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The emphasis of gameplay is primarily on combat through fire and maneuver tactics, although shades of Star Fleet Battles and Starfleet Command are present. With the focus on real-time tactical combat in Legacy, there is little time for complex allocation of power as seen in those earlier games. However, they weren’t entirely neglected. Players will be able to direct their ship’s energy to either weapons, shields, or engines. There is also a two-dimensional strategic map that players can pull up to issue orders to every ship in their fleet. The player can personally command a wing of up to four ships in a single group and quickly toggle between them. Once orders are given, players can remain hands off to let the AI manage the battle, and they easily jump in to command a specific ship on the map when desired.