Topic: Star Trek: Tactical Assault  (Read 1156 times)

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Offline Nerroth

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Star Trek: Tactical Assault
« on: August 23, 2008, 01:28:11 pm »
Hi.


I couldn't find an ongoing thread for this - which is somewhat odd, given the similarities the game has to SFC (albeit in a highly abstracted form) - so I figured I'd start a thread siscussing Quicksilver's Star Trek: Tactical Assault. which is now available on the Playstation Store!


While I wish its Gorn ships had plasmas (and the shield-recharge trick the Feds have) and its Orions cloaks (and an optional heavy weapon mount) it's not a bad game to bring on the go - and there's not a lot of alternatives on PSP or DS... unless, of course, anyone converts one of the SFC games to either platform!

(Oh, better post that idea elsewhere.)


So, what do people here think of the game, on either handheld (I have the PSP version, which looks kind of cool when using the PSP Slim's AV output on a TV!) and do any of you use the online play option?
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Offline Dash Jones

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Re: Star Trek: Tactical Assault
« Reply #1 on: August 23, 2008, 05:52:22 pm »
http://www.dynaverse.net/forum/index.php/topic,163372011.0.html

http://www.dynaverse.net/forum/index.php/topic,163366236.0.html

They are a little old, but I think these are some older threads that discussed it.

Here's what I said in one of them

Quote
I played it, and beat it.  Unlocked all the ships.  It plays like an Arcade game in many ways...and similarities to SFC, though there, are like SFC Super Ultra Light with a coat of air underneath to make it lighter.  It has a six shield configuration like SFC, it also has weapon hardpoints like SFC, but you can't repair them when the get destroyed.  It has different types of phasers sort of like SFC, but you aren't really told that they are of differing strengths or what they are.  It has very VERY slight energy management, in which you use extra energy/emergency power to do things such as cloak, increase weapon damage (aka overload photons/phasers), regenerate shields, and commit to HET's.  The symbology is very similar to SFC as well.  However, controls are by the gamepad/crosshair thingy on the handhelds.  Hence, though with SFC elements, which you should be very familiar with, it also has Bridge Commander/Legacy elements due to real time control and how you control the ships.

Missions can get annoying as hell (I repeated one over a dozen times trying to beat it, and some others took mulitple attempts) with no in mission save, but ARE very star trekky like, and very enjoyable...if you like being Federation or Klingon (actually you HAVE to play and beat the Federation campaign before it lets you play the Klingon one).

Overall, I really enjoyed it...if you like SFC...you might like it for memories it brings up...and elements of SFC it has in it...but not really because it's like SFC.  Hard to explain...unless one's actually played it though.

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