alright, let see.
a: routers are updated
b: have reinstalled the game twice now (three if you count the first install when I found out the error, I just dug the game out of the dusty corner to play again)
c: working on the trace to see if I have busy routers (preliminary checks show I have some problems with that, I ping the server at 135. I get a good ping going to NY on one test I tried, but the rest are 135 or higher)
d: did the tweak test, showed I was fine (it did state on the main page that the tweak wouldn't help Multi-player games over UDP or ping times)
e: shields up showed my system is fully secure (this might be a problem, but it should effect both the games on the dynaverse not just one)
my thoughts, it's my high ping. When I drop of the server to enter a game, then the reconnect is slow so it is dropped (not sure how that works for sure. I remember reading that the server only does the map and movement stuff, then drops the players off to one of the players computers to run the combat. They then come back and reconnect with the server, the server is updated on the results of the combat and play continues)