Topic: TNG Constitution Project  (Read 47868 times)

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Offline Adonis

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Re: TNG Constitution Project
« Reply #120 on: November 11, 2007, 11:11:52 am »
Windows, yes.. on top indeed, though maybe only the outer edge of the saucer.

Count your decks Asylum, at the end, they dictate a lot of stuff on the ship, including size. Take 3.5 meters for one decks height.
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Offline AsYlUm

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Re: TNG Constitution Project
« Reply #121 on: November 11, 2007, 11:17:30 am »
Thanks jay... and thanks adonis... thinking about it logically.. their are only a handfull of decks in the saucer, so their is no need for windows really.. unless they where roof ones in someones room... but thats a bit wierd.. ;)

thanks fellas  ;)
« Last Edit: November 12, 2007, 05:02:56 am by asylum »

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Offline AsYlUm

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Re: TNG Constitution Project
« Reply #122 on: November 11, 2007, 12:04:57 pm »

  8)

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Offline Red_Sharif

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Re: TNG Constitution Project
« Reply #123 on: November 11, 2007, 12:12:38 pm »

  8)


Very Sharp. I like what you've done so far.

Offline Vipre

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Re: TNG Constitution Project
« Reply #124 on: November 11, 2007, 01:57:10 pm »
Very very nice. The squares on the saucer are escape pods yes? I was wondering is red the usual outline for those, have you thought of looking at caution yellow to break up the mass of red?

The Reg is an easy one,

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Just fidget with the number a bit if you want to go earlier in year, something like 211961 (Commissioned in 2321 honoring the year 1961)
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Offline AsYlUm

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Re: TNG Constitution Project
« Reply #125 on: November 12, 2007, 11:26:45 am »


just a little more.. and in the progress managed to lose the registry lol..

oh well  :D

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Offline AsYlUm

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Re: TNG Constitution Project
« Reply #126 on: November 12, 2007, 01:32:43 pm »


off too sleep now fellas..  ;)

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Offline Vipre

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Re: TNG Constitution Project
« Reply #127 on: November 12, 2007, 05:36:55 pm »
Quick! Someone pump him full of caffeine!

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Offline Fedman NCC-3758

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Re: TNG Constitution Project
« Reply #128 on: November 12, 2007, 06:06:53 pm »

The guy's gonna sleep when the fate of the entire alpha quadrant could weigh in the balance?



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Offline Jay1886

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Re: TNG Constitution Project
« Reply #129 on: November 13, 2007, 09:09:07 am »
Now all we need back is kirk *hides from criticism*. Still I love how it's comming along, I can definately imagine flying this ship!

Offline Vipre

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Re: TNG Constitution Project
« Reply #130 on: November 13, 2007, 02:56:51 pm »
A seventy year old Kirk running around the ship going "Isolinear chips, Phaser strips, Quantum torpedoes, wtf? When I was your age we..."
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Offline AsYlUm

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Re: TNG Constitution Project
« Reply #131 on: November 14, 2007, 10:38:33 am »
Lol... if kirk was to set foot on this ship id have to add more deck plating to cope with his hide  ;D



just an update of the new buzzards and illum maps. more to come shortly  ;)

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Offline AsYlUm

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Re: TNG Constitution Project
« Reply #132 on: November 14, 2007, 12:41:41 pm »


another quick update

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Offline AsYlUm

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Re: TNG Constitution Project
« Reply #133 on: November 14, 2007, 01:10:50 pm »


not forgetting the ASS shot of course  ;)

questions.. is their enough room on the rim of the decks following the bridge to add windows? possibly smaller different shaped ones?.. change phaser array to a gray scheme? and how do u all feel about removing the rear shuttle bay and adding a fly through mcdonalds for when she is docked?

lol..

thanks guys.. oh... i was serious about the first two

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Offline Tus-XC

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Re: TNG Constitution Project
« Reply #134 on: November 14, 2007, 01:11:52 pm »
looks nice, though i would suggest you try not to add 3d appearances to escape pods (ie don't use bevel).  it tends to lead to an optical illusion on whether is up or down.  My suggestion would to be use a very light drop shadow that is not directional (ie no distance from the casting source).  it provides a much better illusion that way.  Might ask if you are going to color the panel work eventually or are you going to leave it as line art?
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Offline AsYlUm

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Re: TNG Constitution Project
« Reply #135 on: November 14, 2007, 01:24:36 pm »
Thanks rob ill try that.. and yes the panelling work is being shaded, not massively though just to show the apperance of panelling.. then im gonna really add detail, with dirt etc..

thanks for the tip, (love ur work btw i studied ur mcoy model when making this  ;))

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Offline AsYlUm

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Re: TNG Constitution Project
« Reply #136 on: November 14, 2007, 01:34:29 pm »


and incase ur really that curious... this is how it looks grey...

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Offline Starforce2

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Re: TNG Constitution Project
« Reply #137 on: November 14, 2007, 01:35:33 pm »
I really like the choice of coloring for the details so far.

Offline atheorhaven

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Re: TNG Constitution Project
« Reply #138 on: November 14, 2007, 01:44:07 pm »
questions.. is their enough room on the rim of the decks following the bridge to add windows? possibly smaller different shaped ones?.. change phaser array to a gray scheme? and how do u all feel about removing the rear shuttle bay and adding a fly through mcdonalds for when she is docked?

lol..

thanks guys.. oh... i was serious about the first two

a) Known what?  I'd add windows to the top bevel, but not the bottom one.. it'd look too cluttered then.. maybe an obs window in the back though, or an Officer's Lounge or "Ten Forward" style windows right in the very back only.. similar to what you see on the TMP Connie..
b) I'd go with the color change for the phasers to a darker grey, yeah..
c) Wouldn't work with the theme.. ;)
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Offline AsYlUm

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Re: TNG Constitution Project
« Reply #139 on: November 14, 2007, 02:38:16 pm »
cool thats what i had in mind... thanks for taking the time to do the adjustments lol ;)

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