Topic: SGO Test server bugs etc. reports  (Read 7522 times)

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Offline FPF-Tobin Dax

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SGO Test server bugs etc. reports
« on: March 20, 2007, 11:56:02 am »
Had a mandatory convoy raid in 7, 11,  klingon home space while flying klingon. I won the mission while destroying the escort and either capping or destroying all the freightors, but it counted as mission lost while paying as though I won it.
Suspected leader of Prime Industries, #1 Pirate Cartel

Offline NuclearWessels

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Re: SGO Test server bugs etc. reports
« Reply #1 on: March 20, 2007, 03:19:48 pm »

Hmmm ... I'm assuming that's Met_NW7ConvoyRaid, but there's no way that should be coming up in your own (or allied) space.  The fact that it's offered at all is a real puzzler.

Long shot - DH, anything funky with the server settings?

dave

Offline FPF-Tobin Dax

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Re: SGO Test server bugs etc. reports
« Reply #2 on: March 20, 2007, 04:00:48 pm »
It did draw the appropriate enemy in hydrans as the hexx borders hydran space, but it was a surprise getting a mandatory convoy raid in home space.
Suspected leader of Prime Industries, #1 Pirate Cartel

Offline FPF-DieHard

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Re: SGO Test server bugs etc. reports
« Reply #3 on: March 20, 2007, 06:59:47 pm »

Hmmm ... I'm assuming that's Met_NW7ConvoyRaid, but there's no way that should be coming up in your own (or allied) space.  The fact that it's offered at all is a real puzzler.

Long shot - DH, anything funky with the server settings?

dave


No, these are pretty much the same setting I've used in the past 10 servers.
Who'd thunk that Star-castling was the root of all evil . . .


Offline KBF-Kurok

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Re: SGO Test server bugs etc. reports
« Reply #4 on: March 21, 2007, 08:53:54 pm »
Just had the same thing happen in Klingon space hex 16,12  Manditory Met_NW7Convoy raid. I didnt take the  mission  took another instead but thought youd like to  know Server year 2273.39

Offline KBF MalaK

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Re: SGO Test server bugs etc. reports
« Reply #5 on: March 21, 2007, 09:01:02 pm »
It appears to have been reset. Just logged on to find my character, my ship gone.

:(
"Artificial Intelligence is not a suitable substitute for natural stupidity"                                                                                                                                                                                                                                                                       

Offline FPF-DieHard

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Re: SGO Test server bugs etc. reports
« Reply #6 on: March 22, 2007, 05:59:50 pm »
It appears to have been reset. Just logged on to find my character, my ship gone.

:(


Yeah, I reset it every couple of days but you get 100K PP to buy a new ship
Who'd thunk that Star-castling was the root of all evil . . .


Offline TheJudge

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Re: SGO Test server bugs etc. reports
« Reply #7 on: March 22, 2007, 06:43:25 pm »
Major bug here...the server allowed this character known as the TheJudge to log on, take a spin in several ships, run several missions that were interesting, all without crashing, or bugs.

:(
He who can master the data controls the world.

Offline KBF MalaK

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Re: SGO Test server bugs etc. reports
« Reply #8 on: March 22, 2007, 08:31:56 pm »
It appears to have been reset. Just logged on to find my character, my ship gone.

:(


Yeah, I reset it every couple of days but you get 100K PP to buy a new ship

To Bad 'Queen of kromadia' space didn't evaporate with the rest of the known universe on that last reset.

j/k
"Artificial Intelligence is not a suitable substitute for natural stupidity"                                                                                                                                                                                                                                                                       

Offline FPF-DieHard

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Re: SGO Test server bugs etc. reports
« Reply #9 on: March 22, 2007, 09:09:29 pm »
It appears to have been reset. Just logged on to find my character, my ship gone.

:(


Yeah, I reset it every couple of days but you get 100K PP to buy a new ship

To Bad 'Queen of kromadia' space didn't evaporate with the rest of the known universe on that last reset.

j/k

Kromadia is cured with a shot of penicilin.   Or so I've heard . . . .
Who'd thunk that Star-castling was the root of all evil . . .


Offline KBF MalaK

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Re: SGO Test server bugs etc. reports
« Reply #10 on: March 22, 2007, 09:26:26 pm »
6 in a row, then server crash.

All was good up till then, 2 v AI.
"Artificial Intelligence is not a suitable substitute for natural stupidity"                                                                                                                                                                                                                                                                       

Offline Dizzy

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Re: SGO Test server bugs etc. reports
« Reply #11 on: March 22, 2007, 09:38:16 pm »
Major bug here...the server allowed this character known as the TheJudge to log on, take a spin in several ships, run several missions that were interesting, all without crashing, or bugs.

:(

Damn. We will need to adjust the gf settings then.

Offline FPF-DieHard

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Re: SGO Test server bugs etc. reports
« Reply #12 on: March 22, 2007, 09:44:26 pm »
6 in a row, then server crash.

All was good up till then, 2 v AI.

That crash was my fault, bad idea to try to install OP on the same PC which is running the server as a Virtual Machine . . .
Who'd thunk that Star-castling was the root of all evil . . .


Offline TheJudge

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Re: SGO Test server bugs etc. reports
« Reply #13 on: March 23, 2007, 12:26:37 pm »
I knew I should have kept track of stardates...but well this problem kept occurring over and over.  Playing Federation (duh, what else), I bought the GSCR, outfitted her with Vulture II (I need to refresh my memory on what fighters equal F-14 etc) and headed off to neutral space for some fun.  Took a nice patrol mission (17).  In mission started prepping my shuttles (SS, WW, SP) and fixing all my settings.  Then I went to go and launch my fighters.

No fighters in the shuttle display area. 

Woops!  Did I mess up and not include them?  After mission go back to spacedock...get fighters.  Yup, they're there now.  Go back into mission (patrol 11 I think it was).  Check on fighters...nope, none there!  Uh-oh.  Now, is it just the GSCR or is it all fed ships with fighters?  Get another guy who is online as fed (can't remember name atm - i'm at work) and he gets a carrier, launches fighters no problem.  Maybe it is ME, so I get a carrier, launch fighters no problem.  Get the GSC (no stinkin 'R'), and same problem.  So, there you are, I think I found a bug and it's not stardate-related...*sigh*
He who can master the data controls the world.

Offline KBFLordKrueg

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Re: SGO Test server bugs etc. reports
« Reply #14 on: March 23, 2007, 04:38:03 pm »
Right click on your OP icon, got to properties and in the Target box make sure it has:
"C:\Program Files \Taldren Software Inc\Starfleet Command Orion Pirates\StarFleetOP.exe"
In the Sart in box make sure it has:
"C:\Program Files \Taldren Software Inc\Starfleet Command Orion Pirates"
If you don't have OP in "C" drive, insert correct drive designation.
Now try... ;)
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Offline deadmansix

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Re: SGO Test server bugs etc. reports
« Reply #15 on: March 24, 2007, 02:30:56 am »

  no hydran dreads plenty of MNR's and MNV's but no Dukes or others, at least there are none when I am on

Offline Lear

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Re: SGO Test server bugs etc. reports
« Reply #16 on: March 24, 2007, 10:21:49 am »
ran an ED10patrol.
beamed over 7 marines that did not make it.

Offline Riskyllama

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Re: SGO Test server bugs etc. reports
« Reply #17 on: March 24, 2007, 06:24:46 pm »
one of the missions still had the "runner" in my sleepiness i forgot to check which, it was a 3v3 patrol in neutral space
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Offline NuclearWessels

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Re: SGO Test server bugs etc. reports
« Reply #18 on: March 24, 2007, 07:25:01 pm »
one of the missions still had the "runner" in my sleepiness i forgot to check which, it was a 3v3 patrol in neutral space

<sigh> I forgot about him.  Thanks, will keep my eye out for it.

dave

Offline FPF-DieHard

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Re: SGO Test server bugs etc. reports
« Reply #19 on: March 25, 2007, 11:42:21 am »

  no hydran dreads plenty of MNR's and MNV's but no Dukes or others, at least there are none when I am on

I gnore stuff like this until weget the real map up with the real server economies.
Who'd thunk that Star-castling was the root of all evil . . .