Two important things when porting models for SFC3:
1)Break models. But I think you already know that.:-)
2)If there are textures that don't have illumination maps, I suggest assign black dummy textures for them. Otherwise the damage illumination maps will not work.
For the BS/TI/VL pics, you don't need to use the templates from the modinfo folder. Just create pics with same size and use black background. This will resuce a lot of time for you. (I discovered it too late, damn!)