Topic: The Forge - The Hammer of Thor  (Read 56594 times)

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Offline FCM_SFHQ_XC

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Re: The Forge - The Hammer of Thor
« Reply #280 on: October 17, 2007, 07:02:05 pm »
Try now.
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Offline KBF Soth

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Re: The Forge - The Hammer of Thor
« Reply #281 on: October 18, 2007, 12:40:14 am »
Thank-you Sir.
I grant you your soul,but not your life.
Be happy that I have found a measure of mercy.

Offline FCM_SFHQ_XC

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Offline odb

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Re: The Forge - The Hammer of Thor
« Reply #283 on: October 18, 2007, 07:37:52 pm »
this is regreatable news, im experencing "withdrawls" to the campaign.  i think it requires profesional help, with me that is. u guys are great. lookin forward to playin on the forge soon i hope.   

                                                                                                       Hemah was here!

Offline FCM_SFHQ_XC

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Re: The Forge - The Hammer of Thor
« Reply #284 on: October 18, 2007, 07:43:06 pm »
Well the really unfortunate part is that since I cant remote into THOR I can not bring up anything, and the SQL tables for Hammer of Thor probably will need some examination as well to make sure they are OK. Im in contact with Frey, but he is busy busy busy with also getting his PC back up (his harddrives have gone crazy over the past few days) :( , so THOR is on his massive list of things to get to. Only can do so much with remote desktop, but I'll get on it as soon as THOR comes online again. Keep checking the OCI link. Whenever that comes back online, that means THOR is back online and that means shortly after that HoT comes back up :) . Unknown amount of down time. I will keep you all updated as best I can.
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Offline odb

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Re: The Forge - The Hammer of Thor
« Reply #285 on: October 18, 2007, 10:11:52 pm »
thor crashin out every 90 secs or so

Offline FCM_SFHQ_XC

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Re: The Forge - The Hammer of Thor
« Reply #286 on: October 18, 2007, 10:56:19 pm »
Should be all better now, if not let me know and I'll give it a 7 hour rest like I did last time to cure it.
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Offline odb

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Re: The Forge - The Hammer of Thor
« Reply #287 on: October 19, 2007, 01:07:48 am »
k dident check sence my last post ill give her a go, an let u know u rock man

Offline odb

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Re: The Forge - The Hammer of Thor
« Reply #288 on: October 19, 2007, 01:39:27 am »
servers not showing up on dynavers sorry to bring the bad news... beentryin sence 12am thursady morning.
                Hemah

Offline FCM_SFHQ_XC

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Re: The Forge - The Hammer of Thor
« Reply #289 on: October 19, 2007, 04:58:26 am »
servers not showing up on dynavers sorry to bring the bad news... beentryin sence 12am thursady morning.
 Hemah
THOR somehow restarted on its own it appeared, but anyways back up. It seems though it was stable till THOR rebooted or something strange logging off the forge account..
I wouldnt be suprised if THOR went down again today, I am hoping for the best that THOR and the serverkit will remain stable, but just be aware that it might.
« Last Edit: October 19, 2007, 05:33:22 am by Capt_SFHQ_XC »
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Offline deadmansix

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Re: The Forge - The Hammer of Thor
« Reply #290 on: October 19, 2007, 07:26:59 am »
servers not showing up on dynavers sorry to bring the bad news... beentryin sence 12am thursady morning.
 Hemah
THOR somehow restarted on its own it appeared, but anyways back up. It seems though it was stable till THOR rebooted or something strange logging off the forge account..
I wouldnt be suprised if THOR went down again today, I am hoping for the best that THOR and the serverkit will remain stable, but just be aware that it might.

 THoR is not on the list as of 5:25 AM pt

Offline FCM_SFHQ_XC

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Re: The Forge - The Hammer of Thor
« Reply #291 on: October 19, 2007, 08:24:22 am »
OK, THOR gets several hours rest before I bring it up again.. I didnt expect it to remain up, hoped it would, but its obviously still unstable to the recent power failular of the servers.
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Offline FCM_SFHQ_XC

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Re: The Forge - The Hammer of Thor
« Reply #292 on: October 19, 2007, 02:25:14 pm »
QA and Serverkit memebers please check : http://www.dynaverse.net/forum/index.php/topic,163377664.0.html

Just to let the rest of you know, Im looking into it now.. similar problem as to the last 2 times its done this.. it will take several hours to sift through before I can confidently bring it back up.
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Offline odb

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Re: The Forge - The Hammer of Thor
« Reply #293 on: October 19, 2007, 08:49:42 pm »
was using gsa to run through some of the 2279 era an new ships, the isc tft fighters dont register when they are launched.
                                                                                                               Hemah

Offline FCM_SFHQ_XC

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Re: The Forge - The Hammer of Thor
« Reply #294 on: October 19, 2007, 10:27:35 pm »
The stock Forge is up till tomorrow.. the sudden shutdown of THOR really seems to have knocked something way out of base(the initial reason why HoT went down these past few days is because THOR had a sudden unexpected power shutdown).. if the regular Forge also randomly crashes like HoT is doing right now, that'll help me determine what and where the problem is as well
EDIT: AH HA! The Stock Forge also crashed meaning its something on the server itself not specifially configured correctly.
« Last Edit: October 19, 2007, 10:44:55 pm by Capt_SFHQ_XC »
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Offline Bonk

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Re: The Forge - The Hammer of Thor
« Reply #295 on: October 20, 2007, 12:41:30 am »
Are you running regular db cleans and backups? A power outage can bork mysql tables, in which case you need to backup, drop and restore the db from the previous backup.

I do suggest backing up the current db first though, as something else may be the problem such as windows or virus updates that may have changed something. (Or perhaps the guy up the block is stealing cable TV again?)

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Re: The Forge - The Hammer of Thor
« Reply #296 on: October 20, 2007, 01:13:24 pm »
Are you running regular db cleans and backups? A power outage can bork mysql tables, in which case you need to backup, drop and restore the db from the previous backup.

I do suggest backing up the current db first though, as something else may be the problem such as windows or virus updates that may have changed something. (Or perhaps the guy up the block is stealing cable TV again?)

humm, well it would have to be the mysql or information_schema schema's that were messed up because of it since the regular Forge(The Forge Server Platform.exe, not just The Forge Campaign Server Platform.exe) is crashing, and since The (stock) Forge was not running at the time of the power failure it would have to be those 2 schema as those are active with the Forge and The Forge Campaign. Otherwise I cant see how a power failure would hit a SQL table not even active at the time. Yet as well, if it wasnt a SQL table issue then why would it work up till someone finished a mission...

The Database has been regularly cleaned as well.

It could be the ODBC since I am starting to get randomly unhandeled exception errors on the odbcad32..exe when I view the settings for ODBC and gotten it while browsing over to enable logging of ODBC queries, which makes me a bit suspicious of that since it never has given me that type of error before.
Currently the serverkit shutdown right after someone completes a mission.
« Last Edit: October 20, 2007, 01:33:06 pm by Capt_SFHQ_XC »
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Offline FCM_SFHQ_XC

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Re: The Forge - The Hammer of Thor
« Reply #297 on: October 20, 2007, 03:29:02 pm »
Here we go.. caught the error finally..
Code: [Select]
13:27:12 Info: CM (333331): Start: Getting matching PreparedMissions package
13:27:12 Info: CM (333331): No missions had been prepared (player moving)
13:27:12 Info: CM (333331): Clearing mission list for 333331
13:27:12 Info: CM (333331): Finished CM
13:27:15 Info: MM (333331): Received MissionMatch
13:27:15 Info: MM (333331:Capt_SFHQ_XC): Received player info from db
13:27:15 Info: MM (333331:Capt_SFHQ_XC): Received terrain info
13:27:15 Info: MM (333331:Capt_SFHQ_XC): Received nearby characters
13:27:15 Info: MM (333331:Capt_SFHQ_XC): Determining mission list
13:27:15 Info: MM (333331:Capt_SFHQ_XC): Received locked PreparedMissions
13:27:15 Info: MM (333331:Capt_SFHQ_XC): Received PreparedMissions Updated
13:27:15 Info: MM (333331:Capt_SFHQ_XC): Noted PreparedMissions ID in character
13:27:15 Info: MM (333331:Capt_SFHQ_XC): Pushing mission list to main player
13:27:15 Info: MM (333331:Capt_SFHQ_XC): -> Push Met_ED5PlayerFleet
13:27:15 Info: MM (333331:Capt_SFHQ_XC): -> Push Met_17Patrol
13:27:15 Info: MM (333331:Capt_SFHQ_XC): Finished MM
13:27:16 Info: CM (333331): Start: Getting matching PreparedMissions package
13:27:16 Info: CM (333331): Has chosen no mission
13:27:16 Info: CM (333331): Finished CM
13:27:19 Info: MM (333331): Received MissionMatch
13:27:19 Info: MM (333331:Capt_SFHQ_XC): Received player info from db
13:27:19 Info: MM (333331:Capt_SFHQ_XC): Received terrain info
13:27:19 Info: MM (333331:Capt_SFHQ_XC): Received nearby characters
13:27:19 Info: MM (333331:Capt_SFHQ_XC): Determining mission list
13:27:19 Info: MM (333331:Capt_SFHQ_XC): Received locked PreparedMissions
13:27:19 Info: MM (333331:Capt_SFHQ_XC): Received PreparedMissions Updated
13:27:19 Info: MM (333331:Capt_SFHQ_XC): Noted PreparedMissions ID in character
13:27:19 Info: MM (333331:Capt_SFHQ_XC): Pushing mission list to main player
13:27:19 Info: MM (333331:Capt_SFHQ_XC): -> Push Met_ED10Patrol
13:27:19 Info: MM (333331:Capt_SFHQ_XC): -> Push Met_6Patrol
13:27:19 Info: MM (333331:Capt_SFHQ_XC): Finished MM
13:27:24 Info: CM (333331): Start: Getting matching PreparedMissions package
13:27:24 Info: CM (333331): Has chosen a mission
13:27:24 Info: CM (333331): Asking for nearby humans to be refreshed
13:27:24 Info: CM (333331): Human characters refreshed from db
13:27:24 Info: CM (333331:Capt_SFHQ_XC): Received terrain info
13:27:24 Info: CM (333331:Capt_SFHQ_XC): Assigning teams
13:27:24 Info: CM (333331:Capt_SFHQ_XC): No other humans, so will skip sending mission lists
13:27:24 Info: CM (333331:Capt_SFHQ_XC): Creating AIs for mission
13:27:24 Info: CM (333331:Capt_SFHQ_XC): Received created AIs
13:27:24 Info: CM (333331:Capt_SFHQ_XC): Client match host at IP: (66.32.203.116)
13:27:24 Info: CM (333331:Capt_SFHQ_XC): ================= PLAYING TEAMS =================
13:27:24 Info: CM (333331:Capt_SFHQ_XC): === ID: (333331) Idx: (0) HUMAN
13:27:24 Info: CM (333331:Capt_SFHQ_XC): === ID: (1254546) Idx: (1) AI
13:27:24 Info: CM (333331:Capt_SFHQ_XC): Requesting freshest ships
13:27:24 Info: CM (333331:Capt_SFHQ_XC): Received ships
13:27:24 Info: CM (333331:Capt_SFHQ_XC): RCVD Char 333331 ship 565020
13:27:24 Info: CM (333331:Capt_SFHQ_XC): RCVD Char 1254546 ship 1254547
13:27:24 Info: CM (333331:Capt_SFHQ_XC): Requesting characters for update
13:27:24 Info: CM (333331:Capt_SFHQ_XC): Received characters for update
13:27:24 Info: CM (333331:Capt_SFHQ_XC): Updated characters, now sending matched missions down
13:27:24 Info: CM (333331:Capt_SFHQ_XC): Informing host 333331
13:27:25 Info: CM (333331:Capt_SFHQ_XC): Received play response from human 333331
13:27:25 Info: CM (333331:Capt_SFHQ_XC): All humans have replied ready!
13:27:25 Info: CM (333331:Capt_SFHQ_XC): Starting battle at hex(15,12)
13:27:25 Info: CM (333331:Capt_SFHQ_XC): Sending FINAL go play message
13:27:29 Info: CM (333331:Capt_SFHQ_XC): Finished CM
13:29:55 Info: MC (333331:Capt_SFHQ_XC) hosted battle at hex(15,12) Processing...
13:29:55 Info: MC (333331:Capt_SFHQ_XC) hosted battle at hex(15,12) Updating character and AI teams
13:29:55 Info: MC (333331:Capt_SFHQ_XC) hosted battle at hex(15,12) =========== TEAMS ===========
13:29:55 Info: MC (333331:Capt_SFHQ_XC) hosted battle at hex(15,12) Team Slot: 0 ID: 333331
13:29:55 Info: MC (333331:Capt_SFHQ_XC) hosted battle at hex(15,12) Team Slot: 1 ID: 1254546
13:29:55 Info: Hex Race Battle. Player:Capt_SFHQ_XC, is a human=1, and race=0, had a result=1, the current high score is=0
13:29:55 Info: Hex Race Battle. Player:A.T.Brevicus, is a human=0, and race=2, had a result=0, the current high score is=1
13:29:55 Info: Hex Race Battle. fHexRace= 0, and hexEmpire=0, and hexCartel=15
13:29:55 Info: NOT-Neutral Hex Race Battle. Player:Capt_SFHQ_XC, Race:=0Had Result:= 1
13:29:55 Info: NOT-Neutral Hex Race Battle. Player:Capt_SFHQ_XC, has been pegged as a hex defender.
13:29:55 Info: NOT-Neutral Hex Race Battle. Player:Capt_SFHQ_XC, is the HIGHEST hex defender.
13:29:55 Info: NOT-Neutral Hex Race Battle. Player:A.T.Brevicus, Race:=2Had Result:= 0
13:29:55 Info: NOT-Neutral Hex Race Battle. Player:A.T.Brevicus, has been pegged as a hex attacker.
13:29:55 Info: NOT-Neutral Hex Race Battle. Player:A.T.Brevicus, is the HIGHEST hex Attacker.
13:29:55 Info: NOT-Neutral Hex Race Battle. Hex defenders win.
13:29:55 Info: Update Hex.  fHighestDefenderRace:= 0, fHighestAttackerRace:= 2
13:29:55 Info: Update Hex.  fHexRace:= 0
13:29:55 Info: Update Hex.  defenderlayer:= 0
13:29:55 Info: Update Hex.  attackerLayer:= 0
13:29:55 Info: Update Hex.  winnerLayer:= 0
13:29:55 Info: Update Hex.  victoryPointModifier:=1
13:29:55 Info: Update Hex.  attackerRaceSameHexRace:= 0, delta:= 4
13:29:55 Info: Update Hex.  Attacker Lost
13:29:55 Info: Update Hex.  Done with switch on delta. victoryPointModifier:=1
13:29:55 Info: Update Hex.  turnoverVPsForAHex:=0
13:29:55 Info: Update Hex. Not an AI Solo Battle so setting current victory points
13:29:55 Info: Tried to get a character for update, but got none back
13:29:59 Info: Connection accepted (6260)
13:29:59 Info: Authenticating Connection (6260)
13:29:59 Info: Connection authenticated (6260)
13:30:06 Info: CM (333331): Start: Getting matching PreparedMissions package
13:30:06 Info: CM (333331): No missions had been prepared (player moving)
15:28:05 Error!: tThread::Work() [Thread ID 1772] unhandled exception, closing down.
15:28:05 Error!:
15:28:05 Error!:
Specifically this part:
Code: [Select]
15:28:05 Error!: tThread::Work() [Thread ID 1772] unhandled exception, closing down.
15:28:05 Error!:
15:28:05 Error!:
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Offline Bonk

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Re: The Forge - The Hammer of Thor
« Reply #298 on: October 21, 2007, 12:01:56 pm »
Ah, how many times have you changed the missionlist? Have you edited the missionslist blob, campaign file and missions folder so they all match exactly? (I can do this for you...)  Oh wait, but the stock forge is doing it too you say? (is it just as I left it? Same build?) If so, then the problem is probably not with the serverkit.

Offline Lear

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Re: The Forge - The Hammer of Thor
« Reply #299 on: October 21, 2007, 12:11:57 pm »
My 2 cents worth . Is that there is a problem with the DB clean.
because of all the old AI helper Marker that were still around
I think that the DB clean usualy removes these ??