Thats why they are called Fun games Dizzy.
League games had that intensity your missing. fighting battles for months then trying to beat out your rival or top team for first down to the last minute. Fedx vs KHH and 3rd Fleet vs MoK come to mind as intense down to admins telling the players to stop fighting the ladder was over. (sounds like some D2s I've been on) Figuring out people ships skills and tactics like 3rd Phoenix's Star Castle, or Jacoby's C7 SSAssix Gorn or GTs Peetie and Wild Weasels Hydran Creep. You had universally good pilots and guys that were nearly unbeatable in certain ships.
This game over the years has lended itself to all kinds of games. Casual (hang out people), Fun Gamers, Leaguers, D2s. I just dont compare them, they are all variations on a theme.
Thing about GSA games is there is no break in PvP and invariably players begin to learn other players tendencies and the games get better over time. Games evolve and get more challenging as peoples tactics vs (insert name) gain greater understanding. They learn to fly not only against the ship your in but against the pilot in the ship or sometimes inspite of the ship. lol