The ship classes will be based on Babylon 5 Wars - Fighter, PF, Light, Medium and Heavy Combat Vessel, Capital Ship, and Large Capital Ship (Collosal sounded funny).
SFB equivalents:
Fighter = well, um, fighter
PF = PF (not really in B5Wars)
LCV = FF
MCV = CL,
HCV = DD, CS
CS = CA, most CV
LCS = DN, SSCS (the EAS Posiedan has 96 fighhters) Think Pleides Turkey Shoot from SFB)
Just got jumpgates in the game to allow travel between sectors. (no effects yet). SFC mode (and jump engines) will allow the free movement you all know and enjoy. Need to LOD the jumpgate. 28K polys. 7.5K x 4 sections for the jumpgate Anyone good at Milkshape? or ??? here? :/
Screenshot tonight.
Rotating sections (EA Omega, B5 Station) is proving to be a b!tch to implement.