Topic: GSA Games  (Read 78417 times)

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Offline Dizzy

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Re: GSA Games
« Reply #100 on: July 21, 2008, 01:06:52 am »
Had a gg with Dib a min ago. Flew a CB vs a Fd7K or was it an FDW? Been a while since I played a straight up match with a Fed vs a Klink. gg

Offline Corbomite

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Re: GSA Games
« Reply #101 on: July 22, 2008, 10:46:29 am »
Sorry about last night guys. My modem turned off and wouldn't reboot for nearly an hour. Not sure whether it was me or my ISP.

Offline FPF-Paladin

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Re: GSA Games
« Reply #102 on: July 22, 2008, 06:03:51 pm »
Using OP+ 4.0 for this, or a campaign shiplist?
~Life cannot find reasons to sustain it, cannot be a source of decent mutual regard, unless each of us resolves to breathe such qualities into it. ~

Offline FPF-DieHard

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Re: GSA Games
« Reply #103 on: July 22, 2008, 06:10:59 pm »
Using OP+ 4.0 for this, or a campaign shiplist?

GSA is OP+ 4.0
Who'd thunk that Star-castling was the root of all evil . . .


Offline Dizzy

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Re: GSA Games
« Reply #104 on: July 22, 2008, 07:44:01 pm »
I'm online.

Offline FCM_SFHQ_XC

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Re: GSA Games
« Reply #105 on: July 23, 2008, 12:50:18 am »
Great games tonight everyone, had lots of fun :D
Starfleet Headquarters out.

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Offline Dizzy

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Re: GSA Games
« Reply #106 on: July 23, 2008, 01:10:01 am »
Yeah... some of those games reminded me of the great D2 fights of yesteryear. I heard DH over TS gushing about how GSA was so awesome and such compared to D2 fights... but one thing I didnt point out was that GSA fights, while fun and convenient, lack that imminent and unnerving feeling you have of losing your ship on the D2 which counts for something greater than just the single throw away matches that have little meaning other than instant gratification... I prefer D2 where the fights have consequences far beyond just a gg... Not the same feeling and attachment on GSA. Sure it's fun... but I feel so detached. I'll take D2 over GSA anyday.

Offline Slider

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Re: GSA Games
« Reply #107 on: July 23, 2008, 06:10:11 am »
Thats why they are called Fun games Dizzy.  :P

League games had that intensity your missing. fighting battles for months then trying to beat out your rival or top team for first down to the last minute. Fedx vs KHH and 3rd Fleet vs MoK come to mind as intense down to admins telling the players to stop fighting the ladder was over. (sounds like some D2s I've been on) Figuring out people ships skills and tactics like 3rd Phoenix's Star Castle, or Jacoby's C7  SSAssix Gorn or GTs Peetie and Wild Weasels Hydran Creep. You had universally good pilots and guys that were nearly unbeatable in certain ships.

This game over the years has lended itself to all kinds of games. Casual (hang out people), Fun Gamers, Leaguers, D2s.  I just dont compare them, they are all variations on a theme.

Thing about GSA games is there is no break in PvP and invariably players begin to learn other players tendencies and the games get better over time. Games evolve and get more challenging as peoples tactics vs (insert name) gain greater understanding. They learn to fly not only against the ship your in but against the pilot in the ship or sometimes inspite of the ship. lol
« Last Edit: July 23, 2008, 06:23:04 am by Slider »

Offline Corbomite

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Re: GSA Games
« Reply #108 on: July 23, 2008, 09:20:52 am »
Yeah... some of those games reminded me of the great D2 fights of yesteryear. I heard DH over TS gushing about how GSA was so awesome and such compared to D2 fights... but one thing I didnt point out was that GSA fights, while fun and convenient, lack that imminent and unnerving feeling you have of losing your ship on the D2 which counts for something greater than just the single throw away matches that have little meaning other than instant gratification... I prefer D2 where the fights have consequences far beyond just a gg... Not the same feeling and attachment on GSA. Sure it's fun... but I feel so detached. I'll take D2 over GSA anyday.

Yeah, D2 fights have greater meaning... they mean you lost the hex to Drone cruisers while you were "wasting your time" fighting a human.  ::)

Offline Dizzy

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Re: GSA Games
« Reply #109 on: July 23, 2008, 09:32:57 am »
Yeah, D2 fights have greater meaning... they mean you lost the hex to Drone cruisers while you were "wasting your time" fighting a human.  ::)

lol

Yeah, we need PvP scripts to give 2 or 3 DV shifts instead of 1. That'd fix that. ED?

Offline FPF-Paladin

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Re: GSA Games
« Reply #110 on: July 23, 2008, 10:25:52 am »
Great games tonight everyone, had lots of fun :D

Me too.. haha, boy do I have some serious repolishing to do though... hope you guys can be patient while I find my old stride.

I knew I was in trouble when I started making stupid ship choices.  Someone saying 175 late just doesn't bring up a listing of what I should take anymore in my head.

I'll work on it  :police:
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Offline DIFJosh

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Re: GSA Games
« Reply #111 on: July 23, 2008, 10:36:50 am »
its real nice having 20 + peeps on GSA and games  2v2 3v3 easier come by . I know im having a blast and sharpening up my skills faster, now if i could trounce  Dizzy or Die Hard that would just be too SWEET!!! hehehe

Offline FPF-DieHard

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Re: GSA Games
« Reply #112 on: July 23, 2008, 12:15:56 pm »
Yeah... some of those games reminded me of the great D2 fights of yesteryear. I heard DH over TS gushing about how GSA was so awesome and such compared to D2 fights... but one thing I didnt point out was that GSA fights, while fun and convenient, lack that imminent and unnerving feeling you have of losing your ship on the D2 which counts for something greater than just the single throw away matches that have little meaning other than instant gratification... I prefer D2 where the fights have consequences far beyond just a gg... Not the same feeling and attachment on GSA. Sure it's fun... but I feel so detached. I'll take D2 over GSA anyday.

D2 has become work, GSA is fun.  I get what you're saying though, the GSA battles are like playing poker with no money.   When the stakes are higher, so is the sweet taste of the victory.

This is why I want to do some kind of turn-based war with regulated ship production and PvP the primary objective.  This way we can have PvP that means something.

More people show up on GSA each night than we had on the last D2 server.   That has to say something.
Who'd thunk that Star-castling was the root of all evil . . .


Offline FPF-DieHard

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Re: GSA Games
« Reply #113 on: July 23, 2008, 02:22:06 pm »
Yeah, D2 fights have greater meaning... they mean you lost the hex to Drone cruisers while you were "wasting your time" fighting a human.  ::)

lol

Yeah, we need PvP scripts to give 2 or 3 DV shifts instead of 1. That'd fix that. ED?

10 to 1, I'm serious.  From what I recall this isn't possible, hopefully I'm wrong.
Who'd thunk that Star-castling was the root of all evil . . .


Offline Dizzy

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Re: GSA Games
« Reply #114 on: July 23, 2008, 09:14:56 pm »
15 peeps on right now...

Offline marstone

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Re: GSA Games
« Reply #115 on: July 23, 2008, 10:09:03 pm »
15 peeps on right now...

should be easy combat, I wouldn't think marshmallow birds would be a tough opponent
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Offline Dizzy

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Re: GSA Games
« Reply #116 on: July 23, 2008, 10:15:33 pm »
15 peeps on right now...

should be easy combat, I wouldn't think marshmallow birds would be a tough opponent

wha?

Offline marstone

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Re: GSA Games
« Reply #117 on: July 23, 2008, 10:17:17 pm »
15 peeps on right now...

should be easy combat, I wouldn't think marshmallow birds would be a tough opponent

wha?

A peep, a marshmallow bird candy, comes in different colors. . . .
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Offline Tus-XC

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Re: GSA Games
« Reply #118 on: July 23, 2008, 10:17:53 pm »
explodes in microwaves :)
Rob

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Offline marstone

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Re: GSA Games
« Reply #119 on: July 23, 2008, 10:19:09 pm »
explodes in microwaves :)

Yeah, those things.

I find it funny that people type peeps instead of people, whoo saved a whole one keystroke there.  Wow.
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