Topic: OT...you know something always puzzled me in trek...  (Read 7836 times)

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Offline Atolm-Rising

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OT...you know something always puzzled me in trek...
« on: May 07, 2008, 05:55:33 pm »
In TMP (movie) warp drive couldn't be engaged within the solarsystem for fear of stellar bodies and possible damage to the system(whatever that means)...kirk even states in his log that they would have to risk engaging the warp-drive while still in the solar-system...(now I dunno if this has to do with the engine "imbalance" or not...)
Now, in ST: FC, Cochrane engaged warp 1 (at least lightspeed mind you) not only in the solar system (w/o a deflector or debris shield), and only got a bit past the moon!)...also in every subsequent trek flic after tmp warp in a system was fine...hell in ST:IV voyage home, they warped while still in the Earth's atmosphere!
Am I missing something here?  I mean yes its fiction, but sh*t.

Any insight on this?
« Last Edit: May 07, 2008, 06:08:04 pm by Atolm-Rising »

Offline FPF-Tobin Dax

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Re: OT...you know something always puzzled me in trek...
« Reply #1 on: May 07, 2008, 07:11:23 pm »
There was a lot of emphasis on being as scientifically accurate as possible during the making of TMP. I think it was the book "Chekovs' enterprise" that names the NASA consultant. It makes sense not to want to enter warp near a gravitational body and really not to do so near a planets' atmosphere.  Some critics feltwhat really hurt TMP the most was how accurate it tried to be.

In the ST 4 novel, they don't engage impulse after beaming up the whales, until after they have cleared earths' atmosphere and that probably got changed in the film to make the sequence tighter and more visually interesting.

My old boss (who happenned to be our news director) had a picture on the wall with a caption that read "don't let the facts stand in the way of a good story".  For whatever reasons, continuity between TMP and the other movies for warp and impulse was lost.  Frankly it makes no sense for Kirk to ever order impulse in space dock in ST 6 for what this theoretical system would do and the speed to be achieved at 1/4 impulse.  Anyway, just remember the caption.
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Re: OT...you know something always puzzled me in trek...
« Reply #2 on: May 07, 2008, 08:03:28 pm »

My understanding of the science is they could not safely go to warp while in the proximity of a planet due to it's mass and the gravity well that would exist.  It was the main reason the Klingons did not attempt to warp away from Vger when they came under attack.

Though that whole idea was shot when Kirk ordered warp speed to escape from the USS Excelsior.

So perhaps it can be done but with extreme risk.




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Offline Corbomite

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Re: OT...you know something always puzzled me in trek...
« Reply #3 on: May 07, 2008, 08:55:48 pm »
I never thought there was any physical restriction to warping inside a solar system. I just figured it was against flight rules around Earth because of traffic issues. I gotta believe that there would be a substantial amount of incoming and outgoing spacecraft around the Federation's headquarters.

Offline Vipre

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Re: OT...you know something always puzzled me in trek...
« Reply #4 on: May 07, 2008, 09:21:16 pm »
Is it possible the "restriction" in TMP was related to the drive being untested? I haven't watched the movie recently so it's just a guess but the idea of throwing the switch on a newly minted system in the middle of home plate doesn't sound like something the Starfleet Safety Council would sign off on. Once the kinks are worked out and you know hitting warp 1 isn't going to rip apart the fabric of the universe the restriction gets lifted and you get to jump in and out quicker.
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Offline knightstorm

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Re: OT...you know something always puzzled me in trek...
« Reply #5 on: May 07, 2008, 09:56:21 pm »
It was warp on leaving the solar system because they wanted to have a few pretty flybys first.  Although officially, it could be to give Scotty some time to work with the engines which were presumably of a completely new design that was untested.
« Last Edit: May 07, 2008, 10:07:40 pm by knightstorm »

Offline Raven Night

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Re: OT...you know something always puzzled me in trek...
« Reply #6 on: May 07, 2008, 10:19:09 pm »
This is the response I recieved from a friend. Quoted with permission of course...


"Well, mainly its just that alot of time passed between the movies, and different writers were involved. But if you need some trekno, I guess I would say it's because the computers couldn't be trusted to set a proper course without danger of collisions back then."

So I replied...

The point was made that Cochrane engaged warp close to Earth.

And he replied...

"Yea, well, he also got drunk before the flight. Go figure."

Lol. I guess that answers that.
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Offline Starforce2

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Re: OT...you know something always puzzled me in trek...
« Reply #7 on: May 07, 2008, 10:36:02 pm »
it's also possible that the same gravity well cleaned the orbit around earth of small particles much in the same way shepard moons clean paths in saturns rings. After all, how many missions got sent to the moon without hitting anything? Traveling faster wont make the hit more likely, just more devistating. He got lucky.

Offline Pestalence_XC

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Re: OT...you know something always puzzled me in trek...
« Reply #8 on: May 08, 2008, 01:57:32 am »
I once read a book based on the TOS series where Kirk attempted a warp out of a planets orbit and created a subspace anomaly within a gravity well that was slowly sucking the ship into oblivion, warp nacelles first.. Kirk bought time by running the ship full impulse, but could not break the gravitational pull of the anomaly. The Nacells had to be cut off the ship for the crew to survive.

However, in the book, warp in an atmosphere was theoretically possible along with impulse drive (shuttles use impulse all the time in atmosphere).. however with the warp engines, there is a great risk.. in the book Kirk learned first hand what can happen if the conditions are not optimum.

I can't recall the name of the book, I read it several years ago, but it was pretty good.
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Offline Vipre

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Re: OT...you know something always puzzled me in trek...
« Reply #9 on: May 08, 2008, 04:06:48 am »
You might be thinking of "Prime Directive". In an emergency Kirk orders warp speed while inside the atmosphere of a planet and they nearly rip the ship apart. The damage report with Scott explaining that "subspace anomaly/singularity" issue happening to the nacelle is my favorite part.

From a review...
Quote
Visiting the somewhat primitive world of Talin IV, somehow, some way, an accident involving the Enterprise and her Warp Engines being utilized within the planets atmosphere literally devastates the entire world. Within the blink of an eye, millions of the planets inhabitants are snuffed out, and Starfleets flagship, and the entire bridge crew are forever changed. The ship is almost ruined in the aftermath, and the crew is scattered amongst the many different worlds of the Federation. The many facets of Starfleets Prime Directive are explored and even though this whole situation seems to be the result of an accident and not a purposeful violation of the order, the results are the same. What happens as a result could very easily be considered one of the best Trek novels ever written.


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Offline Pestalence_XC

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Re: OT...you know something always puzzled me in trek...
« Reply #10 on: May 08, 2008, 04:49:25 am »
Yep, that is the book.. The planet that Kirk did it in survived, but it nearly destroyed the big E.. they had to take the nacelles off the ship in order to free it from the singularity, and as the book stated at the end, it took weeks for the Enterprise to make it to a starbase with a repair facility under impulse power, Structural integrity was too low for use of tractor beams..

Very good book indeed.
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Re: OT...you know something always puzzled me in trek...
« Reply #11 on: May 08, 2008, 07:47:45 am »
I think Cochrane going to warp in the solar system can be compared to early atomic bomb testing. When atomic weapons were first tested, they were tested out in the Arizona desert and they even had soldiers training by dispatching into the blast area immediately after the initial explosion. Cochrane may not have been aware of the issues with going to warp inside a solar system, and his small ship may not have made a large impact. Probably over time, environmentalists came to realize that it was causing damage and as warp technology increased in power, the damage may have increased.

I don't know just thinking outloud.

Offline Bernard Guignard

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Re: OT...you know something always puzzled me in trek...
« Reply #12 on: May 08, 2008, 11:13:36 am »
You might be thinking of "Prime Directive". In an emergency Kirk orders warp speed while inside the atmosphere of a planet and they nearly rip the ship apart. The damage report with Scott explaining that "subspace anomaly/singularity" issue happening to the nacelle is my favorite part.

From a review...
Quote
Visiting the somewhat primitive world of Talin IV, somehow, some way, an accident involving the Enterprise and her Warp Engines being utilized within the planets atmosphere literally devastates the entire world. Within the blink of an eye, millions of the planets inhabitants are snuffed out, and Starfleets flagship, and the entire bridge crew are forever changed. The ship is almost ruined in the aftermath, and the crew is scattered amongst the many different worlds of the Federation. The many facets of Starfleets Prime Directive are explored and even though this whole situation seems to be the result of an accident and not a purposeful violation of the order, the results are the same. What happens as a result could very easily be considered one of the best Trek novels ever written.

My God,  I've read so many Trek books that I'm starting to forget them  :o I guess I don't have to buy any new ones now I can recycle the old ones  ;D

I always thought that the reason the bird of prey got away with warping in an atmosphere was because it was less massive than a constitution class
the smaller the ship the more options you have.  ;D



Offline atheorhaven

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Re: OT...you know something always puzzled me in trek...
« Reply #13 on: May 08, 2008, 04:01:11 pm »
Personally, I thought that the reason why you didn't warp was for exactly the reason shown.. anti-matter imbalance could create a wormhole, and if gravity and the rip in subspace pulled in an asteroid in the movie, imagine what something like that would do near the moon or in atmosphere.

My 2 cents..
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Offline Kreeargh

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Re: OT...you know something always puzzled me in trek...
« Reply #14 on: May 11, 2008, 01:26:32 am »
In TMP (movie) warp drive couldn't be engaged within the solarsystem for fear of stellar bodies and possible damage to the system(whatever that means)...kirk even states in his log that they would have to risk engaging the warp-drive while still in the solar-system...(now I dunno if this has to do with the engine "imbalance" or not...)
Now, in ST: FC, Cochrane engaged warp 1 (at least lightspeed mind you) not only in the solar system (w/o a deflector or debris shield), and only got a bit past the moon!)...also in every subsequent trek flic after tmp warp in a system was fine...hell in ST:IV voyage home, they warped while still in the Earth's atmosphere!
Am I missing something here?  I mean yes its fiction, but sh*t.

Any insight on this?

I think its federation rules about subspace traffic all the ships traveling about the planets mars, earth and Jupiter etc. A warp jump in those days you could have slammed in to a freighter etc.  By TNG i guess they got better traffic control.  If i recall both chocrane and the bounty bird of prey jumps they both warped in to space that has no space traffic like that. (back in time)
 The engine imbalance i think was caused by rushing out the ship when she was not ready kinda like microsoft products and Spock delivered the service pack 2 for the enterprise :D
Anyway thats how i read it. 
The thing i don't get about that imbalance scene was wouldn't the asteroid have to be traveling at warp speed or near warp speed for that to happen? and is that possable for a asteroid to get going that fast? Technobabble i guess.
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Offline Lieutenant_Q

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Re: OT...you know something always puzzled me in trek...
« Reply #15 on: May 11, 2008, 01:49:23 am »
Do remember that in TNG, Starfleet put a big "Speed Limit" sign out in the galaxy because it was discovered that Warp Drive was tearing holes in the fabric of subspace.  It's possible that the damage to Subspace was known to happen before that, but it was only noticeable in places where a gravitational field was located prior to that incident.
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Offline Czar Mohab

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Re: OT...you know something always puzzled me in trek...
« Reply #16 on: May 11, 2008, 02:49:33 am »
[nerd]

I feel like such a nerd for even reading this posting...

but I actually have something to add...

Best of Both Worlds Part 2...

Clearly shown, both the Borg cube and Ent-D drop to impulse entering Sol System. More to the point, Cap'n Will (IIRC, it could have been the commanderette, been a really long time) gives the order to slow to impulse. Every single tiny spec of life is threatened by this massive cube o' death and assimilation, and the one ship that can stop it HAS to drop to impulse, when catching it at warp would shave several minutes off of intercept time AND keep the cube further from Earth. I don't care what you say about freighters and traffic, there shouldn't be anything more than something resembling The Battle of the Line (Ooo Sci-Fi cross reference) orbiting Earth, and nothing else but the small drone ships (that the cube dutifully plows through) that are seen trying to slow the cube's advance. There wasn't anything else shown, and can easily be assumed without showing that not a single other ship was present.

Let's recap:

1.) Need to catch bad guy at warp outweighed by need to be at impulse.
2.) No traffic. No other ships, for that matter, between E and Cube.
3.) Even the bad guy, pursued by what might be a threat, makes the drop to sublight at about the same spot.

***

Look, there is only one reason why you theoretically shouldn't travel faster than the speed of light within a solar system: Too many variables. Start with gravity. Move to solar wind. Movement of the planetary bodies. Movement of natural and artificial satellites. Movement of the solar system within the galaxy (and galaxy within the universe). Mass of the ship in transit. Computational power of the computer running the warp navigational program. Engine efficiency. Solar flares. Relativistic positioning of sub atomic particles within the spacial tapestry. Shoot... this list could go on forever, and we're just guessing on the variables that might affect FTL travel, and why you *shouldn't* go to warp in a solar system. Now, as the Word of Trek states, you *can*, just shouldn't.

Thus, both the Borg Cube and the Ent-D are slowed to sublight such that they can avoid overtaxing their soon-to-be-needed-for-combat computers. :D

[/nerd]

Seriously: I don't have a clue. I'd like to think that no matter what you can go to warp anywhere you'd like to, just that some places have bigger consequences than others. Such as within a solar system. Please reference Star Wars IV: A New Hope, where Han Solo is explaining the hyperspace computer to Luke; and Babylon 5, Season 4 (Curse me, I forgot the episode name) explaining how the Whitestars are able to hyperspace into the Martian atmosphere. While neither is warp, both hyperspace and warp drive do have similarities (and theoretically would, should they be proven to actually exist), and I think would share similar limitations and usage restrictions.

And more seriously: writers of Trek said so, therefore it was done.

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Offline Anduril

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Re: OT...you know something always puzzled me in trek...
« Reply #17 on: May 11, 2008, 09:31:12 am »


So I replied...

The point was made that Cochrane engaged warp close to Earth.

And he replied...

"Yea, well, he also got drunk before the flight. Go figure."

Lol. I guess that answers that.

Exactly.  And what did he know about warp speed and it's possible effects in a solar system?  I'm guessing he didn't have the movies or the dvd's to watch to tell him there might be a problem with engaging the warp engines in the solar system.

As he stated he was in it for the money and like any good engineer he wasn't going to worry about possible consequences he just wanted them to fire and work.

;)

Offline Starforce2

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Re: OT...you know something always puzzled me in trek...
« Reply #18 on: May 11, 2008, 09:43:08 pm »
It could also be explained by the realativley low power and small size of the vessel. The warpship was barely a runabout in size. Maybe the size and power of the vessel has something to do with it.

Offline atheorhaven

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Re: OT...you know something always puzzled me in trek...
« Reply #19 on: May 12, 2008, 03:26:45 pm »
The thing i don't get about that imbalance scene was wouldn't the asteroid have to be traveling at warp speed or near warp speed for that to happen? and is that possable for a asteroid to get going that fast? Technobabble i guess.


There's two images that I usually associate with warp drive:


and



The first image I associate with initiating a warp field, and the second with a stable field once established.

The first image shows the push or dimpling on normal space as the field starts to tunnel to subspace, and the second image shows the established field bubbling around the ship in subspace, the front dimpling subspace and the back folding it back.

Now when the field went into imbalance, the front field started to fluctuate and started to form eddies and funnels in normal space, and when the wormhole formed and the stable warp field collapsed, those eddies and funnels coalesced into the wormhole pulling the matter in them into the wormhole.

As an aside, I always thought that this nicely explained the limitation of Warp 10 as well.. to create a field to allow faster travel, a ship would have to put in more power to the fields and keep them stable.  Once you reached Warp 10, the field would have to encompass the universe and the ship would almost have to be almost everywhere at once.  That'd be the transwarp barrier, same as the warp barrier.  To move FTL, subspace was required to allow something to move out of the constraints of the normal physical limitations of the universe.  To move transwarp, you'd have to almost go into a sub-subspace.



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Offline Star Dragon

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Re: OT...you know something always puzzled me in trek...
« Reply #20 on: May 14, 2008, 04:01:29 pm »
*adds tangent fuel to the fire*

  I thought the Kelvens jacked the Ent in TOS and got them up to warp 17 or 18 for a short time...

 It was like crazy man! :D

Offline atheorhaven

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Re: OT...you know something always puzzled me in trek...
« Reply #21 on: May 14, 2008, 11:20:13 pm »
*adds tangent fuel to the fire*

  I thought the Kelvens jacked the Ent in TOS and got them up to warp 17 or 18 for a short time...

 It was like crazy man! :D

Yes, and "Is There in Truth No Beauty?" they also got up to ludicrous speed as well.
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Offline knightstorm

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Re: OT...you know something always puzzled me in trek...
« Reply #22 on: May 15, 2008, 12:01:13 am »
Writers do lots of stuff for drama that don't always make sense.  For instance, while Best of Both Worlds was an excellent piece of drama, when I look at it critically, I have to ask did the Borg want to get defeated?  They seemed to be bending over backwards to give the Feds chances.  Despite the fact that the borg were known to be capable of traversing distances far faster than anything the feds could hope for, the cube went slowly enough for the Enterprise to keep pace for a short time.  When they needed the cube to slow down so they could do the deflector blast, the Borg decided to completely ignore the away team that was on their ship until they destroyed the power conduits.  Again, despite its termendous speed capabilities, the borg stopped to destroy the fleet at Wolf 359 rather than bypassing them and going straight to earth.  once more they seemed to be moving relatively slowly compared to what they were known to be capable of.

Offline Vipre

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Re: OT...you know something always puzzled me in trek...
« Reply #23 on: May 15, 2008, 12:21:04 am »
That might be attributable to the way they travel. The transwarp conduits were shown most notably in Voyager to be artificial constructs it could have easily been that the Borg came in through the nearest transwarp conduit and were restricted to normal warp speeds after. It wasn't that they didn't want to go faster but that they couldn't.

Just a guess though, the Borg became such a joke post TNG that anything's possible.
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Offline knightstorm

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Re: OT...you know something always puzzled me in trek...
« Reply #24 on: May 15, 2008, 02:25:23 am »
That might be attributable to the way they travel. The transwarp conduits were shown most notably in Voyager to be artificial constructs it could have easily been that the Borg came in through the nearest transwarp conduit and were restricted to normal warp speeds after. It wasn't that they didn't want to go faster but that they couldn't.

Just a guess though, the Borg became such a joke post TNG that anything's possible.

The cube had already been depicted as being easily able to outrun the Enterprise in conventional warp.  Also, why would the borg restrict access to systems like weapons, but leave what is essentially an off switch to the cube accessible?

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Re: OT...you know something always puzzled me in trek...
« Reply #25 on: May 16, 2008, 02:21:10 am »
The warp scale has been adjusted with the TV series in relation to advancement in technology.

In TOS, the warp speeds were much different than Warp speeds in ST V which is much different than in ST : TNG, and somewhat different in Voyager (variable warp field by re-positioning the warp nacelles).

In TOS, according to the Star Trek Technical Manual (non canon BTW) it stated that the Enterprise had a max cruise speed of Warp 10, with Emergency capability of Warp 12 for short periods of time.. however to conserve the Matter and Anti-matter supply, Captains rarely took their ships over Warp 7 unless it was a dire emergency and even then were reluctant to approach Warp 10.. not because of reducing the ship to subspace molecules, but because the ship could be severely damaged by stress at those speeds.

The warp scale was adjusted in ST III and ST V with the Excelsior and the NCC-1701-a having Transwarp engines installed.. this created the Warp 10 barrier under the new scale. Warp 10, theoretically destroys the theory of relativity by making you exist everywhere and no where at all points in time all at the same time.. Reference the book ST : TNG : Vendetta.. a Bigger version of the Doomsday Machine locked itself in time and space across the universe while in subspace, stuck at a single moment in time that transcended time itself, both past and present.. to the normal universe, the ship went Pop and vanished.

so comparing Warp speed in Enterprise is comparing the Warp speed in TOS.. Warp 17 could be a possibility if the structural integrity of the ship could endure it.. Remember that in TOS, the enterprise was flung just a few seconds away from a planet that at Warp 8 would take several days to return.. the speeds the Enterprise was flung in just a few seconds must have been over Warp 20 by the TOS scale..

Now comparing Warp speed in TOS to Warp speed in TNG, then that is like comparing a Chevy to Ferrari.. There is no comparison.

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Offline knightstorm

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Re: OT...you know something always puzzled me in trek...
« Reply #26 on: May 16, 2008, 03:04:56 am »

The warp scale was adjusted in ST III and ST V with the Excelsior and the NCC-1701-a having Transwarp engines installed.. this created the Warp 10 barrier under the new scale. Warp 10, theoretically destroys the theory of relativity by making you exist everywhere and no where at all points in time all at the same time.. Reference the book ST : TNG : Vendetta.. a Bigger version of the Doomsday Machine locked itself in time and space across the universe while in subspace, stuck at a single moment in time that transcended time itself, both past and present.. to the normal universe, the ship went Pop and vanished.

so comparing Warp speed in Enterprise is comparing the Warp speed in TOS.. Warp 17 could be a possibility if the structural integrity of the ship could endure it.. Remember that in TOS, the enterprise was flung just a few seconds away from a planet that at Warp 8 would take several days to return.. the speeds the Enterprise was flung in just a few seconds must have been over Warp 20 by the TOS scale..

Now comparing Warp speed in TOS to Warp speed in TNG, then that is like comparing a Chevy to Ferrari.. There is no comparison.



I don't really want to get into an argument over which source of non-cannonical star trek material is more accurate, but the TNG technical manual states that Excelsior's transwarp was a failure and the ship was refitted with a more conventional warp drive.  However, the change did occur because decades of incremental improvements made the ships phenomenally faster.  Voyager stated that Warp 10 was infinite velocity.

Offline Star Dragon

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Re: OT...you know something always puzzled me in trek...
« Reply #27 on: May 16, 2008, 09:55:03 am »
Pestalence, that was a very nice and clear explanation, thanks...

Offline KBF MalaK

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Re: OT...you know something always puzzled me in trek...
« Reply #28 on: May 29, 2008, 02:28:48 pm »
It's been 30+ years since I've seen the ST Tech manual, but I remember a few things:

Warp 1 is the speed of light
The Enterprise had a Maximum speed of warp 9.1 (warp 9 was listed as the emergency speed)THO i REMEMBER A COUPLE ORIG EPS WHERE ENT WENT TO WARP 9.4
Warp 10 was the theoritical speed limit (like the sound barrier was in the 50's)

Impulse speed is sublight, so max impulse speed would be close to warp 1 (assuming warp 1= 180,000 miles per second) at 1/4 impulse power the ship would be travelling 167,400,000 MPH- so that would be a little too fast for inside spacedock.

Since the B&B era all the usual trek science went out the window- they sacrificed science (or the trek version of it) for a good story (even the stories we're weak).
« Last Edit: May 29, 2008, 03:07:03 pm by KBF K MalaK »
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Offline marstone

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Re: OT...you know something always puzzled me in trek...
« Reply #29 on: May 29, 2008, 04:23:01 pm »
It's been 30+ years since I've seen the ST Tech manual, but I remember a few things:

Warp 1 is the speed of light
The Enterprise had a Maximum speed of warp 9.1 (warp 9 was listed as the emergency speed)THO i REMEMBER A COUPLE ORIG EPS WHERE ENT WENT TO WARP 9.4
Warp 10 was the theoritical speed limit (like the sound barrier was in the 50's)

Impulse speed is sublight, so max impulse speed would be close to warp 1 (assuming warp 1= 180,000 miles per second) at 1/4 impulse power the ship would be travelling 167,400,000 MPH- so that would be a little too fast for inside spacedock.

Since the B&B era all the usual trek science went out the window- they sacrificed science (or the trek version of it) for a good story (even the stories we're weak).
Maybe they have impulse power on a logrythmic scale sort of like the richtor scale for earthquakes.  So 1/4 impulse would be fairly slow not 1/4 the speed of light.  As you walk up the scale the speed picks up quickly.  Hey it could work.
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Offline Vipre

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Re: OT...you know something always puzzled me in trek...
« Reply #30 on: May 29, 2008, 04:29:30 pm »
Maybe they have impulse power on a logrythmic scale sort of like the richtor scale for earthquakes.  So 1/4 impulse would be fairly slow not 1/4 the speed of light.  As you walk up the scale the speed picks up quickly.  Hey it could work.
That assessment would seem to be supported by the visuals from ST6 as the Enterprise was not travelling 46,500 miles/second as it exited the starbase doors.

Though does full impluse equal warp one to start with?
« Last Edit: May 29, 2008, 04:39:31 pm by Vipre »
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Offline KBF MalaK

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Re: OT...you know something always puzzled me in trek...
« Reply #31 on: May 29, 2008, 05:08:23 pm »
I've always been under the assumption (according to the tech manual) that full impulse was just shy of warp one. i.e. full impulse = .997 of warp 1.

But I read this long BEFORE the first film was even imagined, and before the B&B rewrite of the entire trek franchise.
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Offline Lieutenant_Q

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Re: OT...you know something always puzzled me in trek...
« Reply #32 on: May 29, 2008, 07:36:50 pm »
According to Star Trek the Magazine.  They published a Warp Scale, and an Impulse Scale within them.

Full Impulse is 1/4 the speed of light, they explain that while faster speeds are possible at impulse, relativistic problems occur that prevent Starships from obtaining those speeds except in strange circumstances.

For Warp Speed, the system has supposedly been in place since Star Trek: The Motion Picture, although it was not official until TNG was being created.  Note that the Enterprise obtained Warp 7 in the Motion Picture.  And Warp 5 in The Wrath of Khan.  The Enterprise's speed was not mentioned in Search for Spock.  And the bird of prey hit Warp 9.9 in her slingshot maneuver in The Voyage Home.  The Voyage Home was filmed at the same time that beginning work on The Next Generation was being done, so that is usually the first movie to be considered as having the Warp 10 speed limit that The Next Generation imposed.

At one point in time I did a Regression Equation on the number included in the Magazine that accurately calculated Warp Speed in terms of the speed of light, at least up until it hit Warp 9.  After that the equation went fubar, because of the Warp 10 limit.  But from Warp 1 to 9 it is definitely an exponential equation.  I'll have to see if I can find that equation again.

One thing that throws it off though, they describe Warp Factors as how many Cochranes of power the field is generating.  A ship generating two Cochranes of energy is traveling at Warp 2.  It stands to reason though, that differing masses of ships would be traveling at different speed.  A Sabre-Class ship generating two Cochranes should be faster than a Galaxy-Class generating the same amount of power.  Unless something about the Subspace field generated by a Warp Field reduces the mass to a negligible difference.
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Offline KBF MalaK

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Re: OT...you know something always puzzled me in trek...
« Reply #33 on: May 29, 2008, 09:16:23 pm »
This may be the article your referring to:
http://www.starshipdatalink.net/operations/impulse.html

You may also wanna see this chart-which shows the multipliers of c at different warp speeds- warp 7 would be 1,000 times the speed of light (or 1,000 times the speed of warp 1).
http://www.angelfire.com/nj2/startrek/impulse.html

I'll look at my old SFB manual (printed in 1981) for a pre-film description. IMHO the films are NOT canon, but I've already lost this argument on other trek sites, but I still maintain my opinion that NOTHING since is as good as the original.
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Offline Lieutenant_Q

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Re: OT...you know something always puzzled me in trek...
« Reply #34 on: May 29, 2008, 09:44:43 pm »
Here's an interesting Pre-TNG look at Warp drive

Introduction to Navigation
Star Fleet Command Technical Publications Section  (c) 1980

Section 1.3 Warp Speeds

As Zefram Cochrane pointed out in 2053, actual warp speeds relative to the speed of light may be calculated by multiplying the warp factor cubed by a variable that acounts for the curvature of space in a fourth dimension by the presence of mass; subspace, a continuum in which a vessel under warp drive travels, is not curved in a fourth dimension, and therefore offers a linear "shortcut" between points in our galaxy.  This variable, called Cochrane's factor, and sometimes indicated by the greek letter chi, can be as high as 1,500 in dense dust and gas clouds and as little as 1 in the intergalactic void.  It is larger near massive objects such as stars and black holes, as space is curved around such objects to an even greater extent.  For practical reasons, warp drive is not used in the vicinity of massive objects, as the disproportionately high warp speeds tend to produce a "slingshot effect," catapulting a starship out of the space-time continuum altogether.  Between galaxies, where negligible matter exists, space is not perceptibly curved, and the short cut afforded by Cochrane's factor dissapears.  Warp speeds attain their "ideal" (Wf3 x c = v) values, and the transit time to the Andromeda galaxy becomes thousands rather than hundreds of years.

-----

Later on they give the chi value as being 1292.7238 as being the average value of Cochrane's factor within Federation Space.

The book is really an interesting read.  it goes on to describe arrival and departure regulations in regards to entering a busy star system.  Also lists planets mentioned or visited by the Enterprise during her three years on the air.  Included with the book was two poster size star charts with charts front and back.  Highlights include the Romulan Neutral Zone, last known locations of lost starships Intrepid, Constellation, Valiant, Archon, and Defiant.  The paths of Rejac, Nomad, and the Botany Bay.  Also included, is the borders of the Tholian Assembly, Klingon Empire, Romulan Empire, and the Kzinti Patriarchy.
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Offline KBF MalaK

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Re: OT...you know something always puzzled me in trek...
« Reply #35 on: June 03, 2008, 01:11:17 pm »
I'll just stick this here until I look thru the errata for the SFB 'cadets manual':
Below taken from the SFB Cadets Manual page 3-
SPEED: A speed of one hex per turn equals the speed of
light. A speed of eight hexes per turn equals Warp 2 (8 times the
speed of light). A speed of 27 hexes per turn equals Warp 3 (27
times the speed of light). Starships do not fight at faster speeds
due to the high power requirements

Each hex represents an area
10,000 kilometers or a bit more than 6,000 miles across

This does NOT equate properly to the chart posted here:
http://www.angelfire.com/nj2/startrek/impulse.html

...but I'll do the math when I'm sure the errata doesn't contain corrections to the above info.

Also IIRC the max speed for a ship in SFB was 31 hexes per turn, and the Romulan Plasma Torpedo speed is 32 hexes per turn- so that would mean a Rommie Plasma torpedo moves faster than warp 3- this makes NO sense to me but we'll see what the numbers come out to.
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Offline Czar Mohab

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Re: OT...you know something always puzzled me in trek...
« Reply #36 on: August 14, 2008, 12:29:00 am »
Allow me to post this link, might be helpful. I don't remember how, when, where I ended up, or how long I was at it, but I daisy-chained around several (read: at least 20) websites one night looking for a warp factor scale (to work on fan fic with). Needless to say, most of the equations I stumbled upon revolved around the two (well, 4 since both are solved for speed/velocity) near the bottom of the page.

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