Topic: Single Player Meta Mission Scripts v1.0  (Read 2867 times)

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The_Pelican

  • Guest
Single Player Meta Mission Scripts v1.0
« on: March 04, 2003, 06:41:27 pm »
I have created a total of four new Dynaverse Meta Mission Scripts, and updated the two existing ones, Scan & Distress Call.

These Scripts are designed for standard, unmodified v1.01 version of SF3. Contains the scripts, and the updates for the Conquest modes.

If you own a mod, and want these scripts converting for your mod, contact me at thepelican001@btopenworld.com
I will be happy to convert the scripts for you.

------------------

All of these missions will reward you with more prestige than before.

**Scan** - Added a couple of extra races who could interfere.

**Distress Call** - This is the mission that has been changed the most, you can now be called to aid ANY ship from your race, save the top two most powerful ships. Also, the attacking ships could be any ship, from any of your enemies.

******NEW SCRIPTS******

**Ambush** - One of your ships has been ambushed by three enemy ships.

**Pirate Raid** - There will be a raid by Pirates on one of your smaller ships. Could be up to 3 vessels. You'll get more prestige if you capture the vessel, rather than destroy it.

**Scout** - A Scouting Party has been detected in the area, your sent to investigate. You have to eliminate the enemy ship(s) and scan the planet for any spy equipment or recent transporter activity. On some occassions, this can turn out to be an ambush, as 2 or 3 enemy ships will be there, not one.

**Assimilate** - A Borg Vessel(s) is attempting to assimilate one of your ships, you go to it's aid. Lot's of prestige for destroying the Borg Ships. NOTE - This mission does not appear when playing as the Borg.

------------

Download - http://www.pwfe.com/Game/Dynaverse_Scripts.zip

As it states in the readme, I originally made these scripts for my mod, then converted them for use with the original settings. If you want to beta test my mod, contact me at the e-mail listed at the top, I'll give you a download link.

Suggestions for possible new scripts are welcome.  
« Last Edit: March 06, 2003, 01:36:22 am by The_Pelican »

NuclearWessels

  • Guest
Re: New Meta Mission Scripts
« Reply #1 on: March 04, 2003, 07:16:55 pm »
Cool news Pelican!

Will give them a try as soon as I get the chance.

dave
 

feargusf

  • Guest
Re: New Meta Mission Scripts
« Reply #2 on: March 04, 2003, 09:47:28 pm »
Yeah, thanks Pelican. Any kind of improvement for the same old boring missions is greatly appreciated.  

Praxis

  • Guest
Re: New Meta Mission Scripts
« Reply #3 on: March 05, 2003, 02:52:18 am »
Just wondering-

Is the "No capture" thing coded in the mission scripts, or is it in the server?  (if its in the server i wanna figure out how to take it out )

The_Pelican

  • Guest
Re: New Meta Mission Scripts
« Reply #4 on: March 05, 2003, 05:03:18 pm »
It's in the script, quite easy to remove actually. I've left it in, just in case it did more damage than good.

Captain KoraH

  • Guest
Re: New Meta Mission Scripts
« Reply #5 on: March 10, 2003, 05:28:30 pm »
Setting the scripts to enable capture does nothing. Also, there is no setting on the server that I know of to enable it.  

The_Pelican

  • Guest
Re: New Meta Mission Scripts
« Reply #6 on: March 10, 2003, 06:07:09 pm »
Must be hard coded into the game, sorry, nothing I can do really. I know you can capture when playing in Conquest Mode, I checked that, in fact, I think you could do that before anyway.

At least you've still got the extra scripts to play with.

Teeth_03

  • Guest
Re: Single Player Meta Mission Scripts v1.0
« Reply #7 on: March 10, 2003, 08:07:38 pm »
Is this possible? I know you are talking about conquest missions and all but,you know in Free 4 all and the other skirmish missions where you can choose your ships,is it possible to make it so you can pick more than 6 ships? Having 12 would be cool.But having 18 like in SFC2 would probably make the computer slow down or crash.  

The_Pelican

  • Guest
Single Player Meta Mission Scripts v1.0
« Reply #8 on: March 04, 2003, 06:41:27 pm »
I have created a total of four new Dynaverse Meta Mission Scripts, and updated the two existing ones, Scan & Distress Call.

These Scripts are designed for standard, unmodified v1.01 version of SF3. Contains the scripts, and the updates for the Conquest modes.

If you own a mod, and want these scripts converting for your mod, contact me at thepelican001@btopenworld.com
I will be happy to convert the scripts for you.

------------------

All of these missions will reward you with more prestige than before.

**Scan** - Added a couple of extra races who could interfere.

**Distress Call** - This is the mission that has been changed the most, you can now be called to aid ANY ship from your race, save the top two most powerful ships. Also, the attacking ships could be any ship, from any of your enemies.

******NEW SCRIPTS******

**Ambush** - One of your ships has been ambushed by three enemy ships.

**Pirate Raid** - There will be a raid by Pirates on one of your smaller ships. Could be up to 3 vessels. You'll get more prestige if you capture the vessel, rather than destroy it.

**Scout** - A Scouting Party has been detected in the area, your sent to investigate. You have to eliminate the enemy ship(s) and scan the planet for any spy equipment or recent transporter activity. On some occassions, this can turn out to be an ambush, as 2 or 3 enemy ships will be there, not one.

**Assimilate** - A Borg Vessel(s) is attempting to assimilate one of your ships, you go to it's aid. Lot's of prestige for destroying the Borg Ships. NOTE - This mission does not appear when playing as the Borg.

------------

Download - http://www.pwfe.com/Game/Dynaverse_Scripts.zip

As it states in the readme, I originally made these scripts for my mod, then converted them for use with the original settings. If you want to beta test my mod, contact me at the e-mail listed at the top, I'll give you a download link.

Suggestions for possible new scripts are welcome.  
« Last Edit: March 06, 2003, 01:36:22 am by The_Pelican »

NuclearWessels

  • Guest
Re: New Meta Mission Scripts
« Reply #9 on: March 04, 2003, 07:16:55 pm »
Cool news Pelican!

Will give them a try as soon as I get the chance.

dave
 

feargusf

  • Guest
Re: New Meta Mission Scripts
« Reply #10 on: March 04, 2003, 09:47:28 pm »
Yeah, thanks Pelican. Any kind of improvement for the same old boring missions is greatly appreciated.  

Praxis

  • Guest
Re: New Meta Mission Scripts
« Reply #11 on: March 05, 2003, 02:52:18 am »
Just wondering-

Is the "No capture" thing coded in the mission scripts, or is it in the server?  (if its in the server i wanna figure out how to take it out )

The_Pelican

  • Guest
Re: New Meta Mission Scripts
« Reply #12 on: March 05, 2003, 05:03:18 pm »
It's in the script, quite easy to remove actually. I've left it in, just in case it did more damage than good.

Captain KoraH

  • Guest
Re: New Meta Mission Scripts
« Reply #13 on: March 10, 2003, 05:28:30 pm »
Setting the scripts to enable capture does nothing. Also, there is no setting on the server that I know of to enable it.  

The_Pelican

  • Guest
Re: New Meta Mission Scripts
« Reply #14 on: March 10, 2003, 06:07:09 pm »
Must be hard coded into the game, sorry, nothing I can do really. I know you can capture when playing in Conquest Mode, I checked that, in fact, I think you could do that before anyway.

At least you've still got the extra scripts to play with.

Teeth_03

  • Guest
Re: Single Player Meta Mission Scripts v1.0
« Reply #15 on: March 10, 2003, 08:07:38 pm »
Is this possible? I know you are talking about conquest missions and all but,you know in Free 4 all and the other skirmish missions where you can choose your ships,is it possible to make it so you can pick more than 6 ships? Having 12 would be cool.But having 18 like in SFC2 would probably make the computer slow down or crash.