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Would you redo AOTK3?

Yes
16 (84.2%)
No
3 (15.8%)

Total Members Voted: 18

Topic: AOTK4: The "Strange Trip" Home . . .  (Read 5160 times)

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Offline FPF-DieHard

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AOTK4: The "Strange Trip" Home . . .
« on: July 03, 2007, 06:14:00 pm »
Admittedly, this was one for the flippers but I think with the exception of some shiplist bugs and a few minor rules changes, I'd do this again 95% intact.

Though I liked the 3-sided nature of AOTK1 and AOTK2, we just don't have the population anymore to run a 3-sided war.

Just looking for some feedback . . .
Who'd thunk that Star-castling was the root of all evil . . .


Offline Hexx

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Re: AOTK4: The "Strange Trip" Home . . .
« Reply #1 on: July 03, 2007, 06:23:18 pm »
Well everyone (except those of us repeatedly denied the huge prestige amounts we were promised for doing nothing) seemed to like the server.

Do try and find something new to add some spice to it though ~ Maybe some kinda temporal anomaly, start out with the X ships and work your way back to the junk
Wow- sometimes I amaze even myself!
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Offline Dfly

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Re: AOTK4: The "Strange Trip" Home . . .
« Reply #2 on: July 03, 2007, 06:30:43 pm »
I would not mind seeing another one, just not right away.

Would need a new twist, as Hexx said.  Even his idea isn't bad :o( cant beleive I just typed that)

Offline FPF-DieHard

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Re: AOTK4: The "Strange Trip" Home . . .
« Reply #3 on: July 03, 2007, 06:43:52 pm »
Well everyone (except those of us repeatedly denied the huge prestige amounts we were promised for doing nothing) seemed to like the server.

Do try and find something new to add some spice to it though ~ Maybe some kinda temporal anomaly, start out with the X ships and work your way back to the junk
Wow- sometimes I amaze even myself!

That is retarted, beside the Drones would STILL get faster and you can't prevent somebody from not dying and staying in a late-era ship the entire server
Who'd thunk that Star-castling was the root of all evil . . .


Offline Braxton_RIP

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Re: AOTK4: The "Strange Trip" Home . . .
« Reply #4 on: July 03, 2007, 06:45:44 pm »
Change all the drone racks into plasmas and the plasmas into drone ranks.  That would be VERY interesting.  *shudders at the thought of a B11K with R-Torps*
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Offline Hexx

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Re: AOTK4: The "Strange Trip" Home . . .
« Reply #5 on: July 03, 2007, 06:52:14 pm »
Well everyone (except those of us repeatedly denied the huge prestige amounts we were promised for doing nothing) seemed to like the server.

Do try and find something new to add some spice to it though ~ Maybe some kinda temporal anomaly, start out with the X ships and work your way back to the junk
Wow- sometimes I amaze even myself!

That is retarted, beside the Drones would STILL get faster and you can't prevent somebody from not dying and staying in a late-era ship the entire server

Could be that
Or it could be someone's simply too lazy to redo every YFA/YLA in the list....
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Offline NuclearWessels

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Re: AOTK4: The "Strange Trip" Home . . .
« Reply #6 on: July 03, 2007, 07:00:24 pm »
Well everyone (except those of us repeatedly denied the huge prestige amounts we were promised for doing nothing) seemed to like the server.

Do try and find something new to add some spice to it though ~ Maybe some kinda temporal anomaly, start out with the X ships and work your way back to the junk
Wow- sometimes I amaze even myself!

That is retarted, beside the Drones would STILL get faster and you can't prevent somebody from not dying and staying in a late-era ship the entire server

Hmmm .... picture a Mad Max type scenario here ...  the server starts in late era, and the YFAs start phasing out the late ships and reintroducing older crappier ones ... fast drones are still around but you hike the price of them every year as they get harder and harder to find ... bonus VCs and PvP points for killing left over ships from the heady days of yesteryear ("the last of the V8s...")

It'd be a pain in the butt for whatever sucker (DH  ::) ) ran it, but might have potential

dave

PS - forgot to answer the original question - Yeah!  AOTK4 anytime!


Offline Hexx

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Re: AOTK4: The "Strange Trip" Home . . .
« Reply #7 on: July 03, 2007, 07:05:41 pm »
Mad Max- Brilliant!Exactly what I was trying to convey.
Now why didn't i think of that...!

Anyway you (obviously) would have to do something- I mean a D6D or any droner that's chucking 6 fast drones at the old boats would have just a wee advantage,
and there'd have to be some rule about stashing good ships in accounts to pull out later (can the admin chaeck that kinda stuff?)
But it might be kinda cool to have a Cb being hunted down by lesser ships.

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Offline Ternado

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Re: AOTK4: The "Strange Trip" Home . . .
« Reply #8 on: July 03, 2007, 08:15:57 pm »
new map and story line for Aotk4 all esle is good...the map makes the server....1 mans opinon.

Offline NuclearWessels

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Re: AOTK4: The "Strange Trip" Home . . .
« Reply #9 on: July 03, 2007, 08:27:07 pm »
Mad Max- Brilliant!Exactly what I was trying to convey.
Now why didn't i think of that...!

Anyway you (obviously) would have to do something- I mean a D6D or any droner that's chucking 6 fast drones at the old boats would have just a wee advantage,
and there'd have to be some rule about stashing good ships in accounts to pull out later (can the admin chaeck that kinda stuff?)
But it might be kinda cool to have a Cb being hunted down by lesser ships.



Perhaps, due to the lack of adequate maintenance facilities, have a ship lose 10% of its warp capabilities each year after its YLA.  This would be pretty easy to add as an editor feature, then just run a sweep during the DB cleans.

Then you wouldn't have to worry about adminning it at all, the players themselves would ditch the ship sometime before it became useless, and if they didn't then they'd be sitting ducks when they tried to drag it out of an obscure account.

dave

Offline Hexx

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Re: AOTK4: The "Strange Trip" Home . . .
« Reply #10 on: July 03, 2007, 08:38:49 pm »
You can run an editor to effect the server shiplist? This won't mess anything up?

Oh the possibilites...  :o
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Offline NuclearWessels

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Re: AOTK4: The "Strange Trip" Home . . .
« Reply #11 on: July 03, 2007, 09:10:28 pm »
You can run an editor to effect the server shiplist? This won't mess anything up?

Oh the possibilites...  :o

Actually, it would be editing the players' warp engine values in the ship blobs in the server .sds files

dave

Offline IAF Lyrkiller

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Re: AOTK4: The "Strange Trip" Home . . .
« Reply #12 on: July 03, 2007, 10:36:50 pm »
I am beginning to like this idea, keep talking. ;D




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Offline SurveyCrew

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Re: AOTK4: The "Strange Trip" Home . . .
« Reply #13 on: July 03, 2007, 11:46:13 pm »
lol, just start up the ladder matches again    ::)
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Offline FPF-DieHard

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Re: AOTK4: The "Strange Trip" Home . . .
« Reply #14 on: July 03, 2007, 11:50:11 pm »
You can run an editor to effect the server shiplist? This won't mess anything up?

Oh the possibilites...  :o

Actually, it would be editing the players' warp engine values in the ship blobs in the server .sds files

dave


I have 0% interest in Hexx's idea.   Somebody else can do it though.
Who'd thunk that Star-castling was the root of all evil . . .


Offline NuclearWessels

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Re: AOTK4: The "Strange Trip" Home . . .
« Reply #15 on: July 04, 2007, 07:31:58 am »

I knew there had to be a pain threshold for DH somewhere  ;D

That's ok, Hexx has volunteered to do this one!

dave

Offline KBFLordKrueg

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Re: AOTK4: The "Strange Trip" Home . . .
« Reply #16 on: July 04, 2007, 09:15:47 am »

I knew there had to be a pain threshold for DH somewhere  ;D

That's ok, Hexx has volunteered to do this one!

dave


That means we'll see it in about 2 yrs... :P
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Offline Hexx

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Re: AOTK4: The "Strange Trip" Home . . .
« Reply #17 on: July 04, 2007, 12:00:45 pm »

I knew there had to be a pain threshold for DH somewhere  ;D

That's ok, Hexx has volunteered to do this one!

dave


That means we'll see it in about 2 yrs... :P

Bit of an optimist aren't we?
Probably would take me that long just to do the YFA/YLA's... hmm wonder if it would work as well if I used those silly pirate ships so may of you like,
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Offline Hexx

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Re: AOTK4: The "Strange Trip" Home . . .
« Reply #18 on: July 04, 2007, 12:02:53 pm »
You can run an editor to effect the server shiplist? This won't mess anything up?

Oh the possibilites...  :o

Actually, it would be editing the players' warp engine values in the ship blobs in the server .sds files

dave


Oh right...the .sds files.... forgot all about them
those crazy sds files...
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Offline NuclearWessels

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Re: AOTK4: The "Strange Trip" Home . . .
« Reply #19 on: July 04, 2007, 02:57:56 pm »

I knew there had to be a pain threshold for DH somewhere  ;D

That's ok, Hexx has volunteered to do this one!

dave


That means we'll see it in about 2 yrs... :P

Bit of an optimist aren't we?
Probably would take me that long just to do the YFA/YLA's... hmm wonder if it would work as well if I used those silly pirate ships so may of you like,


Ah the beauty of scripting languages - automation does it in about 10 minutes.

I've got the AOTK3 shiplist and ftrlist with reversed timelines set up, based on the assumption that the server starts in 2285 - the beginning of the end ;D

It goes in exact reverse order, so if a ship was phased out 10 years before 2285 it will now become available in 2295, if it used to have a YFA of 2265 then its new YLA is 2305, etc.

I'll post 'em when I get home tonight.


As the awesome powers of Hexx have revealed, this is farrrrrr too intricate and requires far too much thought to do simply.

<dave puts completed files in the fridge to let them age  ;D >
dave

PS - BTW: sorry DH, will stop hijacking this thread, and move this stuff over to a madmax thread in the admins forum

« Last Edit: July 04, 2007, 07:31:27 pm by NuclearWessels »