Topic: RED ALERT! Open Source Version of SFC NEEDED for MAC and Linux Gamers!!!  (Read 10606 times)

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Offline Lepton

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Re: RED ALERT! Open Source Version of SFC NEEDED for MAC and Linux Gamers!!!
« Reply #20 on: December 08, 2006, 12:11:52 pm »
Yeah, quicksilver is too busy making money off of ten year old code and an copyright violations of SFB materials.  Have you seen the shiplist for Tactical Assault?  Nearly exactly the same fields as our shiplist.   Nearly some of the same exact specs for those ships as SFB.  Romulan ships have some of the exact same names as SFB.


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Offline Lepton

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Re: RED ALERT! Open Source Version of SFC NEEDED for MAC and Linux Gamers!!!
« Reply #21 on: December 08, 2006, 12:21:57 pm »
What's this guys been smoking?  Screw Linux and OS X.  How about open-sourcing it in its native environment first, lol?  Or if you like Linux so much, buy the #%%$^ game and get it working under wine.

Do you remember the time when gamers said that about the PC and DOS?  Games just weren't made for DOS as it was a business operating system.  Things change and right now ID Software (Doom and Quake) thinks that Linux is important enough to support and as one of the most successful independent gaming companies around (even though I don't like their games) I must assume that they know what makes a good gaming system.

You like Microsoft and don't like Linux or the Mac?  Thats fine but there is no need to insult people because they disagree with your "free" choice and take another path.

There are those of us who oppose Microsoft because of their treatment of customers as criminals who must prove their innocence over and over again with Microsoft both the supposed victim and the judge.  Add in those who oppose Microsoft for their illegal behaviours in countries around the world.  More and more of us are abandoning Microsoft for Linux for these reasons.  Get used to the idea that we are here to stay and are becoming an audience big enough that we must be courted.  Big enough that games will be written that are native not just running under Wine. 

I would love to see a cross platform clone of SFC2:OP.  That of course means abandoning the proprietary DirectX in favour of OGL.  If I were a programmer I suspect I'd be working on it myself.

The comment was directed at the idiocy of releasing sources for an open-source Mac and Linux game when it's native to windows and directx.

I have linux installed on my desktop and wish I had the courage to put it on my laptop.  I am by no means a Microsoft supporter so please don't paint me that way.


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Offline KBF-Crim

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Re: RED ALERT! Open Source Version of SFC NEEDED for MAC and Linux Gamers!!!
« Reply #22 on: December 08, 2006, 04:05:37 pm »
Yeah, quicksilver is too busy making money off of ten year old code and an copyright violations of SFB materials.  Have you seen the shiplist for Tactical Assault?  Nearly exactly the same fields as our shiplist.   Nearly some of the same exact specs for those ships as SFB.  Romulan ships have some of the exact same names as SFB.

Hmmm...I wonder if steve knows that....maybe a little bird should tell him

*tweet*

Offline Lepton

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Re: RED ALERT! Open Source Version of SFC NEEDED for MAC and Linux Gamers!!!
« Reply #23 on: December 08, 2006, 06:17:23 pm »
Yeah, quicksilver is too busy making money off of ten year old code and an copyright violations of SFB materials.  Have you seen the shiplist for Tactical Assault?  Nearly exactly the same fields as our shiplist.   Nearly some of the same exact specs for those ships as SFB.  Romulan ships have some of the exact same names as SFB.

Hmmm...I wonder if steve knows that....maybe a little bird should tell him

*tweet*

I can send you the shiplist if that helps.


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Offline Nemesis

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Re: RED ALERT! Open Source Version of SFC NEEDED for MAC and Linux Gamers!!!
« Reply #24 on: December 10, 2006, 09:57:21 am »
The comment was directed at the idiocy of releasing sources for an open-source Mac and Linux game when it's native to windows and directx.

I have linux installed on my desktop and wish I had the courage to put it on my laptop.  I am by no means a Microsoft supporter so please don't paint me that way.

Then I suggest that you review the way you post. 

Consider:  HudsonMan34 only asked for the source to be released so it could be ported to other systems, he didn't say anything about ignoring Windows.  You proceeded to insult him by saying "What's this guys been smoking?  Screw Linux and OS X." and then suggested getting it to run under Wine or Cedega which only helps those with x86 based systems not all Linux/Mac users.  Then you proceeded to refer to "the idiocy of releasing sources for an open-source Mac and Linux game".  Where is the idiocy in wanting the source available so those who want SFC2 on their systems can get it and use it now that it has been abandoned by its original owners?

Now did you react to HudsonMan34s suggestion in a polite way?  I don't think so.  You were rude and insulting.  You could have made your point (which I disagree with) politely without the insults.  I suggest that you do so in the future.

Wine and Cedega are not a viable long term solution.  What happens is Microsoft changes Windows and all new programs get locked into those changes and don't work on Wine/Cedega until they can be updated in months or years (if they ever do work with a given program).  Only with native versions (especially open source) can you be sure they will continue to work into the future.  What also is happening is Microsoft is progressively blocking running their software on anything else by technical changes that detect Wine/Cedega and disable the software and adding DRM that can't legally be bypassed which won't work on systems not "blessed" by Microsoft.  They have also  been adding things to the EULA that prohibit you from running the software how you like (see the virtuallization section of the Vista EULA).

The whole "make it run on Windows and don't worry about anything else attitude" only serves to aid Microsoft in blocking out competition in the OS market.  I like competition and I want competition.  So long as the competitors are weak Microsoft will continue to remove the control of your computer into their hands as they have been doing for years. 
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Offline Nemesis

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Re: RED ALERT! Open Source Version of SFC NEEDED for MAC and Linux Gamers!!!
« Reply #25 on: December 10, 2006, 10:24:35 am »
now for someone who wants to cross it over to Linux.. ROFLMAO... Your best bet is to put a Windows 98 or higher emulator on to Linux like WINE and run the MS version on it.. however Linux doesn't like Direct X based games and SFC all versions is built in MS Visual C++ 6.0 SP 5 and rendered originally under Direct X 7.0...

Linux sucks for gaming on most Direct X games.. that is why people stick with Windows... I prefer XP Pro 64 with Media Center Edition 2005 on it.. flawless and smooth and works great.. never had a crash and never been infected if you just learn to set up your internal security built into XP

Since DirectX is a proprietary system wholly belonging to Microsoft is it any wonder that DirectX games "suck" on non Microsoft systems?  Is it any wonder that Microsoft fearing a slow uptake of Windows Vista is pushing DirectX10 for future games and not releasing a DirectX10 update to older systems thereby attempting to force the upgrade to Vista?  That also ignores the non standard features of Microsoft C++

ID Software has shown that games can be made portable between Operating Systems with the Doom and Quake series. They don't lock you down to DirectX and subjugation to Microsoft. 

Myself I prefer a system that does not call home to big brother and randomly decide that I'm a criminal and force me to call and beg to have the system I purchased legally allowed to work again without having to buy it all over again.  I prefer a system that does not have DRM being constantly integrated into it.  I prefer a system that does not come with software integrated into it purely to destroy competition.  You of course are "free" to continue using whatever software you wish.

Remember that the free in "free software" does not refer only (or primarily) to cost it also refers to FREEDOM.  Linux and other Open Source software give me Freedom that Microsoft tries to deny me. 
Do unto others as Frey has done unto you.
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Offline KBF-Crim

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Re: RED ALERT! Open Source Version of SFC NEEDED for MAC and Linux Gamers!!!
« Reply #26 on: December 10, 2006, 11:58:36 am »
Gentlemen....please......let us not turn this into an arguement... :police:

Offline KBF-Crim

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Re: RED ALERT! Open Source Version of SFC NEEDED for MAC and Linux Gamers!!!
« Reply #27 on: December 10, 2006, 11:59:33 am »
Yeah, quicksilver is too busy making money off of ten year old code and an copyright violations of SFB materials.  Have you seen the shiplist for Tactical Assault?  Nearly exactly the same fields as our shiplist.   Nearly some of the same exact specs for those ships as SFB.  Romulan ships have some of the exact same names as SFB.

Hmmm...I wonder if steve knows that....maybe a little bird should tell him

*tweet*

I can send you the shiplist if that helps.

Yes please....

Offline Nemesis

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Re: RED ALERT! Open Source Version of SFC NEEDED for MAC and Linux Gamers!!!
« Reply #28 on: December 10, 2006, 01:12:19 pm »
Gentlemen....please......let us not turn this into an arguement... :police:

Sorry Crim but that started with the insult in the 3rd post.  Lepton could have pointed out that because SFC2 uses DirectX porting to Linux/Mac is more of a rewrite than just a porting and is far more difficult and that in his opinion the effort isn't worthwhile.  He could have made his point politely and even constructively but couldn't be bothered.  Now if Lepton wants to rephrase things in a polite manner I could see removing the responses to the insults. 

Politeness counts.   Save being rude, insulting and nasty for those who don't understant anything else.  I'm sure everyone in this thread is capable of a polite discussion. 

Hudsonman has made precisely 1 post.  What is the chance he'll return after reading the insulting response?  Should we really be driving away new people?
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Offline Lepton

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Re: RED ALERT! Open Source Version of SFC NEEDED for MAC and Linux Gamers!!!
« Reply #29 on: December 10, 2006, 02:07:13 pm »
The comment was directed at the idiocy of releasing sources for an open-source Mac and Linux game when it's native to windows and directx.

I have linux installed on my desktop and wish I had the courage to put it on my laptop.  I am by no means a Microsoft supporter so please don't paint me that way.


Then I suggest that you review the way you post.   


I suggest you pull the stick out of your ass but that ain't happening either.
 Clear personal attack. Stop it.


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Offline FRA.E.Kehakoul_XC

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Re: RED ALERT! Open Source Version of SFC NEEDED for MAC and Linux Gamers!!!
« Reply #30 on: December 10, 2006, 02:58:43 pm »
Please Stop this arguing  instantly.. ,its fruitless and contraproductive.

Thx
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Offline SkyFlyer

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Re: RED ALERT! Open Source Version of SFC NEEDED for MAC and Linux Gamers!!!
« Reply #31 on: December 10, 2006, 04:17:42 pm »
The comment was directed at the idiocy of releasing sources for an open-source Mac and Linux game when it's native to windows and directx.

I have linux installed on my desktop and wish I had the courage to put it on my laptop.  I am by no means a Microsoft supporter so please don't paint me that way.

Then I suggest that you review the way you post.   

I suggest you pull the stick out of your ass but that ain't happening either.

 :iamwithstupid: :stfu: :ban:

:stopposting:

I think those sum up what 99.9% of the board think of your posts.
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Offline KBF-Crim

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Re: RED ALERT! Open Source Version of SFC NEEDED for MAC and Linux Gamers!!!
« Reply #32 on: December 10, 2006, 04:39:43 pm »
Hey....sky....who died and made you a moderator... :-*

A post like that isnt going to calm anything down....so....knock it off eh... ;)

Thanks...

Kids these days....sheesh...

Offline chasisaac

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Re: RED ALERT! Open Source Version of SFC NEEDED for MAC and Linux Gamers!!!
« Reply #33 on: December 10, 2006, 05:01:04 pm »
I am trying to get it to run on  WIn98 or 2000 under parallels.

No luck yet

Offline SkyFlyer

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Re: RED ALERT! Open Source Version of SFC NEEDED for MAC and Linux Gamers!!!
« Reply #34 on: December 10, 2006, 05:33:20 pm »
Hey....sky....who died and made you a moderator... :-*

A post like that isnt going to calm anything down....so....knock it off eh... ;)

Thanks...

Kids these days....sheesh...

I killed Bonk. :P

You know.. the whole macbeth thing.
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Offline Nemesis

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Re: RED ALERT! Open Source Version of SFC NEEDED for MAC and Linux Gamers!!!
« Reply #35 on: December 10, 2006, 07:55:27 pm »
Please Stop this arguing  instantly.. ,its fruitless and contraproductive.

Thx

As you wish.
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Offline FA Frey XC

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Re: RED ALERT! Open Source Version of SFC NEEDED for MAC and Linux Gamers!!!
« Reply #36 on: December 11, 2006, 11:53:01 pm »
Look people, as one of the guys who's tried for years to get the client side source, I can tell you this isn't likely happening.

If someone did quietly upload it somewhere, and send me an email about it, what could I do with it?

Really?

Without announcing it? Without causing all the other websites that cover SFC to hone in like dogs in heat?

Seriously, the only real way to get the client side source and do something with it is to get it legally. How's that possible?

Most don't know, really.

Bottom line is this : we here at D.Net don't condone, or advocate the piracy of software. Currently, the licensing and legal stuff is still held up in court mumbo-jumbo, but until we can get a clear shot at the software, or announce it after getting the "upload" and no one challenges it for a period of time... then sure that would work.

But, keeping it civil in ANY discussion here isn't just a polite request, it's a rule. Devolve this discussion into a insult throwing bruhaha, and it'll get locked. Nice, wow, way to keep the open source movement going.

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Offline Skaren

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Re: RED ALERT! Open Source Version of SFC NEEDED for MAC and Linux Gamers!!!
« Reply #37 on: December 12, 2006, 08:08:23 am »
Frey I agree,..

I was going to get into a long discussion with Lepton about that but decided against it.  I was going to do that cause he is the one who started dissing Josh on the D2 form over his promo talk.

That caused a cascade effect and a further rift in the community, in my opinion a big rift.  I had hoped he might have thought about that and felt maybe his comments were not that good an ideal.  Then I see him over here dissing someone else.  For gods sake,... stop it !

Folks who don't have anything nice to say, ...should just shut the F up. 

For the record I thought the same thing as Lepton but had the wisdom not to go around throwing my words at people like a A hole.

Grow up !
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