Topic: The Forge - Fragmentation Effect  (Read 14966 times)

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Offline deadmansix

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Re: The Forge - Fragmentation Effect
« Reply #40 on: July 24, 2007, 06:56:46 am »


and not too be rude or anything but the masses are not the only ones to blame when there was barely a show of the QA Team either...

 :-[
I admit my shame...I was one of those...
I blame it all on my 23 yr old daughter's boyfriend.  :P
He got me all into BF2 and since ATOK3 ended I went back to chasing my coveted 1st Sargent promotion, soooo close now... ;D
I'm sorry guys.
I promise to do better the next weekend of it...


 1st Sargent isn't as great as it sounds been there, done that now SGT Major is a different story :laugh:

*sigh*...yeah, yeah...probably take me 2 years to m ake the additional 30K to make it that far... ::)
But it would be nice to finally have all the unlocks.

 was saying I was a 1st Sargent in R/L and it wasn't all that my friend  ;D

Offline KBF-Crim

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Re: The Forge - Fragmentation Effect
« Reply #41 on: July 24, 2007, 07:25:19 pm »
Weekends are tight for me in the summer...no internet at the lake... >:(

Offline [KBF]MuadDib

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Re: The Forge - Fragmentation Effect
« Reply #42 on: July 24, 2007, 10:46:27 pm »
Call me a cheat or a liar, or just down right lazy and or a tease.....  ( I just don't have time when working 60+ hours Sept-April)

But if Storm Season III ever happens, it will be on SQL.  SS2 brought everyone to OP from EAW, and SS3 will  use SQL or it wont run.
Maybe that could be the test... ;)

sweet irony!!!

but seriously...i can test missions on any server...not that there were any new ones to test...and that had to go for something...but still there was hardly a showing...

whats the max we would need anyway to stress test SQL?  a few hours at most with a line of constant people running missions...if it aint going to work...its going to be a quick test...and if it works...OMG a stable environment where the possibilities are pretty much endless...

hopefully one of these friday or saturday nights with fragmentation still running we can get that stress test...but i aint holding my breath...

then maybe i can get braxton to load it up with missions that need to be tested...instead of running the same ones...or broken ones for that matter...

oh and a shiplist thats most common with what we have been using...i miss my SUK with fighters...
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Offline Age

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Re: The Forge - Fragmentation Effect
« Reply #43 on: July 24, 2007, 11:07:04 pm »
Weekends are tight for me in the summer...no internet at the lake... >:(
You could always get a cell phone and go on dail up we all know OP works on it and sneak it up there.You can tell the Mrs. that you are just going for a little nights walk to look at the stars.Just a suggestion.

 Ob btw has this changed from the last Forge series before AOKTK 6 I believe just wanted to know if I need to download anything new.

Offline [KBF]MuadDib

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Re: The Forge - Fragmentation Effect
« Reply #44 on: July 25, 2007, 12:50:26 am »
Weekends are tight for me in the summer...no internet at the lake... >:(
You could always get a cell phone and go on dail up we all know OP works on it and sneak it up there.You can tell the Mrs. that you are just going for a little nights walk to look at the stars.Just a suggestion.

 Ob btw has this changed from the last Forge series before AOKTK 6 I believe just wanted to know if I need to download anything new.

shouldnt have to...using the same set up as before...the map is different from the original forge...other than that...everything is the same...
Life cannot find reasons to sustain it, cannot be a source of decent mutual regard, unless each of us resolves to breathe such qualities into it.

Offline KBF-Kurok

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Re: The Forge - Fragmentation Effect
« Reply #45 on: July 26, 2007, 01:54:22 am »
sorry guys weekends are impossible for  me work the bulk of  my 40 hrs in those 3 days. Ill get on as i can during the week and  hope to get some pvp in.

Offline KBFLordKrueg

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Re: The Forge - Fragmentation Effect
« Reply #46 on: July 26, 2007, 03:58:40 pm »
BTW guys...this is still up and running.
Log on anytime... ;)
Lord Krueg
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Offline Braxton_RIP

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Re: The Forge - Fragmentation Effect
« Reply #47 on: July 26, 2007, 09:29:11 pm »
Indeed, left up for two reasons:

A) I am lazy.
B) Build my new puter today!
Braxton,
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Offline deadmansix

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Re: The Forge - Fragmentation Effect
« Reply #48 on: July 26, 2007, 11:31:13 pm »
Indeed, left up for two reasons:

A) I am lazy.
B) Build my new puter today!

 understand both reason A and B but thats OK as we still play on the server and are having fun

Offline Soreyes

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Re: The Forge - Fragmentation Effect
« Reply #49 on: July 27, 2007, 05:25:32 am »
Quote
was saying I was a 1st Sargent in R/L and it wasn't all that my friend   
 
 
 

Well Hell Deadman we all know that the 1st Sgt runs the Company ;)

Heck I only made it to S/Sgt...... It must have been those couple of Artical 15s I got in my umm younger and wilder days ;D


[img width=600 height=150]

Offline Capt Jeff

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Re: The Forge - Fragmentation Effect
« Reply #50 on: July 27, 2007, 05:49:37 am »
Indeed, left up for two reasons:

A) I am lazy.
B) Build my new puter today!

Hell yeah leave it up!   

Whenever I have time and want to blow s**t up, I just log on in..... ;)
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Offline Dfly

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Re: The Forge - Fragmentation Effect
« Reply #51 on: July 27, 2007, 05:42:52 pm »
Perhaps save the next test until september when the kids are back in school and vacations are over.

Hit during my few weeks off and I was out of town.  Would have been there if In town.  I agree testing in September and later would most likely be best as I am sure many others were on holidays during the mid of July as well.

Offline KBFLordKrueg

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Re: The Forge - Fragmentation Effect
« Reply #52 on: July 27, 2007, 10:40:02 pm »
Any way we could fix the OCI interface so the shipyards actually have ships from the actual game year in them...?
They're stuck in the beginning year and no other ships ever show up other than the ones from 2263.
Lord Krueg
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We are the Dead

Offline [KBF]MuadDib

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Re: The Forge - Fragmentation Effect
« Reply #53 on: July 27, 2007, 11:25:42 pm »
Any way we could fix the OCI interface so the shipyards actually have ships from the actual game year in them...?
They're stuck in the beginning year and no other ships ever show up other than the ones from 2263.

maybe new missions to test too!  please!

and the ship/fighter lists we been using as of late...

then again the hallows are calling my eyes to read many lines of words on paper...

but i should be hittin the forge again by tomorrow night...
Life cannot find reasons to sustain it, cannot be a source of decent mutual regard, unless each of us resolves to breathe such qualities into it.

Offline deadmansix

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Re: The Forge - Fragmentation Effect
« Reply #54 on: July 29, 2007, 07:33:57 am »
Quote
was saying I was a 1st Sargent in R/L and it wasn't all that my friend   
 
 
 

Well Hell Deadman we all know that the 1st Sgt runs the Company ;)

Heck I only made it to S/Sgt...... It must have been those couple of Artical 15s I got in my umm younger and wilder days ;D



 Had a few of those my self plus a bunch of letters in my file (god ROTC LTs are dumb for the most part)

Offline KBF Soth

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Re: The Forge - Fragmentation Effect
« Reply #55 on: August 11, 2007, 03:27:54 pm »
7 13 won't raise past 1 no matter what mission you run.Met NW 7 convoy raid...shows up as patrol on planets won't shift dv either.It would also be nice to see carriers and maybe a dnh to roll through the yards.Roms get their CNH and it does show up but have yet to see a kling carrier of any type same with isc .Also haven't seen anything bigger than a K-C9K and no BBs at all in any yards that I've seen.
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Offline FCM_SFHQ_XC

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Re: The Forge - Fragmentation Effect
« Reply #56 on: August 11, 2007, 03:55:29 pm »
7.13 properties have iits Max Possible DV set to 1, so it wont go up above that for that reason. I altered it to go up to a max DV of 12 now.
Starfleet Headquarters out.

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Offline PGC Graakna

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Re: The Forge - Fragmentation Effect
« Reply #57 on: August 12, 2007, 09:04:31 pm »
I've had half the Base Assault missions I've taken versus Gorn Starbases have an unexpected error and crash to desktop. That makes 3 of the 6 I've done now.

Also I've done several convoy raids that end with me gaining prestige but losing the missions. I noted one (MET_NW7Convoyraid). I made certain not to capture any of the freighters but it made no difference.

Offline FCM_SFHQ_XC

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Re: The Forge - Fragmentation Effect
« Reply #58 on: August 12, 2007, 09:07:31 pm »
I've had half the Base Assault missions I've taken versus Gorn Starbases have an unexpected error and crash to desktop. That makes 3 of the 6 I've done now.
Does anything show up in your Event Log around the times you have crashed to the desktop? And is the error more specific then an "unexpected error"?
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Offline NuclearWessels

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Re: The Forge - Fragmentation Effect
« Reply #59 on: August 13, 2007, 09:15:34 am »
I've had half the Base Assault missions I've taken versus Gorn Starbases have an unexpected error and crash to desktop. That makes 3 of the 6 I've done now.

Also I've done several convoy raids that end with me gaining prestige but losing the missions. I noted one (MET_NW7Convoyraid). I made certain not to capture any of the freighters but it made no difference.

The NW7ConvoyRaid script on the forge is bugged.  A replacement is up, but hasn't made it into the mix on the forge yet.

Not sure what might be up with the base assaults, but I'll take a look.   I don't suppose you remember which ships and/or races you were flying in the ones that crashed as opposed to the ones that didn't?

thanks!
dave