Topic: Can CV make break models??? Possibly...  (Read 870 times)

0 Members and 1 Guest are viewing this topic.

Offline Klingon Fanatic

  • Lt. Commander
  • *
  • Posts: 2070
  • Gender: Male
Can CV make break models??? Possibly...
« on: October 05, 2006, 08:53:21 pm »
 ;D

Okay there  I was, KF , trying to use the SFC3 CV program to reduce this QuD by 60% and I managed to maul it into partial transparency like a bad *_brk.mod file. It took me less than 30 seconds to do this and to see the results in Mod viewer.

I know CV doesn't like many kitbashed models [ e. g., the excellent C-7/wanderer kitbash by ModelsPlease] but maybe some of the mod gods that wont release a model without a break mod can use CV to mangle the model using CV for an expediant brk mod.

Just a thought.

KF

HoD Radjekk Vor Thruum
IKV Kraag Dorr
SuvwI' Qeh KCC
Commander, Task Force Kraag Dorr's Teeth First Strike Squadron

Offline Rod ONeal

  • D.Net Beta Tester
  • Commander
  • *
  • Posts: 3592
  • Gender: Male
Re: Can CV make break models??? Possibly...
« Reply #1 on: October 05, 2006, 11:26:33 pm »
Unfortunately, that's not what CV did (create a brk.mod). It, most likely, reversed/inverted the vertex order on some of the polygons. I've fixed some of those mangled CV models (after using it to do HPs for instance) by "recomputing norms" w/the M6 model editor and resaving.
If Romulans aren't cowards, then why do they taste like chicken?