My father served as an airframe fitter on Meteors and Vampires in both Iraq and Eygypt in 1950 to 1952. Iraq was still part of the British Empire back then, but Eygpt wasn't. The RAF in Eygpt was part of the Suez Canal protection scheme in place. Remember that the Korean War was in full effect and the Suez Canal was important to the UN as a supply route. It didn't help that there was an ill timed nationism feeling in Eygpt at the time.
He flew a few times in the back seat of a two seater meteor and also sat in the cockpit (to work the brakes) of an old ME110 fighter that needed to be pushed out of a hangar to be broken up for scrap.
The book "Battles With The Luftwaffe" has the truth about the ME262 from the chief Luftwaffe test pilot (and fighter ace) on the ME262. There was strong presure to stop using the ME262 for bomber interception, due to its unstability as a gunplatform. Pilot complained of just how inaccurate the quad 30mm. cannons were due to the shaking the aircraft endured unless flown at full speed.
The reason Hitler ordered its role changed to a fighter bomber wasn't on one of his whims, but because of clever manipulation of Hitler by certain officers, who's opinins Hitler trusted.
The Volks Fighter arrived too late into service and in too few numbers to be effective. It used one engine but outperformed the ME262 as a bomber intercepter.
Speed is only good for evasion in ariel combat.
In dogfighting, it is the reverse that is important. The Fokker Tri-plane struggled to make 100 MPH when allied fighters could already hit 130 MPH or more in level flight. The Spad 13 was the fastest fighter of WW1 at 138 MPH but could esily be shot down by the vastly slower but more maneuverable Fokker Tri-Plane.
Both the Spitfire and Hurricane were slower than the ME109E but were more maneuverable.
The Veitnam MIgs were more maneuverable than the US F4 Phantoms, which were far faster. The F4 Phantom's designers had made a huge mistake believing that speed was more important than maneuverability, as dogfighting was a thing of the past in the age of guided missiles. Didn't take long to figure out that was wrong!!
When I've played aircombat games, usually WW1 based (Red Baron 1, 2 and 3), I do tend to go for the less maneuverable but faster Spad 13, as when things go wrong or an enemy aircraft with a fancy paint job shows up (a top ace), running away seems like a very good idea.
The Spad doesn't fall apart when thrown around the sky unlike Neuports, etc. thanks to its steel airframe.