Topic: Bashfest - WIP  (Read 9834 times)

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Offline Shadowfleet

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Bashfest - WIP
« on: April 15, 2007, 09:28:51 pm »
When Wicked Zombie released the Tiburon Class my wheels started turning. I liked the ship but I liked the warp engines even more.
I had some spare time this weekend so I got busy bashing and came up with my own private little fleet based on his awesome designs.

Once I was done I realised I'd need some cool little fighters to go with them -- Pepperman released the Interceptor and Javelin recently
 and with a little tweaking -- I based the Warpfighter Mk2 and Javelin Mk2.

WZ and Pepperman, I'm afraid my creativity is linked directly to your talent. Without it, I couldn't have had my little bashfest.

Can I release to the public at large?

« Last Edit: February 26, 2008, 02:16:24 pm by Shadowfleet »

Offline Shadowfleet

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Re: Bashfest
« Reply #1 on: April 16, 2007, 07:14:33 am »
Thanks FW. I shouldn't have missed the fact that you redid the textures for PM. They look great.

Offline Don Karnage

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Re: Bashfest
« Reply #2 on: April 16, 2007, 12:45:52 pm »
i like the version with 3 warp engines, the one with 4 warp engines is also cool, keep the great work man  ;D

Offline GotAFarmYet?

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Re: Bashfest
« Reply #3 on: April 16, 2007, 04:24:17 pm »
As for WZs' Permission you will need to E-mail him Directly, he might see the thread but it is the best way to go about it.
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Offline Klingon Fanatic

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Re: Bashfest
« Reply #4 on: April 16, 2007, 04:58:10 pm »
 ;D

Nice!

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Offline Shadowfleet

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Re: Bashfest
« Reply #5 on: April 17, 2007, 06:19:07 pm »
Thanks for the input folks. I'll see if I can tweak the Warpfighter nacelle when I finish tweaking the textures to make it look better.

DK, all of the starship designs are Wz's and can be downloaded from his website at Demon Renegade Studios. I just changed out all the Warp nacelles with one of his most recent designs and tweaked the struts and textures as need to meld the parts. Credit is ALL his. I just really liked the Tiburon Warp engines and thought they'd unify these ships into a cool little fleet. The BR starfighter mesh was originally by ATX from ATX Buoy (Xwing alliance mod site)and I've bashed it before with some of WZ's pieces and parts as the Warpfighter Mk1. The Javelin was made by Pepperman and I used his warp nacelles plus some tweaks to customise it.

I want to emphasize, I am just a basher. I see pieces and parts and beg and borrow to put my woeful ideas together. The modellers deserve the credit and I thank them for letting me have fun.


Pepperman has given me his gracious approval and FW has cleared me to use his textures. ;D I've emailed the most revered dead man and haven't heard from him yet. No worries though, I'm sure he's just busy right now. Besides, I'll need some time to finish the tweaks before I release. Here are some tweaks that are causing me issues...

I'm having trouble applying illumination maps. Is this something SFC does automatically if you include the illum tex in the folder. For instance, if a uv mapped texture is named saucer.bmp and I make an illum map called sauceri.bmp, does SFC do the illumination magic all by itself OR do I have to map the sauceri texture to the same polies -- I can't figure out how to do that... I'm not always the master of the obvious so any help is greatly appreciated.

How do I make all the parts I've meshed together one mesh? Sometimes the mod file is not viewable in the viewer or in game and I think having multiple meshes before export is the issue.

Finally, I'm using 3ds Max v3, and for some reason when I try to export a break mod it no workee! Any tips or tricks?

KF, I'm not really doing requests right now but if I decide to get into Klingon ship bashing, I'll give you a holler ;)
« Last Edit: April 22, 2007, 06:28:42 pm by redneckf15 »

Offline Shadowfleet

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Re: Bashfest
« Reply #6 on: April 19, 2007, 05:24:38 pm »
WZ gave his permission so now all that's left is the tweaking.  THANKS!!!!!! ;D

No one has sent me info on my issues fomr the previous post. Anyone, Anyone, Bueller? ::)

Offline Shadowfleet

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Re: Bashfest
« Reply #7 on: May 05, 2007, 10:33:34 pm »
Thanks FW. I needed the help. Tweaks continue. For one thing I couldn't get the warp nacelles right on the warpfighter with straight bashing -- so I made my first sub model. New bussards for the warpfighter nacelles I bashed from WZ's Tiburon.

Here's a little update on the Warpfighter Mk2



Whatcha think?

Offline Geks

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Re: Bashfest
« Reply #8 on: May 05, 2007, 11:45:31 pm »
Angry looking little ship

Worf ----> "Little??"

Lol.... good job man, like the new weapons too  ;)

Offline Scottish Andy

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Re: Bashfest
« Reply #9 on: May 08, 2007, 08:37:48 am »
It looks very nice, but I'd say remove the Gatling-lookalikes. This isn't Space Battleship Yamato. Trek doesn't do gun turrets. I do like the wing missile/photon pods, though. A flowing and graceful fairing into the actual fin itself.
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Offline CC22

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Re: Bashfest
« Reply #10 on: May 14, 2007, 07:05:44 am »
It does - look at Chakotay's Marquis ship - which is a Fed design, and the BofP. In some cases I think its fine, but I do agree what with phaser strips it seems something of an anachronism... looks cool tho eh  ;)
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Offline atheorhaven

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Re: Bashfest
« Reply #11 on: May 14, 2007, 12:54:52 pm »
Gotta love the Starfighter.. all you need now is Tweakie!  :D
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Offline CaptainTombs

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Re: Bashfest
« Reply #12 on: May 17, 2007, 12:57:58 am »
those two bottom ships in the left look pretty bad ass any more piccies of them ?
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Offline Shadowfleet

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Re: Bashfest
« Reply #13 on: May 28, 2007, 09:10:47 pm »
Here’s a small update on the Warpfighter and the new fleet I’m working on. I’ve decided to take a new route on the fleet and take a section 31ish slant -- more story later but the models will be darker and a little more sinister for feddies. 

Once again – I’d like to emphasize that I am not the original author, of any of these ships. WZ is responsible for most of the ships I’m bashing. ATX is responsible for the Starfighter mesh. Pepperman made the Javelin. And I borrowed a few of FW’s textures. The only thing I’m doing is bashing by tweaking textures and mixing up parts or altering meshes slightly. Thanks again to the original authors.

I’m sorry there is not more of an update but I’ve been busy with real life and my gonkulator takes second place to family and work.

But without further adieu – Here is the nearly finished cap ship in my “Dark Fleet”. I call her the “Dark Sorcerer”. I may release her with original textures as well.


I’m almost done with the Warpfighter but it has evolved into a triple release – The Mk2 alpha and bravo and the Warpfighter Mk3. Three images with different perspectives so you can get a feel for what I’ve done.

Mk2 Alpha – Quick little bird with mini-quantum torpedoes for armament


Mk2 Bravo – looses some speed but adds pulse cannon to it’s armament


Mk3 – same speed as Mk2b but gains phasers and extra sensor pods for recce missions. May even get a cloak…


I recently found a video tutorial by Joker that solved most of my texturing and illumination issues – Thanks Joker! It was an oldie but a goodie. I’m glad I downloaded it years ago in anticipation of the fact that I might start modeling someday.

Also, Thanks to ImageShack for Free Image Hosting

All four meshes above are complete to include textures – now all I have to do is HP/DP, convert to mod, and beta test. At current rate, I’m hoping to start trickling out releases in a few weeks.

Offline darkthunder

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Re: Bashfest
« Reply #14 on: May 30, 2007, 11:57:13 pm »
That Excelsior variant looks awesome. Gotta have that ship :D
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Offline Scottish Andy

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Re: Bashfest
« Reply #15 on: June 01, 2007, 11:29:55 pm »
Those starfighters are absolutely stunning, and the Excelsior looks great too.
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Offline Star Dragon

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Re: Bashfest
« Reply #16 on: June 06, 2007, 06:35:22 pm »
Damn, I'd love to get a hold of your mk2 alpha and mk3 warp fighters...  In my fic eventually Feds are one of the main magnet universes and the resulting big tech exchange/upgrades churn out some rather unorthodox/innovative hybrids such as what you posted.

For BR, I'm altering the Pendar/War witch episode so that the black hole leads to my big conflict. Buck, Wilma , and Tweekie (with Doctor Theopolis) are in their Thunder Fighters. (Tweekie: "Bedee bedee bedee, eat lead suckers"   Theo: "Lead, what lead? Tweekie what are you talking about?")  ;D

There is one part of the ships that strikes me as lacking in esthetics, the rear end cap. The angled sharp crevice sems kinda harsh and a little detracting from the overall look imho. I don't have a suggestion now, but I think it needs a slightly diff look for that part maybe something more rounded/shorter with a more flowing feel.

 

Offline Starforce2

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Re: Bashfest
« Reply #17 on: June 06, 2007, 07:51:59 pm »
How about a Miranda, Saladin or Akula? Or Perhaps even a Stargazer?

Offline Shadowfleet

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Re: Bashfest
« Reply #18 on: February 18, 2008, 04:50:28 pm »
Sorry it's been so long without an update - I had some issues. I will be releasing 3 cap ships - Sorcerer refit, Midway refit, and Carolina refit - in a new thread entitled "Shadows of the Federation".

Modelsplease - you've helped me before - if you read this, can I send the Warpfighters your way for some conversion help? I also have a station bashed and ready for conversion. I've failed each time I try to illuminate them. I can convert minus ilumination, but SFC 3 ships look so much better illuminated.
« Last Edit: February 18, 2008, 07:00:15 pm by Shadowfleet »

Offline Don Karnage

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Re: Bashfest
« Reply #19 on: February 18, 2008, 05:35:17 pm »
well shadow, when all the kitbash you made are available tell me, i want them all :)

great jobs

thanks