Hello,
I have successfully built SFC3 missions with Visual C++ 6.0 SP6. It builds without any errors and works fine in the game. However, the file size seems bigger than the stock missions. For example, the stock tutorial_1.scr is 404KB, but the same script I built is 1.33MB. I would like to know is there any possible cause for that, or is it actually normal?
Another question is, I have added ships for the Cardassian race slot in my mod. Could any Visual C++ expert please guide me how exactly I should change so that these ships will appear in single missions, e.g. scan, distresscall?
Thanks,
You-Cheng Hsieh