Topic: Babylon 5 Starship Commander  (Read 12140 times)

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Offline Akira_Commander567

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Re: Babylon 5 Starship Commander
« Reply #20 on: May 25, 2008, 08:30:35 pm »
The Thunderbolts were used against other Earthen ships during Earth Alliance civil war.They were best used for attacking in groups against capital ships, such as Destoryers.
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Offline Cyberkada

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Re: Babylon 5 Starship Commander
« Reply #21 on: May 28, 2008, 12:29:30 am »
and more importantly, ground attack missions (which the game will have)
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Offline Akira_Commander567

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Re: Babylon 5 Starship Commander
« Reply #22 on: May 30, 2008, 04:36:51 pm »
Awesome! Those I'll enjoy them greatly, what type of enemy groung vehicles are there, tanks, AA guns, infantry?
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Offline Cyberkada

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Re: Babylon 5 Starship Commander
« Reply #23 on: May 31, 2008, 07:11:17 pm »
From Babylon 5, GROPOS units.  I have to check Starfleet Marines for SFC units.
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Offline Akira_Commander567

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Re: Babylon 5 Starship Commander
« Reply #24 on: May 31, 2008, 07:53:58 pm »
For that, that's mostly infantry, not much else, you should watch all of the Babylon 5 series, they'll give you some ideas for ground units.
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Offline Cyberkada

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Re: Babylon 5 Starship Commander
« Reply #25 on: June 02, 2008, 10:09:10 pm »
I'm going to use the B5 Wars GROPOS books from AOG (and some from Mongoose).  I bought a "Tank pack" that contains an M1 Abrams.  Remodeling should turn it into an B5-type tank.
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Offline Akira_Commander567

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Re: Babylon 5 Starship Commander
« Reply #26 on: June 03, 2008, 04:19:12 pm »
Cool, that'll be awesome. A whole bunch of lasers firing etc.
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Offline Cyberkada

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Re: Babylon 5 Starship Commander
« Reply #27 on: June 04, 2008, 08:53:47 am »
Got basic charging and energy allocation in game (repair, weapons, sensors/ EW, and engines <B5 Ships except for Minbari DO NOT have shields>) and auto repair of ships systems. Adding Spare part-type repair.
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Offline Akira_Commander567

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Re: Babylon 5 Starship Commander
« Reply #28 on: June 06, 2008, 04:53:08 pm »
Awesome, but why don't the Mibari have shields? Beshides, none of the B5 ships have shields, that includes the Vorlons and the Shadows.
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Offline Cyberkada

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Re: Babylon 5 Starship Commander
« Reply #29 on: June 06, 2008, 09:29:10 pm »
Some Minbari have EM Shields (Whitestar and variants, New MF Valen-class (not the one from B5: LOTR, the one from B5:TLT), ISA Excaliber-class), as do some of the First Ones.  This comes for the SSDs of the ships.  Mainly Armor (and lots of it).

For the EM Shield: Subtract Shield Factor from incoming chance to hit and any damage scored through arc.
Defense rating shown in parenthesis ( ) indicates value with shield active.

This are NOT the same as SFB/SFC-type shields.

According to the B5Wars rulebook, there is no in-game repair of systems. I am changing that to make it SFC-like (some small auto-repair + spare parts type repair).
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Offline Akira_Commander567

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Re: Babylon 5 Starship Commander
« Reply #30 on: June 08, 2008, 12:02:40 pm »
Ooooo, I was a little confused there. Beshides, I think B5 or Halo is the most likely to happen to the human race. I'd rather have Halo happen, I'd prefer a to fight an enemy that I can kill at least. In B5, the Mimbari were basically imune to evrything the humans had except nukes. In Halo, humans could kill the Covenant with some ease because of the MAC guns. On a side note, the Magnetic Accelarator Cannon is actually possible to make, but on a small scale, you need super huge magnetic coils to fire the shell, there are few magnets that large from my knowlege.
The truth is like a thriple-edged sword, your side, their side, and the truth.

Offline Cyberkada

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Re: Babylon 5 Starship Commander
« Reply #31 on: June 11, 2008, 02:31:29 am »
Progress:  Fighters launching from cap ships and bases.  Working on automatic recovery and landing for refueling/ rearming et al.
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Offline Akira_Commander567

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Re: Babylon 5 Starship Commander
« Reply #32 on: June 12, 2008, 10:28:33 am »
Will you be able to use missles and nukes will being with the Earth Alliance?
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Offline Cyberkada

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Re: Babylon 5 Starship Commander
« Reply #33 on: June 12, 2008, 06:54:48 pm »
That's what makes missions very short right now for pilots.  Homing missiles that don't miss.  I have to dumb down the missile AI a lot.  I'm debating whether or not to to use BSG-style missile trails.   Looks pretty...  Most empires have at least 1 class of fighter that has missiles.  Nukes? Yes, and the Narn (only) will have their nuclear space mines (energy mine).  Funny how in B5 and BSG nukes are so "useful".



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Offline Akira_Commander567

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Re: Babylon 5 Starship Commander
« Reply #34 on: June 12, 2008, 07:44:03 pm »
Awesome, a nuclear mine, that's the perfect weapon.  ;D
The truth is like a thriple-edged sword, your side, their side, and the truth.

Offline FPF-DieHard

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Re: Babylon 5 Starship Commander
« Reply #35 on: June 16, 2008, 02:43:59 pm »
Funny how in B5 and BSG nukes are so "useful".





Who needs Nukes when you have Magic-Photons!  Photons are Anti-matter explosives which are more powerful than standard nukes anyway.

The game looks really good!
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Offline knightstorm

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Re: Babylon 5 Starship Commander
« Reply #36 on: June 16, 2008, 05:28:22 pm »
Funny how in B5 and BSG nukes are so "useful".





BSG and B5 are meant to be more "believable."  That's why they use improved versions of existing tech such as nukes, and in the case of BSG, rail guns and their ships are powered by fusion reactors.  A technology that we've expected to have within the next 20 years for roughly the past 50 years.

Offline Akira_Commander567

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Re: Babylon 5 Starship Commander
« Reply #37 on: June 16, 2008, 06:40:41 pm »
A rail gun? Is that like a Magnetic Accelerator Cannon? Beshides, I think Halo is more likely to happen than either B5 or BSG.
The truth is like a thriple-edged sword, your side, their side, and the truth.

Offline knightstorm

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Re: Babylon 5 Starship Commander
« Reply #38 on: June 16, 2008, 06:44:40 pm »
A rail gun? Is that like a Magnetic Accelerator Cannon? Beshides, I think Halo is more likely to happen than either B5 or BSG.

BSG uses actual shells.  Presumably they are using railguns as opposed to chemical explosives.

Offline Akira_Commander567

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Re: Babylon 5 Starship Commander
« Reply #39 on: June 16, 2008, 06:50:19 pm »
The MAC uses just about anything that sticks to a magnet. Nails, usket ball, etc. I've built a mini version of it, but it still has problems with magnet depolarization, when I fire a few times, the magnets lose their magnetic charge after five or six shots. I'm not sure what is wrong, but for now, it can fire a shot incrediably fast.
The truth is like a thriple-edged sword, your side, their side, and the truth.