Topic: AOTK4: Rules  (Read 23441 times)

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Offline FPF-DieHard

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Re: AOTK4: Rules
« Reply #20 on: May 28, 2008, 09:24:23 pm »
You would get 2 pts in that scenario.

PvP Kill VC Points

Battleship:     20 Points
CVA/DN/I-CCX:    10 Points
CA X-ship/BCV/BCS:      7 points
BCH:      5 Points
CL X-ship:   4 Points
CA:                2 point (This includes the F-CS/F-CS+)
Specialty ships (regardless of move cost): 3 points
Line/Command ships with a lower than 1 move cost:  1 point *

* Line/Command ships with a lower than 1 move cost are worth 0 points when flying solo.


Thats for VC's right? The special crew bonus is what I'm asking about. "10 confirmed kills" against what? Flying what?

Yes, these are for VCs.   To get a "Legendary" crew you must get 10 confirmed Kills (NOT points) without dying while flying a Line/Command Heavy cruiser.   Nobody has done this on a server since we cam up with the idea BTW . . .


Ok then, thats clear enough. I'm a little mystified as to why it is restricted to those classes of ships though. If I can consistantly kill CA's in a CL for example, it seems to me that that is more legend worthy than killing any old thing in a CA/CC hull. So correct me if I'm wrong ,but 10 live CA kills in a CL = No Love, but 10 live FF kills in a CA = I'm Captain Kirk?

It's a LOT harder than it sounds.  Npbody's done it since we tried this, people either died or moved to specialty ships.  I know on the last server we would intentionally target people in mult-iship engagements when they got close.  We started it at 15 kills and then lowered it to 10 when nobody came close. 

We don't have the target-rich environment that we used to have with the larger player-base that would let you bag 20+ CA kills in 3 days.
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Offline Corbomite

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Re: AOTK4: Rules
« Reply #21 on: May 29, 2008, 05:49:39 pm »
Quote
Captains who manage 10 confirmed live players kills in the same type ship as described below without dying will be awarded a Legendary Crew with these restrictions:

Kills must be made in a Command Heavy Cruiser and or Heavy Cruiser Line type ship using the same account name.
...
...
...
Kills are counted separate for each race also. 
   ie; If DH kills 5 in an F-CC+ and 5 in and I-CAW he's still short 5 kills in his Fed account.


And has no kills in his ISC account because an I-CAW isn't listed as a line ship for the ISC.


DH, can you please confirm or deny the list posted by Braxton.

Does "Command Heavy Cruiser" include Heavy Command Cruisers (F-CB etc...)?
« Last Edit: May 29, 2008, 06:25:57 pm by FCM-Corbomite-XC »

Offline knightstorm

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Re: AOTK4: Rules
« Reply #22 on: May 29, 2008, 06:27:40 pm »
Quote
Captains who manage 10 confirmed live players kills in the same type ship as described below without dying will be awarded a Legendary Crew with these restrictions:

Kills must be made in a Command Heavy Cruiser and or Heavy Cruiser Line type ship using the same account name.
...
...
...
Kills are counted separate for each race also. 
   ie; If DH kills 5 in an F-CC+ and 5 in and I-CAW he's still short 5 kills in his Fed account.


And has no kills in his ISC account because an I-CAW isn't listed as a line ship for the ISC.


DH, can you please confirm or deny the list posted by Braxton.


The list of line ships was actually a post from Dizzy from SGVII.  I quoted it earlier in this thread because I did think it was useful in giving an idea about what a line ship was.  That said, Izzy and Diehard are not the same person.  Also, as I understand it, ISC heavies were not considered lineships because their firepower made them equivalent to CCs of other races.  Here, CCs, and line ships are interchangeable.
« Last Edit: May 29, 2008, 06:40:43 pm by knightstorm »

Offline Corbomite

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Re: AOTK4: Rules
« Reply #23 on: May 29, 2008, 06:41:38 pm »
The ISC don't have Command variants so they will always be a problem in this type of classification system. Certain ISC CA variants could be considered Command level (CAY, CAT) and others BCH level (CAZ, CATZ) just by firepower alone. Anything CAP or below is just a regular ship for all intents and purposes.

The main problem with that old list is that the only ISC ship eligible for the Legendary Officer bonus is the I-NCA (which is just a CAZ lite at 191 BPV) and that comes out in 2288... three years after the server ends.

We need several lists of proper ships for each rule section that has restictions.

Offline FPF-DieHard

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Re: AOTK4: Rules
« Reply #24 on: May 30, 2008, 08:42:41 am »
The ISC CA series ships are Considered Command/Line for these purposes.   As are the Heavy Command Cruisers.
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Offline Corbomite

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Re: AOTK4: Rules
« Reply #25 on: May 30, 2008, 09:01:30 am »
The ISC CA series ships are Considered Command/Line for these purposes.   As are the Heavy Command Cruisers.


Thank you!

Offline magnusson_3

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Re: AOTK4: Rules
« Reply #26 on: May 31, 2008, 07:48:45 am »
I'm unable to access the download in step 3 of the install process.  Any suggestions?

Offline Nemesis

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Re: AOTK4: Rules
« Reply #27 on: May 31, 2008, 07:59:07 am »
I'm unable to access the download in step 3 of the install process.  Any suggestions?

Same here.
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Offline knightstorm

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Re: AOTK4: Rules
« Reply #28 on: May 31, 2008, 09:40:07 am »
I'm unable to access the download in step 3 of the install process.  Any suggestions?


http://download.yousendit.com/B51B25214CC302CE

This link will work for 7 days.

Offline Lepton

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Re: AOTK4: Rules
« Reply #29 on: May 31, 2008, 11:11:05 am »
Is the beta installer going to suffice or do we need to wait for a final installer??


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Offline KBFLordKrueg

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Re: AOTK4: Rules
« Reply #30 on: May 31, 2008, 11:14:43 am »
Is the beta installer going to suffice or do we need to wait for a final installer??


http://www.dynaverse.net/forum/index.php/topic,163380815.0.html
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Offline Lepton

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Re: AOTK4: Rules
« Reply #31 on: May 31, 2008, 11:27:58 am »
The answer being "yes, beta installer is the one to use".


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Offline Dfly

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Re: AOTK4: Rules
« Reply #32 on: June 01, 2008, 06:23:15 pm »
this is the installer that caused my game to no longer function, after 3 years of being able to keep my game going.

Offline Pestalence_XC

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Re: AOTK4: Rules
« Reply #33 on: June 01, 2008, 06:34:14 pm »
Having the game on your system for 3 years .. that means there is a good chance the files have finally become corrupt.. Even Windows XP is recommended by Microsoft to be reinstalled every 18 months to prevent kernel corruption.
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Offline Pestalence_XC

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Re: AOTK4: Rules
« Reply #34 on: June 01, 2008, 08:13:47 pm »
AOTK4 Installer updated in first link. Unzip and run the exe file.

When you uninstall AOTK4 Beta, you will need to run OP + v4.0 in order to repair your game.

With the new installer.. it will install and uninstall clean with no need for any repairs.
« Last Edit: June 01, 2008, 08:44:13 pm by Pestalence_XC »
"You still don't get it, do you?......That's what he does. That's all he does! You can't stop him! It can't be bargained with. It can't be reasoned with. It doesn't feel pity, or remorse, or fear. And it absolutely will not stop, ever, until you are dead!"

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Offline Dfly

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Re: AOTK4: Rules
« Reply #35 on: June 02, 2008, 08:08:07 pm »
thx

Offline Walleye

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Re: AOTK4: Rules
« Reply #36 on: June 02, 2008, 08:27:18 pm »
There is no freaking way I can remeber all this stuff, I'd mess up and get in trouble for sure.

Aren't we to the point yet when we can just say "play and have a good time"? :(

Offline knightstorm

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Re: AOTK4: Rules
« Reply #37 on: June 02, 2008, 09:12:50 pm »
There is no freaking way I can remeber all this stuff, I'd mess up and get in trouble for sure.

Aren't we to the point yet when we can just say "play and have a good time"? :(

The rules are designed to make the game fun and fair for everyone.  ie.  the rule prohibiting deepstriking ships from running, is meant to make bases defensible.  The hex bans make it possible for a fleet to at least try to keep the enemy from taking a hex.  The fleeting rules prevent too much cheese from being assembled in one place.  The point system is designed to encourage the use of line and command type cruisers which are supposed to be the bread and butter of the fleet, as well as penalize captains who place large ships in unwarranted risk, and lose them. 

Offline FPF-DieHard

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Re: AOTK4: Rules
« Reply #38 on: June 02, 2008, 09:15:34 pm »
There is no freaking way I can remeber all this stuff, I'd mess up and get in trouble for sure.

Aren't we to the point yet when we can just say "play and have a good time"? :(

Not unless unless 2/3 of the shiplist is Restricted.

If you have any questions, ask.
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Offline KBFLordKrueg

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Re: AOTK4: Rules
« Reply #39 on: June 02, 2008, 09:39:11 pm »
There is no freaking way I can remeber all this stuff, I'd mess up and get in trouble for sure.

Aren't we to the point yet when we can just say "play and have a good time"? :(

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