I was just curious if anyone would like to share how they approach battle scenes, and how they deal with battles tey are in. I'm also interested in how long a battle lasts for others.
I personally prefer feds (ok, so I'm not very original), flying a CLC or one of the BC_ excelsiors. Sometimes I will up it to a drednaught or a battleship, or maybe an experimental in OP. Typically, if I'm approaching an opponent of equal or greater BPV, I will keep a low speed while I overload photons, arm a scatter pack, and if necessary a wild weasel, reinforce shields, and if I have a ship with enough power I will try to match my oponent's ECM with ECCM. As I approach I will often keep a speed of as low as 4so I can load as much power into my shields as possible, I let him blast away, most often not able to get through my forward shields, then around distance 2-3 I will open up with an alpha strike, pass, set torpedoes to normal and increase to maximum speed my ship can go and charge all weapons at once (14 on a BCF).
From there I generally keep the battle fairly close in range (less than 10, while I try to keep my strong shields to him, being fairly piucky about the shots I take, focusing on weaker shields or ones that I've already blasted through.
For maneuvering purposes I don't like to drop below 10 after my initial alpha strike, and usually if I use my scatterpack, I drop it after my initial pass once I'm out of range of an AMD.
Typically, i opt to keep my photons charging throughout the battle rather than take the extra power I could have if I were to disarm them.
Typically my battles last between 5-10 minutes. Anyone else?