Hi Everyone,
I had a quick question, I notice that some models I've downloaded have no damage textures, now instead of me manually copying my standard damage texture bitmaps in each model where I'd have to do one for each texture file ie; Galaxy1D.bmp and Galaxy1_iD.BMP is there an easier way?
I thought I read somewhere that someone was saying that you could place a DAMAGE.bmp and DAMAGEi.bmp in the model directory and that would essentially do the same thing. I've tried that, I've deleted the *.X files added the the DAMAGE.BMP and DAMAGEi.BMP to the model directory, recached the models but that didn't seem to work. Is there something I'm missing? are those filenames incorrect? or is the easy way even possible in SFC3?
Thanks for reading everyone, any help is appreciated.