Topic: Doomsday Machine: REMASTERED  (Read 4393 times)

0 Members and 3 Guests are viewing this topic.

Offline Star Dragon

  • Lt. Junior Grade
  • *
  • Posts: 306
Re: Doomsday Machine: REMASTERED
« Reply #20 on: February 14, 2007, 03:39:57 am »
That's cool. Too bad you can't animate the "Maw" though...  :(

Offline Klingon Fanatic

  • Lt. Commander
  • *
  • Posts: 2070
  • Gender: Male
Re: Doomsday Machine: REMASTERED
« Reply #21 on: February 14, 2007, 01:37:21 pm »
you can, just use an opposing lightmap under the maws texture nothing too fancy maybe more red or something that is differnet to the original texture. its not great animation but it does give the appearance of movement within the area

God work guys!

Wait until you see this in game. The Maw animation effect will still be yellow despite the upgraded textures. The Yellow Maw effect TEXTURE in the texture files will also need to be retextured to make this in game effect to more closely match the remastered version shown here.

Qapla!

KF
HoD Radjekk Vor Thruum
IKV Kraag Dorr
SuvwI' Qeh KCC
Commander, Task Force Kraag Dorr's Teeth First Strike Squadron

Offline atheorhaven

  • Lt. Commander
  • *
  • Posts: 1801
    • Mare Imbrium Shipyards
Re: Doomsday Machine: REMASTERED
« Reply #22 on: February 14, 2007, 01:40:53 pm »
God work guys!
Wait until you see this in game. The Maw animation effect will still be yellow despite the upgraded textures. The Yellow Maw effect TEXTURE in the texture files will also need to be retextured to make this in game effect to more closely match the remastered version shown here.
Qapla!
KF

(Guessing because I haven't seen it yet).. I'm guessing that the new background of the maw should be reddish, with the maw effect providing the majority of the yellow animation.

And in the \assets\texture maw texture, that should also be tweaked.. if I understand KF correctly.  :D
..ooOOoo..totally useless information..ooOOoo..

Mare Imbrium Shipyards - http://mareimbrium.webhop.net

Don't bother checking out my website for the most recent updates, because I've
been too lazy to update it!  Check Battleclinic!

Offline Klingon Fanatic

  • Lt. Commander
  • *
  • Posts: 2070
  • Gender: Male
Re: Doomsday Machine: REMASTERED
« Reply #23 on: February 16, 2007, 06:22:23 pm »
 ;D Yes Atheorhaven, you are 100% correct.

Darkseid, where is the d/l for your second version posted above?

Qapla!

KF
HoD Radjekk Vor Thruum
IKV Kraag Dorr
SuvwI' Qeh KCC
Commander, Task Force Kraag Dorr's Teeth First Strike Squadron