My favorite CUSTOM mission for SFC1 was the "The Quantum Factor". I so want it to be converted to SFC: OP. In the mission you fly as a Fed investigating why a stock FDD "USS Richtofen [sp?]" and an FSB have completely lost ALL power. It was one of the biggest mission maps I recall from SFC1. Hidden in the asteroid belt is an energy draining monster. Can you kill it before your ship loses power too?
Now, the implications for this script are two fold:
1. You get a cool monster mission.
and
2. If the energy dampining can be scripted into campaign or skirmish missions for SFC: EAW or OP then you can have the Breen energy dampining weapon from DS9!
This assumes I am correct that such a weapon is something that is a background feature like start up damage that can be called up a la SFC1's skirmish mission: "The Repair Roundevous". One would hope that the ship using such a weapon could have that put into the shiplist somehow. There has to be a way if the AI "Quantum" monster can cause a reduction in player ship power after each successful hit.
Qapla'
KF