Topic: Intel anti-cheat technology revealed  (Read 1178 times)

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Offline Nemesis

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Intel anti-cheat technology revealed
« on: July 01, 2007, 11:01:30 am »
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The technology, as it is currently proposed has two parts, a communications component and a keyboard and mouse detection piece. It is envisioned that this would lie in the chipset or possibly the firmware, but the demo is strictly software. The game also needs to participate in the scheme in order for it all to work
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Offline Centurus

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Re: Intel anti-cheat technology revealed
« Reply #1 on: July 02, 2007, 01:33:34 pm »
Anti cheat for games?  That sucks.  Only time I'm able to beat a game in single player is if I enable cheats. 
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Offline Electric Eye

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Re: Intel anti-cheat technology revealed
« Reply #2 on: July 02, 2007, 05:36:28 pm »
I remember when BB Jones and Skull busted some guys cheating on a Canada West server, they were flying DDs armed with phaser 4s! We always wondered why the teritory was falling like crazy even though all enemy heavies and most players were accounted for from intel. Would have been nice back then to have that kind of safety in place.