Topic: Rob's new weapon effects  (Read 1092 times)

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Offline Roychipoqua_Mace

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Rob's new weapon effects
« on: December 02, 2007, 02:07:58 pm »
I've messed with some of the weapon textures in OP, and have changed around the following:

-New plasma (same colors, but they now have the same picture as the "organian.")

-More intense disruptors, though I wish it could be the beam effects from SFC1. Would require actual programming.

-New photons (use the "pulsar" effect, and the beams are cut back a little).

-the phaser damage effect (fx3.bmp) is changed to the one from SFC1, because we all like that more.


They have all been tested, and work out fine. Just replace the originals with each .BMP in the zip file. I would like to change more textures, so if you have ideas for more, post them out.



Here's the download link:
http://talshiarhq.tripod.com/sitebuildercontent/sitebuilderfiles/newtextures.zip



Enjoy,
Rob

Offline Roychipoqua_Mace

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Re: Rob's new weapon effects
« Reply #1 on: December 02, 2007, 02:12:14 pm »
Nevermind, the direct link doesn't work. It does work if you go to the main site: http://talshiarhq.tripod.com/
and then click the "New textures" link, which is lower down on the main page.

Or if you post an email address I could send it out.


D'oh!