessing here...but im sure most of the gsa crowd...would complain about any match taking longer than 30 minutes...

they are not accustomed to the epic battles where if one loses...they lose points for the team...save the ship...nah...until recently...or a year or so from what i heard...a gsa person would never run for the border...think thats dyna carrying over into gsa...but i could be wrong...

and not that i want to make anyone unhappy...but they dont really get the whole "strategy" thing either...diz can vouge for that...

even when you try to help people...its like talking to a wall...oh well...at least we try...

Yeah, part of my "master plan" in becoming a GSA regular is trying to get some of these guys interested in my campaign idea.  not sure how well that's gonna work out but it's still been fun  :D
Who'd thunk that Star-castling was the root of all evil . . .


Offline Roychipoqua_Mace

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Re: GSA Games
« Reply #196 on: September 07, 2008, 03:55:09 pm »
If anyone wants to fly one, Muaddib has a room up but we're looking for a 2v2.

Offline [KBF]MuadDib

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Re: GSA Games
« Reply #197 on: September 08, 2008, 03:36:16 am »
heh...just guessing here...but im sure most of the gsa crowd...would complain about any match taking longer than 30 minutes...

they are not accustomed to the epic battles where if one loses...they lose points for the team...save the ship...nah...until recently...or a year or so from what i heard...a gsa person would never run for the border...think thats dyna carrying over into gsa...but i could be wrong...

and not that i want to make anyone unhappy...but they dont really get the whole "strategy" thing either...diz can vouge for that...

even when you try to help people...its like talking to a wall...oh well...at least we try...

Yeah, part of my "master plan" in becoming a GSA regular is trying to get some of these guys interested in my campaign idea.  not sure how well that's gonna work out but it's still been fun  :D

kewl...between the two of us...maybe we can get most of them over to the serious dyna servers...
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Offline Roychipoqua_Mace

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Re: GSA Games
« Reply #198 on: October 04, 2008, 10:47:11 am »
Last night, Dib hosted a stepped BPV Feds vs. Klink room. 1 DN on each side, 1 BCH, and 1 NCC. It was a lot of fun, and it was pretty cool to see that everyone followed the rules and picked only from their race. Lots of fun.


Also, there was a 3v3 room with the points at 300 Late. The rules were:
  • You could only pick an NCA-type hull (New Command Cruisers, New Fast Cruisers, etc were allowed too), but it could be loaded like a Dynaverse ship, with fast drones and supplies.
  • No X, and only one carrier and one mauler per side.
  • The teams were Alliance versus Coalition, so you had four races to pick from.
The other team was confused about the rules or something, and took Heavy Battlecruisers and X1 ships. We taught them  ;)

By the next game everything was cleared up and there was a GG. This Alliance vs Coalition stuff is awesome.

Offline FPF-Paladin

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Re: GSA Games
« Reply #199 on: October 05, 2008, 03:29:58 pm »
I'd love to get involved in those kind of matches.

Years back I got sick of GSA because everyone seemed to have a list nearby of "Cheesiest ship per BPV/era" and never deviated... booooring.  'Course I discovered the dyna then... so maybe it wasn't all bad :)

I know not all players are for this type of match but I enjoy them very much when the fleet makeup makes some kind of operational sense instead of the usual mixed bag of tricks.
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