Ok, there are a few problems with doing that for you, which I just discovered. But its not the end of the road...I have another idea.
First, the way I made that particular model, before the conversion, makes it almost impossible to do a unwrap picture. The problem is that I didnt join all the pieces together (I had planned a modified plain version for release for the regular fleet)so the map is a jumbled mess when I join all the parts together.
However, there are two points to make. One, I have to redo the model and textures anyway (I need to make some corrections and adjustments, and form it into a single object) and create the standard version with textures, so I can give you the pic you need then.
Or, I can import the Mod, which I also have, and take a shot from that...that might work, but again I have to know how I placed the textures so I know which vertices to highlight. I think I can find that out in the original mesh.
From this point forward the models are set at Dorsal/Ventral maps, so it is much easier to take an unwrap shot.
Ok, I wanted to see if you like the direction the sensor pod is taking sofar. I decided to match the outside assemblies to the general model textures instead of going completely plain, which takes it away a bit from the original D7 (the original had a more plain jane overall theme to the sensor pod). I leave it to you guys to let me know if this works.