To be blunt, no matter what I do with the Forge, I get complaints.
Braxton...
Bah!
Fragmentation was fun! Little to no problems...serverside...made for little to no complaints...real ones anyway...stopped playing that one after objectives were met and all enemy HW were taken...still think its a shame we lost this one...liked that map...
Hammer of Thor was fun...the fighter issue and stability being the only real complaints on that one...and that was SFHQ's baby...so you cannot take the full load on that one...stopped playing this one as the stability issues coincided with alot of downtime when halo 3 came out and i began multiplaying on xbox...then it went away...
and you cant take responsibility for the complaints on Bonks Forge...either! well ok...but only those that pertain to it not showing up in the campaign selector...but only if you got the keys...
someone will always complain about rules...thats pretty much a given...same thing goes for stability...but stability is key here...rules are BS...
we still have a handful or two of consistent players...probably twice that amount in those that will come to something really serious...
with the intention to make the dynaverse stable for those number that WILL play...if we can make it stable so ALL are most are playing at the same time...how many more would come back?
how many still read and post on dyna or sfc2.net forums that dont play anymore...alot!
we are a unique community...so i wouldnt be surprised to see many show interest if we can prevail all this BS to get to our goal...
and you know ive offered to help in anyway i can braxton...if i lose some gaming hours to designing...for many many more hours of play time...how does that outweigh the time consumed making it? when u put all the BS aside?
lets not lose our focus in the BS...