Topic: **ED Hell Fun server- Backup, Chat is working!!!  (Read 10063 times)

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Offline Alphageek

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Re: **ED Hell Fun server- Backup, Chat is working!!!
« Reply #20 on: December 02, 2006, 06:47:59 am »
Approximately 7:45 A.M. EST, the ED Hell server is not showing up on the directory.  The other 3 do show up.  I'll check back later.  Long live House Korgath!

Offline FPF-DieHard

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Re: **ED Hell Fun server- Backup, Chat is working!!!
« Reply #21 on: December 02, 2006, 01:15:20 pm »
It's up and running now, perhaps one night this week we can organize 6 people to see what these missions do in a 3v3?
Who'd thunk that Star-castling was the root of all evil . . .


Offline KBF-Crim

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Re: **ED Hell Fun server- Backup, Chat is working!!!
« Reply #22 on: December 02, 2006, 01:34:37 pm »
Cool...sorry...been too busy to even launch OP this week,... a few minutes to check the forums is all I been getting..

Offline Alphageek

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Re: **ED Hell Fun server- Backup, Chat is working!!!
« Reply #23 on: December 02, 2006, 01:46:43 pm »
It's up and running now, perhaps one night this week we can organize 6 people to see what these missions do in a 3v3?


I could go for some of that.  Let me know what you decide on in terms of time and place. 

Offline Riskyllama

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Re: **ED Hell Fun server- Backup, Chat is working!!!
« Reply #24 on: December 02, 2006, 03:44:23 pm »
no mods yet

ar you sure we can't put in some of those toys that we had a couple of months ago?
Everything is sweetened by risk. ~Alexander Smith

Offline Lepton

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Re: **ED Hell Fun server- Backup, Chat is working!!!
« Reply #25 on: December 02, 2006, 11:00:52 pm »
DH, you gotta speed up the server a bit.  I am waiting forever for a newly purchased ship from the shipyard.


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Offline Lepton

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Re: **ED Hell Fun server- Backup, Chat is working!!!
« Reply #26 on: December 03, 2006, 12:16:40 am »
I can't say I am enjoying these new missions.  They are too long and so far too little happens in them.  At least in a 3v3 with AI and a pirate thrown in there, you can watch and assess the situation as you get there.  Something is happening, but with these missions I fly for 3 minutes to run into a basically stationary pirate that either fights me or flees (which is annoying, the fleeing) or I get to shoot an asteroid.  What's the point?  I am glad all these things can be scripted and triggered and such, a real demonstration of ED's ability but so far the content of the missions is not really satisfying.  Did I mention that I materialized inside an asteroid in one of  the maps and blew up instantaneously or at least that is how it appeared.  Not a Hand of Bethke, but a boom and end of mission. That was real fun.


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Offline Lepton

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Re: **ED Hell Fun server- Backup, Chat is working!!!
« Reply #27 on: December 03, 2006, 12:26:25 am »
Sorry, I know I am going to sound like an ass but what the heck is up with these missions.  I get a report of a terrain anomaly and something about asteroids to serve as protection.  I go towards this anomaly via the arrow and proceed to crash into something invisible and die.  Again, what's the point of this?  This is a space COMBAT game.  If I want a puzzle game, I'll go buy Myst for ten bucks.  I am sure some may enjoy this, but not I.


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Offline Lieutenant_Q

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Re: **ED Hell Fun server- Backup, Chat is working!!!
« Reply #28 on: December 03, 2006, 12:44:26 am »
You have to understand Lepton, this is a debugging server.  These things are supposed to be reported to ED and fixed.  But they can't be fixed if they aren't reported properly.
"Your mighty GDI forces have been emasculated, and you yourself are a killer of children.  Now of course it's not true.  But the world only believes what the media tells them to believe.  And I tell the media what to believe, its really quite simple." - Kane (Joe Kucan) Command & Conquer Tiberium Dawn (1995)

Offline Lepton

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Re: **ED Hell Fun server- Backup, Chat is working!!!
« Reply #29 on: December 03, 2006, 02:07:50 am »
Yes, I am aware of that, and yes, there are potential bugs, but that is not the point of my posts.  My point is simple, while the effort is well made, I am not sure these are really missions appropriate to dynaverse server.  Might be more suited to single player campaign.  People wanna blow stuff up. I don't see much of that happening here.


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Offline Alphageek

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Re: **ED Hell Fun server- Backup, Chat is working!!!
« Reply #30 on: December 03, 2006, 06:40:30 am »
Well, the intent of these missions is to create a more realistic patrol.  You don't always engage the enemy every time you leave space dock.  Sometimes all you do is beam survivors off an asteroid.  The chance is also there to carelessly attack a friendly ship and lose the mission.  It's a shame you're not enjoying these new scenarios. 


This is why being a pirate is so much more fun with the new setup:   

Offline Lieutenant_Q

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Re: **ED Hell Fun server- Backup, Chat is working!!!
« Reply #31 on: December 03, 2006, 10:28:50 am »
Really all that's different on this server is that Hex-Flippers have some new missions.  PvP will still draw almost entirely combat missions.  If you don't fleet, which is what is usually happening on this test server, you'll get the Non-Combat Missions start being thrown in.
"Your mighty GDI forces have been emasculated, and you yourself are a killer of children.  Now of course it's not true.  But the world only believes what the media tells them to believe.  And I tell the media what to believe, its really quite simple." - Kane (Joe Kucan) Command & Conquer Tiberium Dawn (1995)

Offline Lepton

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Re: **ED Hell Fun server- Backup, Chat is working!!!
« Reply #32 on: December 03, 2006, 10:48:30 am »
I feel like an asshat for being critical in that it's an amazing effort and people are enjoying these missions, but I don't see the appeal.  It's my sense that people want combat not missions per se.  Hasn't this been what we have been doing for the past 7 years?  Isn't that why we are here?  As for the pirate end, there are any number of games out there committed to being a privateer.  While the additions seem to be welcome by many, I don't have a sense that people will play SFC for the commerce end of the pirate game, but I could be wrong.


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Offline FPF-DieHard

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Re: **ED Hell Fun server- Backup, Chat is working!!!
« Reply #33 on: December 03, 2006, 11:16:24 am »
Server has been sped up to 2.5 minutes per turn.   

I think the anomolies are a fun diversion but Leptop is knida right, they do occur too often.   Perhaps the anomoliies should only occur in friendly/Neutral space?   I think in hostile space you are much more likely to encounter enemies than space aomembas.
Who'd thunk that Star-castling was the root of all evil . . .


Offline FPF-DieHard

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Re: **ED Hell Fun server- Backup, Chat is working!!!
« Reply #34 on: December 03, 2006, 11:21:21 am »
no mods yet

ar you sure we can't put in some of those toys that we had a couple of months ago?

Not yet, I don't want people to have to swap their shiplists from the Forge so this can be eaiser.

PS.   I've made the list modular so I can swith between 2/3 fighters and SFB compliments in about 2 minutes.  I just copied the original compliemtns to the extra collumns at the end of the list.   SImple cut and Paste in Excel and we're back to 2/3 :)
Who'd thunk that Star-castling was the root of all evil . . .


Offline FPF-DieHard

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Re: **ED Hell Fun server- Backup, Chat is working!!!
« Reply #35 on: December 03, 2006, 11:25:39 am »
I feel like an asshat for being critical in that it's an amazing effort and people are enjoying these missions, but I don't see the appeal.  It's my sense that people want combat not missions per se.  Hasn't this been what we have been doing for the past 7 years?  Isn't that why we are here?  As for the pirate end, there are any number of games out there committed to being a privateer.  While the additions seem to be welcome by many, I don't have a sense that people will play SFC for the commerce end of the pirate game, but I could be wrong.

Trek was always about more than just comabt.   Yes, this IS a combat game but other functions of a Starship captaint can be a lot of fun to.   I think Patrolling your Interiror would lead to more pirate encounters, monsters, and resuing Freightors full of prostitutes and the border would see much more enemy encounters.
Who'd thunk that Star-castling was the root of all evil . . .


Offline Lepton

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Re: **ED Hell Fun server- Backup, Chat is working!!!
« Reply #36 on: December 03, 2006, 12:29:38 pm »
I feel like an asshat for being critical in that it's an amazing effort and people are enjoying these missions, but I don't see the appeal.  It's my sense that people want combat not missions per se.  Hasn't this been what we have been doing for the past 7 years?  Isn't that why we are here?  As for the pirate end, there are any number of games out there committed to being a privateer.  While the additions seem to be welcome by many, I don't have a sense that people will play SFC for the commerce end of the pirate game, but I could be wrong.

Trek was always about more than just comabt.   Yes, this IS a combat game but other functions of a Starship captaint can be a lot of fun to.   I think Patrolling your Interiror would lead to more pirate encounters, monsters, and resuing Freightors full of prostitutes and the border would see much more enemy encounters.

While trek is more than combat, I am not sure we can say that SFC is or that a dyna server is.  Can you imagine using these missions in a regular campaign server like SGO?  I don't think so.  A 6 minute mission to chase down one pirate?  People will plotz.  I think this mission pack could be ideal for a more role-playing type server, especially on the pirate side, but I have yet to see such an RPG server.  Would anyone show up?


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Offline Alphageek

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Re: **ED Hell Fun server- Backup, Chat is working!!!
« Reply #37 on: December 05, 2006, 02:58:48 am »
I'd show up.  These sort of role playing additions to regular SFC add a new dimension of fun to the game. 

Besides, having to hunt down the enemy isn't such a bad thing.  It gives us average players a slightly more level playing field with the professional hex flippers. 

That being said, I would suggest that any server running these in their campaign might consider going with a lower hex DV, like in KCW.  This might help absorb the time lost to longish missions.   

Offline Lieutenant_Q

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Re: **ED Hell Fun server- Backup, Chat is working!!!
« Reply #38 on: December 05, 2006, 12:10:53 pm »
As would I.

Anyway...I'm going into the server in about 20 minutes, I'll be on for 2 hours or so.   :)
"Your mighty GDI forces have been emasculated, and you yourself are a killer of children.  Now of course it's not true.  But the world only believes what the media tells them to believe.  And I tell the media what to believe, its really quite simple." - Kane (Joe Kucan) Command & Conquer Tiberium Dawn (1995)

Offline Lieutenant_Q

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Re: **ED Hell Fun server- Backup, Chat is working!!!
« Reply #39 on: December 05, 2006, 12:51:41 pm »
Or maybe not...

Time's stopped on the server.  Either that or each turn is Longer than 15 minutes.
"Your mighty GDI forces have been emasculated, and you yourself are a killer of children.  Now of course it's not true.  But the world only believes what the media tells them to believe.  And I tell the media what to believe, its really quite simple." - Kane (Joe Kucan) Command & Conquer Tiberium Dawn (1995)