We could always:
A) lower the required kills and/or grant a "bye" so you could lose once and still get it...
B) Maybe try my idea to give them to just the SCs and RMs...that would be 3 per side in this case. It was my intention to make the job of being an RM/SC a little rewarding since it can be more work than just banging out missions.
Maybe that way when asked who is willing to do it, they'll have some reward for taking the responsibility of keeping pilots organized, settling disputes, etc that go along with the title and maybe even actually want to do it.
just an idea...
If anyone needs an inducement to take a role or play the game like a free Legendary ship, then I really think they need to ask themselves why they are bothering in the first place.
I, for one, would not expect or accept any special compensation for being an RM/SC, especially a pimped-out ship that gave me an advantage over other players. I would not find it ethical.
We have put a stop to handing out and assigning cap ships. The heavy metal point system allows whomever to fly a cap ship within a cap ship limit. Let's not go back to handing out "special" ships to people based on their perceived community status.
I would not want a Legendary ship, and I don't know who would, especially if you are a PvPer. It would be like cheating.
"pimped-out" lol...
And we havn't "handed out" capitol ships in a few servers, we've been using the HM restrictions. I doubt this one will be any different.
And speaking from the Coalition side, they've never been given to someone based on anyone "perceived community status"
If there was a limited number, it was whomever asked first, nothing else.
I rarely, if ever flew a capitol ship through many servers while using "The Production" type system, because more were wanted than there were.
And I'm not sure how "legendary" the ships are, ya make it sound like having one ensures success in battle.
Not so, since the one side has lost it every time....
And, like Hexx has pointed out, you've never been an RM or SC and can't really begin to understand how it can be less enjoyable than just banging out missions.
And if we had no RMs or any type of command structure at all, how would any campaign really funtion.
Maybe you should step up and try it a few times, through the good times and bad, and come back and say again the title is reward enough.
I could care less either way about them, they have their place in early to early mid era, but, in later eras they're completely outclassed, in spite of any advantage they have.
Remember, they're only CCs with turbo, not Capitol ships. At least they can make speed 31 across the border quick...lol...