Topic: Federation heavy command cruiser (CB) released  (Read 6649 times)

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Offline darkthunder

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Re: Federation heavy command cruiser (CB) released
« Reply #20 on: July 17, 2007, 07:57:37 pm »
Actually, the illumination is in greyscale on that render. Thing is, Nano hasnt implemented "glows" yet if you were to compare it to BC. Only rendering the illumination (alpha channel) from the various texture maps. After the new viewer version gets released to the public, he's gonna start working on adding features to the graphics engine.

Head on over to www.nanofx.org for more information and up-to-date status. More activity = Good :)
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Offline atheorhaven

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Re: Federation heavy command cruiser (CB) released
« Reply #21 on: July 18, 2007, 02:32:57 pm »
Tried downloading it and installing it, and it crashed bigtime with an error right on boot.

Any things to watch for to get it working?
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Offline darkthunder

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Re: Federation heavy command cruiser (CB) released
« Reply #22 on: July 18, 2007, 07:17:39 pm »
You need the Microsoft.NET package (1.1 or higher), as well as the latest DirectX 9.0c update.

Within a few days, the new viewer version should be released to the public. Were going through the final bug testing as we speak.

EDIT: Sorry for the hijacking of the thread. Perhaps I should start a new one, advertising some news regarding NanoFX GE? :D
// Darkthunder

Offline Starforce2

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Re: Federation heavy command cruiser (CB) released
« Reply #23 on: July 18, 2007, 07:41:09 pm »
excelent work. Nacelles make a great blend between the 2 eras.

Offline Rod ONeal

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Re: Federation heavy command cruiser (CB) released
« Reply #24 on: July 19, 2007, 01:13:35 am »
NP darkthunder. It's not hijacking at all. Besides, even if it was Alec would be allowed. We don't put limitations on old timers like him. :P

Thanks, Starforce.
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Offline atheorhaven

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Re: Federation heavy command cruiser (CB) released
« Reply #25 on: July 19, 2007, 09:36:42 am »
NP darkthunder. It's not hijacking at all. Besides, even if it was Alec would be allowed. We don't put limitations on old timers like him. :P
Thanks, Starforce.

Hey, I was trying to be relevant to the thread and SFC.. I was asking about the model viewer because building a mesh for SFC, converting it to Nano-GFX with Spec and Bump mapping, generating screen shots, and scaling them could nicely do up SFC3 TI, BS, and VL shots when converting to SFC 3, or just doing up some nice wallpaper.  :D

The only limitation is the lack of colored glows.. but for SFC 3 conversions, that wouldn't be an issue.  And I like how you used it for the CB release shot.  :)

And if I hijacked the thread, sorry about that.. must mean I need to take more of my old-timers meds... ;)
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Offline Rod ONeal

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Re: Federation heavy command cruiser (CB) released
« Reply #26 on: July 19, 2007, 12:39:04 pm »
No, Alec. It wasn't hijacking at all by either of you. We all enjoy seeing what others are doing with our stuff. There's no other reason to release them, really. I was just taking the opportunity to have a little go at you and pay homage to your longevity in the community at the same time. I was just kidding you a bit. I hope you didn't misunderstand.
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Offline darkthunder

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Re: Federation heavy command cruiser (CB) released
« Reply #27 on: July 20, 2007, 11:57:35 am »
Will you be doing your own version of the "Excalibur" that was posted further up on the thread?
// Darkthunder

Offline Rod ONeal

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Re: Federation heavy command cruiser (CB) released
« Reply #28 on: July 20, 2007, 03:47:36 pm »
Will you be doing your own version of the "Excalibur" that was posted further up on the thread?

Yes, but it won't be right away.
If Romulans aren't cowards, then why do they taste like chicken?