Ok, almost finished, but im having a problem. Maybe someone here can help. Im using Max 5.5 right now, and my tutor is Awol.
Here is the problem...I have 4 sets of 3 maps each, diff, spec and glow. They have a base color assigned to the polys, so you can shut off the map and see which poly group applies to that particular diff map (useful for those that wish to see how each map is assigned). I also have MatIDs assigned (4 groups) in poly selection, so the major poly groups that each specific map is assigned to can be removed.
So 4 map sets, 4 MatID groups they are each assigned to. I want it to stay that way.
The problem I am having is that when I attach all 4 objects into one seamless mesh, then do a Unwrap UV all of the maps on all of the groups show up. Let me explain a bit further.
I have Map 1 assigned to poly group 1. It has a purple color. After attaching the group to the other groups, if I select the group by matID and do another unwrap, all the maps from all groups on the mesh show up. Even if I detach the group again it still shows all the maps.
What I want is the ability to assign a poly group to a map, and have only that map set (diffuse, glow, specular) show up when the poly group is selected in the combined mesh. At the very least I want to be able to remove the polys in the group and have only the maps assigned to it show up. I dont need the maps from the other groups clogging up the Unwrap UV dialog window.
Does anyone know how this can be done?