SFC 3 is based more on ADBs new Commander board game than SFB, unfortunately.
More so on BC prbably as well as Armada. Allot of the mods that have been worked on address this but it still seems to be a 2D shooter that just did not have the charm for me as well
Would Legacy have sucked if there hadn't have been SFC for it to be found wanting against??
It would have been compared to BC at that point and BC was by far better that SFC 3
We have Legacy here on X-BOX 360. I've never played it, having watched my son playing it and thinking that it is just a pretty 3D starship dogfighting game full of howling and grating inaccuracies, but that's just my oppinion.
add pretty close to accurate too, it will be up to their community to customize the game and complete it. They have the ppl they need there is the developers will help support some of it.
For all we know, they're secretly beavering away at SFC 4 as I type this, having maybe learnt from the SFC 3 experience.
Nope Activision and paramou nt had a falling out of sorts like Interplay did
Why did they rudh out SFC 3 early in the first place?? There wasn't any competition to SFC OP so why??
Cost
It was costing the publishing company money having ppl work on it and dead lines that were set had been missed not by much but by enough.
Companies are basically three groups:
Visonaries; that point were they they think the profits can be found
Engineers; that build the product that was request as close as they can based on the bean counters giving them the time and money
Bean Counters; these are the ones that run everything based on profit margines. They control costs by cutting things down to a minimum necessary.
When it came clear that the profit might be less than the costs if they game got released after X-mas, they cut their loses by having the game released incomplete but working. Part of that profit went into a patch to fix it to a minimum and then took what they had left to other avenues.